Game: Sam & Max: The Devil’s Playhouse Peripherals: – Time to Platinum: 12 hours Difficulty: 1/10 Missable trophies: Dumpster Diver, Soothsayer, Doppel Fluch, Rhinoplastastic, Skunkape Loves You and Genius in Its Simplicity Trophies: 1 , 11 , 0 , 0 Author: Trophy Platypus
Welcome to the trophy guide for Sam & Max: The Devil’s Playhouse. This can also be considered a walkthrough and may be used for PlayStation 4, 5, Xbox One, Series X and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4/5 Trophies. A roadmap is provided in the stages below.
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Stage 1 – Complete all 5 episodes, while watching out for the missable trophies
Welcome to this trophy guide for Sam & Max: The Devil’s Playhouse remake by Skunkape Games of the TellTale original. There are 5 Episodes, Episode 1 has two missable trophies, one of which you get a clue about when completing the game but with this walkthrough you will get it in one playthrough without having to play through the whole game. Episodes 2-5 each have a missable trophy. All of which are detailed in the walkthrough below.
Episode 1
Episode 1 Max: Press X to activate Teleportation power Select Stinky’s cell Sam: Press Square to open Inventory Select Homing Beacon Put Homing beacon on General Skun-Ka’Pe Max: Steal from display case Activate Rhinoplasty Use Rhinoplasty on Fine Art
Sam: Walk towards General Skun-Ka’Pe Press Square to bring up inventory select Homing Beacon Put Homing beacon on General Skun-Ka’Pe Press Square select remote control Use remote control on General Skun-Ka’Pe Sam: Walk to Harry Moleman Talk to Harry Moleman Ransack display case Activate Mind Reading Use Mind reading on Harry Moleman Activate teleportation Harry’s cell Activate Rhinoplasty Use Rhinoplasty with Weapons Display Pick Up Bazooka Max
Use Future Vision with Sam 1/10 Talk with Agent Superball Dialogue – Artefact, Spaceship, Need anything, Skunkape Select Spaceship and Artefact again Select Mole men then Skunkape Select Superball Exit dialogue Enter General Skun-Ka’Pe’s ship
Use Future Vision with Sam 2/10 Open Ominous door Press personal effects button Dig through personal effects drawer Go to Lower deck Exit spaceship
Head right Enter Stinky’s Diner Use Future Vision with Sam 3/10 Use Future Vision with Radio Use Future Vision with Flint Paper Inventory – Use hard hat on Flint Paper Dialogue – Power Core and Big Case Exit to the street
Enter Subway Use Future Vision with Sam 4/10 Use ladder to street
Walk left to DeSoto (car) Check out DeSoto Exit dialogue Pick up jumper cables Make a phone call Dialog – Stinky’s Cell Phone Dialog – Let’s Meet Consult the city map Travel to Bosco-Tech Labs Use Future Vision with Sam 5/10 Enter Bosco-Tech Labs
Use Future Vision with Sam 6/10 Use Elevator Inventory – Use off-world vacation ticket with Harry Moleman Use Elevator Use Exit
Check out DeSoto Consult the city map
Straight & Narrow
Enter Stinky’s Inventory – Use lottery ticket with Grandpa Stinky Pick up demon broth Walk behind the counter Push secret button Enter secret passage
Investigate intriguing pile o’ junk Enter secret passage Exit Stinky’s
Enter Skun-Ka’Pe’s flagship Go to upper deck Inventory – Use Demon Broth with alien brain Inventory – Use Power Core with alien brain Inventory – Use Jumper Cables with alien brain
Go To Lower Deck Exit dialogue with Agent Superball Steal from display case Use Teleportation to travel to Stinky’s Cell Use Stinky’s cell phone Walk Left Invstgate Keypad Input number 43162 Pick up screwdriver Activate Teleportation to C.O.P.S.
Inventory – Use Screwdriver on Sewer Grate Inventory – Use Scanner with DeSoto Inventory – Use Apple with Scanner Put Apple in Scanner Put Screwdriver in Scanner Select Mysterious Alley Dive into dumpster Trophy “Dumpster Diver” Use Teleportation to travel to Sybil’s
Enter Skun-ka’pe’s flagship Go to upper deck Open mole processing chamber Use Teleportation to travel to Stinky’s Diner Talk to Grandpa Stinky Dialog – We Love Skunkape Back
Use Teleportation to travel to Stinky’s Cell Press personal effects button Dig through personal effects drawer Activate Teleportation to travel to Bosco-Tech
Use fire escape Use Flagpole Harass gleaming pigeon Activate Teleportation to travel to Stinky’s Cell Use fire escape
Pick-up Shiny thing Enter Bosco-Tech Labs
Use elevator Pick up remote control Use Teleportation to travel to C.O.P.S. Use Crime-Tron Bob Bell Dialog – Nope Add item – Put Stinky’s cell phone in scanner Add item – Put shot glass in scanner Travel to Meesta Pizza
Use Future Vision with Sam 7/10 Look at pizza boxes Place Stinky’s cell phone on pizza boxes
Use Teleportation to travel to Stinky’s Cell Check out DeSoto Use Crime-Tron Add items – Put engagement ring and old postcard in scanner Travel to Pawn shop
Use Future Vision with Sam 8/10 Use Future Vision with trash cans
Vandalize manhole Investigate trash cans Inventory – banana peel Use banana peel with manhole cover Enter pawn shop Check out DeSoto Use Crime-Tron Add items – Put receipt and paddle ball toy in scanner Travel to Toy Store Use Future Vision with Sam 9/10
Act 4
Talk to Stinky Dialog – Stinky – Skunkape’s not so bad – Spaceship Use Teleportation to travel to Stinky’s Cell Use Teleportation to travel to C.O.P.S (You’ll end up elsewhere)
Dialogue – Skunkape Exit dialogue Use rift generator Use Teleportation to travel to Stinky’s Cell
Exit dialogue Inventory – Homing Beacon Put homing beacon on General Skun-Ka’Pe Use Teleportation to travel to Sybil’s
Walk right After cut scene walk left to the crack and General should shoot it Use Teleportation to travel to Sybil’s Enter mysterious tunnel Use Future Vision with Sam 10/10 Trophy “Soothsayer” Pick up cable Plug power cable into toybox Inventory – Rift Generator Plug in rift generator Turn on rift generator Use boiler controls Inventory – Paddle Ball Offer paddle ball toy to General Skun-Ka’Pe Trophy – “Penalizer”
Episode 2
Use Psychic Ventriloquism with weird squid statue Dialogue – Nope
Select Reel 1 Use start button Talk to Nicholas St. Kringle Dialog – Sphunx Challenge Dialog – Stumped, eh? Use bag Use cookie jar Walk on stage Use can o’ nuts Use Sphunx tongue Inventory – Cookies Use cookies with nostrils Dialog – Desperate bluff Walk off stage to the back of the theatre. Use newspaper Use exit
Talk to elves Dialog – That can o’ nuts back Walk left Use entrance
Use curse Talk to Mole Woman Dialog – I sense anger Dialog – Sphunx Inscription Dialog – Hieroglyphic funnies back Use Astral Projection
Use reel 3 Use start button
Dialog – Fut Snek Sqwigl … Use Sameth and Maximus’ door Walk left Use drinking glass Inventory – cookies Use cookies with room service tray Walk right Use baggage Use exit to yellow car
Use door Dialog – Why are you here? Dialog – Secret project. Dialog – Secret project. Dialog – We can get you a kid Continue along Use door Use closet door Use music box Walk out of Amelia’s room. Use exit to blue car
Head all along the hallway Use exit to green car
Head all along the hallway Use door (Moles) Use Moleman door Use exit to blue car Use exit to green car After cutscene Use exit to blue car Use exit to green car After cutscene Use door (Jurgen) Use love letter Use Astral Projection
Use reel 2 Use start button
Use Steamer trunk Dialog – Ride of the Valkyries Use Can o’ Nuts Head down the steps towards Devil’s Toybox Use protected toybox Walk away from the altar Head behind the altar Examine bas-relief Dialog – Help? How? Dialog – Specifics, please. back Use sconce Walk up the stairs Use bust Use guardian Dialog – Straight talk Dialog – Riddle Dialog – Cucumber cut lengthwise Use door on right
Walk away from the screen Use vacation brochures Dialog – Stuttgart Walk towards screen Use door
Walk left Use door Walk towards the doorways. Inventory – Sammun-Mak bust Use bust with lefthand door Use bust with lefthand door Back Enter the room
Use Can o’ Nuts Maximus will return to normal Use Psychic Ventriloquism Use Ventriloquism with Mole Girl “I love Sameth and Maximus!” Use Psychic Ventriloquism Use Ventriloquism with mole man “Here’s the secret of the “Two doorways” “There’s something you should know, Nefertiti” “Little girl, You’re grounded” Walk back through the doorway. Use door
Inventory – right bust half Use item with niche on left Inventory – left bust half Use item with niche on right Use door on right Walk away from the screen Talk to Baby Amelia Earhart Use Ventriloquism with sarcophagus Use hieroglyphic blocks Use Astral Projection
Use reel 3 Use start button
Use closet door Use weird idol Use Jurgen’s door Use Moleman door Use Moleman door Talk to mole man Dialog – Your Daughter Dialog – On us back Use Moleman door Head right Use exit to blue car
Walk all the way along the hallway Use exit to yellow car
Use the elves’ door Dialog – Slushie Dialog – We can get you a kid Use Baby Amelia Earhart’s door Use Astral Projection
Use reel 1 Use start button
Use door Talk to elves Dialog – Toy concept Dialog – Toy Biplane Go back to the theatre Walk on stage and use Sphunx tongue Inventory – cookies Use cookies with nostrils Dialog – Fut Snek Squigl… Use Can o’ Nuts
Use reel 2 Use start button
Walk towards screen Use door Use trip plate Move to the right Inventory – hieroglyphic blocks Use hieroglyphic blocks with marquee
Use reel 3 Use start button
Use the elves’ door Dialog – Inspect compartment back Use exit to blue car Walk along hallway Use exit to green car Use Moleman door Use Psychic Ventriloquism Use Ventriloquism with steamer trunk Use steamer trunk Use parchment Use parchment Use closet door Use Moleman door Use Can o’ Nuts (quickly) Use Psychic Ventriloquism Use Ventriloquism with mole girl “The Vampire reverse-curse?” “It’s in the sarcophagus!” Use exit to blue car Use exit to yellow car
Use the elves’ door Dialog – Slushie Dialog – Kringle wants you. Use exit to blue car Use exit to green car
Use Jurgen’s door Use steamer trunk Use Jurgen’s door Use Molesman door Inventory – Jurgen’s love letter Use Jurgen’s love letter with mole man Trophy – “Doppel Fluch” Inventory – empty glass Use empty glass with Cow Maximus Use moleman door Use exit to blue car
Inventory – Glass of milk Use glass of milk with room service tray Use door Dialog – Room Service Use Can o’ Nuts quickly Use steamer trunk Dialog – Watch your step Dialog – Magical can o’ nuts Dialog – Undid protection spell Dialog – Beat a Baby Dialog – Umkay Onninnay… Dialog – Stall for time Inventory – Newspaper Use newspaper with torch Inventory – flaming newspaper Use flaming newspaper with counterweight for moon Inventory – Cookies Use cookies with Sphunx Nostrils Use Ventriloquism with Papierwaite Switch to Maximus Dialog – Trick Papierwaite Activate Psychic Ventriloquism Use Ventriloquism with Papierwaite Trophy – “Tomb Raider”
Act Use door to planetarium Walk up stairs Use door to planetarium
Enter Egypt exhibit Reach inside brain urn Return to Museum
Walk down the stairs Walk to Max’s body
Inventory – use Pharaoh’s brain with Max’s body Walk to other corner After cutscene Look at white courtesy phone Pick up tour headset
Walk to stairs Press Triangle Use Rhinoplasty with picture of skull Transform into skull – Rhinoplastastic 1/7 Deactivate Rhinoplasty
Walk up right stairs halfway Use Rhinoplasty with Hindenburg picture Transform into Zeppelin – Rhinoplastastic 2/7 Deactivate Rhinoplasty Enter Egypt exhibit
Use Rhinoplasty with picture of Pyramid Transform into Pyramid – Rhinoplastastic 3/7 Deactivate Rhinoplasty Return to museum
Approach Office Door (behind staircase on the right) Walk to Sal Inventory – use tour headset with Sal Walk towards the screen a bit Turn hourglass
Use Teleportation – Office Use Rhinoplasty with Map Transform into Map – Rhinoplastastic 4/7 Use teleportation – Reception desk
Talk to Minion Use Rhinoplasty – Transform into Map Inventory – Tour controller Select button #4 Select button #9 Return to Sam
Use Rhinoplasty with Hindenburg picture Transform into Zeppelin Walk to the Yog Soggoth display on the right Inventory – Sam’s gun Shoot Zeppelin Pharaoh in front of the tapestry
Walk left After cutscene Walk right Enter Manhole
Talk to Cultists Dialog – Salute Activate Teleportation – travel to C.O.P.S. Get in DeSoto Travel to Gift Vault
Look at pay phone Use Rhinoplasty with big news! Transform into Storm Cloud – Rhinoplastastic 5/7 Deactivate Rhinoplasty Get in DeSoto Travel to Frankie the Rat
Use Pay Phone Get in DeSoto Travel to Museum Use Teleportation to travel to Stinky’s Cell
Use Rhinoplasty Transform into Storm Cloud Talk to Grandpa Stinky Talk to Grandpa Stinky (again) Dialog – Kneel Deactivate Rhinoplasty Use Rhinoplasty with credit card sign Transform into Credit Card – Rhinoplastastic 6/7 Deactivate Rhinoplasty
Activate Teleportation – travel to C.O.P.S. Walk to the left Admire Corn Dog Pyramid Activate Rhinoplasty – Transform into Credit Card Admire Corn Dog Pyramid Activate Teleportation – Frankie the Rat
Use Rhinoplasty with toaster ad Transform into Toaster – Rhinoplastastic 7/7 Deactivate Rhinoplasty Activate Future Vision – with Rats Make note of what is said here. It is randomised 1st Rat – Body part used/not used (example “Hands”) 2nd Rat – Type of move not used (example “Gorilla Moves”) 3rd Rat – Name of move not used (Example “Leg Sweep”) Back Talk to rats Dialog – Gambling Dialog – Place a bet Dialog – There are six different finishing moves – Simian Sucker Punch Space Ape Kidney Punch Gorilla Girly Slap Simian Scissor Kick Great Ape Leg Sweep Gorilla Thigh Squeeze Choose the option based of the future vision dialogue, so in the example – “not Hands, Gorilla Moves, Leg Sweep” Would mean choosing “Simian Scissor Kick” Activate Teleportation – travel to C.O.P.S.
Walk to the left Activate Rhinoplasty – Transform into Toaster Admire Corn Dog Pyramid Walk to the right Look at console Press toaster button Activate Teleportation – Travel to Gift Vault
Activate Rhinoplasty – Transform into Toaster Talk to Sal Dialog – Gift Dialog – Toaster Activate Teleportation – travel to C.O.P.S.
Walk right, to the “Inner Circle Members Only” sign. After cutscene, Inventory – Use brain screw with Sammun-Mak
Dialog – Max Activate Future Vision on General Skun-ka’pe Back
Chat up General Skun-ka’pe Chat up General Skun-ka’pe Chat up General Skun-ka’pe – Skunkape Loves You – 1/13 Press secret button Turn on radio Activate Mind Reading Read Stinky’s Mind Gab with Stinky Dialog – Backup Tunnel Back Activate Mind Reading – Read Stinky’s mind Activate Stinky’s backup tunnel Plunder pile of peanut butter balls Inventory – Eat (triangle) peanut butter ball Grab treat from freezer Inventory – Use Fudgecicle on Inconvenient Samulacrum arm Activate Stinky’s backup tunnel
Examine important cloning pod Walk towards the screen Use clone cooking controls Explore patchouli smelling tunnel on the right
Examine rubbish bin Inventory – Examine resignation letter Activate Teleportation to Sal’s New Job
Pick up familiar ventriloquist dummy Activate Psychic Ventriloquism Throw voice into Sal Catch up with Bluster Blaster Dialog – Bluster Blaster Dialog – Bosco Back
Activate Teleportation to Stinky’s Cell Talk to Max Dialog – Random – Skunkape Loves You – 2/13 Dialog – Random – Skunkape Loves You – 3/13 Dialog – Random – Skunkape Loves You – 4/13 Dialog – Random – Skunkape Loves You – 5/13 Dialog – Random – Skunkape Loves You – 6/13 Activate Psychic Ventriloquism – throw voice into juke box Skunkape Loves You – 7/13 Talk to Flint Paper Dialog – Explain Dialog – Liar Dialog – Noir Gab with Stinky Stinky dialog – Cake Back Activate Mind Reading Read Grandpa Stinky’s mind Back Activate Teleportation to Sal’s New Job
Activate Psychic Ventriloquism – Toss voice into Bluster Blaster Chat with Sal Sal dialog – Cake Back Activate Rhinoplasty with delicious drawing Back Activate Teleportation to Stinky’s Cell
Activate Rhinoplasty – Transform into scary Uzbekian cake Activate Teleportation to Stinky’s Cell Return to museum
Open door Try security panel Activate Mind Reading – Read Papierwaite’s Mind Try security panel Dialog – Tentacles Dialog – Cthonic Destroyer Dialog – Samulacra Back Call for help Call for help – Skunkape Loves You – 8/13 Walk out of the office door Return to clone chamber
Walk left Look at Magical Tentacles – Skunkape Loves You – 9/13 Explore well-constructed tunnel
Walk forward Step onto spooky elevator of science Open impenetrable door Open impenetrable door – Skunkape Loves You – 10/13 Step onto spooky elevator of science Bang gong to begin seance Activate Mind Reading – Read Harry Moleman’s mind Bamboozle Harry Moleman Dialog – Uncle Morty Activate Psychic Ventriloquism – Throw voice into picture of Uncle Morty Back Activate Mind Reading – Read Harry’s mole mind Back Activate Psychic Ventriloquism – Throw voice into picture of Uncle Morty
Interrogate Doctor Momma Bosco Dialog – YOUR Clone Tanks Activate Mind Reading – Read Momma Bosco’s mind Interrogate Doctor Momma Bosco Dialog – Who hired you?! Dialog – NOW can you help? Dialog – I’ve got an idea… Dialog – Clone Master – Skunkape Loves You – 11/13 Back
Fiddle with dimensional destabilizer The code is randomised and will require trial and error. Sam will put a post it note and say “I’d butternut touch that” when the number is correct. Use Max’sFuture Vision and Mind Reading abilities Return to clone chamber Activate Cthonic Destroyer – Blast Bejesus out of Magickal tentacles – Skunkape Loves You – 12/13 Ponder Curious Dispenser Ponder Curious Dispenser (Sam will hit the dispenser, Repeat this step many times till a Banang appears) Ponder Curious Dispenser (Sam tries to grab the Banang) Skunkape Loves You – 13/13 Trophy “Skunkape Loves You” Inventory – Use Momma Bosco’s DNA with clone cooking controls Inventory – Use Bosco’s letter with clone cooking controls Inventory – Use items with control platform Choose control platform Inventory – Use items with control platform Choose Take out evil coffee mug Activate Teleportation to Stinky’s Cell Dialog – Go to the Toy Box Activate Psychic Ventriloquism
Press Triangle Talk to Charlie Ho-Tep Dialog – Junior Mess with piano Dialog – “Take 2 Tablets 4 the Mind Plague” Change music Dialog – “Flaming Crowns” Change music Dialog – “Face of Darkness” Change to Max Walk to the right and get yetted by the Sams there Grab swinging tentacle Change music – “Tabula Charlie” Activate Mind Reading – Read Sam’s mind Back Activate Rhinoplasty – Transform into Charlie Ho-Tep Activate Psychic Ventriloquism – Throw voice into Devil’s Toybox – Norrington Voice Trophy – “I’m a Clone, I Know It and I’m Fine”
Episode 5
Talk to Momma Bosco Use elevator Use exit
Look at Desoto Walk left Talk to Grandpa Stinky Dialog – Corn Dogs Back Back Use box of corn dogs Inventory – Activate box of corn dogs Eat corn dog next to Grandpa Stinky’s delivery truck Inventory – Activate box of corn dogs Wave corn dog next to Grandpa Stinky’s delivery truck Walk to the pothole Inventory – Activate box of corn dogs Eat corn dog Inventory – Activate box of corn dogs Walk to the DeSoto Wave corn dog Walk to the pothole Eat corn dog Use fire escape Talk to Satan Dialog – Behind the Scenes Inventory – Use box of corn dogs with microphone Use lab door
Use elevator Talk to Mr. Featherly Dialog – Egg? Back Talk to Momma Bosco Dialog – Dimensional Destabilizer Talk to C.O.P.S. Dialog – Viruses Talk to Agent Superball Dialog – Turn Around Use elevator Use exit
Inventory – Use egg with ridiculously-sized pothole Use corn dog DeSoto
Inventory – Use jar of espresso beans with food processor Use tube Use tumor Use door to brain Use tube Use tube (feet)
Talk to Sybil Dialog – treadmill Back Use tube (box)
Use Roach Farm Use Spare Cables Bump into the shelf with the roach farm repeatedly till it falls from the top Use tube
Inventory – Use cockroach with Sybil Use tube to brain Use tube (arm)
Use arcade machine Randomised – Choose the opposite of what is shown on screen so if it says right say left and if it says hand choose foot and vice-versa An item will also show up on the screen choose any dialogue option that isn’t that. Repeat 3 times Dialogue – We did it
Use tube to stomach Inventory – Use cockroach with platter Press Triangle – Control Max
Walk diagonaly left and up After cutscene Menace Bosco-Tech Labs Triangle – Stop controlling Max
Talk to Sal Press Triangle – controll Max
Walk forward Explore Battery Park Use door to brain Back
Use circuit breaker Use memory book Back Use Door
Dialog – Recall adventuring Press Triangle – Control Max
Press L1 to bring up action points Remember Skun-ka’pe’s Flagship Press Triangle – Stop controlling Max
Use door to brain
Use memory book Use Skunkape’s Flagship slide Dialog – Astral Project
Use backdrop Use Astral Pyramid – SP-42-X Use fuse box Drink from water bottle Spit on fuse box Use Astral Pyramid – HW-021-S Use hamster wheel Use wires Use door to upper deck
Gordon’s alive?!? Dialog – Mole Men Dialog – Mole Men Dialog – Mole Men Dialog – Mole Men
Talk to Grandpa Stinky Dialog – Mole Processing Dialog – Toy Robot Dialog – Grandpa Stinky Dialog – Skunkape Back Press Triangle – Go Back
Press Triangle – Control Max Remember Cloning Chamber Press Triangle – Stop controlling Max
Use memory book Use Cloning Chamber slide Dialog – Astral Project
Use fog machine – “Genius in Its Simplicity” 1/7 Use box of stuff – “Genius in Its Simplicity” 2/7 Walk through the lasers. Use granite slab – “Genius in Its Simplicity” 3/7 Use projector – “Genius in Its Simplicity” 4/7 Use camera – “Genius in Its Simplicity” 5/7 Use photo – “Genius in Its Simplicity” 6/7 Inventory – Use Cake of the Damned photo with camera – “Genius in Its Simplicity” 7/7 Trophy – “Genius in Its Simplicity” Inventory – Use Devil’s Toybox photo with camera Dialog – Toy Robot Dialog – For This Bomb Use tunnel to Boscotech Labs
Inventory – Use robot with Sybil Use record shelf Use “Are you There, Great Bear Spirit?” Inventory – Use “Are You There, Great Bear Spirit?” with record player Walk across the room Use tear duct
Inventory – Use Max’s snot with Momma Bosco Trophy – “Maxzilla Minus One“
The Devil’s Playhouse Completed Sam & Max: The Devil’s Playhouse
Soothsayer Saw a future vision of Sam in every possible environment
Missable – Earned in Episode 1. There are ten environments where Max must use the Future Vision on Sam.
1 – In the high street 2 – In General Skun Ka’Pe’s Ship 3 – Stinky’s Diner 4 – Subway 5 – Outside Bosco-Tech Labs 6 – Inside Bosco-Tech Labs 7 – Outside Meesta Pizza 8 – Outside Pawn Shop 9 – Outside Toy Shop 10 – In Mysterious tunnel
Penalizer Completed episode 1.
Story related.
Doppel Fluch Doubled up on Jurgen’s curses
Earned in episode 2 – The player will need to make Jurgen suffer from 2 curses. Follow the walkthrough above for a step by step guide.
Tomb Raider Completed episode 2.
Story related.
Rhinoplastastic Transformed into every possible object.
Missable – Earned in Episode 3. There are seven possible objects Max must use the Rhinoplasty on. Some are needed in order to progress the story wheras others are some are missable, if you progress the story.
Museum 1 – Skull – In main hall use Rhinoplasty on the picture with the skull (Missable) 2 – Zepplin – In main hall use Rhinoplasty on the Hindenburg picture 3 – Pyramid – In the Egypt exhibit use Rhinoplasty on picture of Pyramid (Missable) 4 – City – Teleport into the Office and use Rhinoplasty on the Map
Street 5 – Storm Cloud – Travel to Gift Vault use Rhinoplasty with big news (Missable) 6 – Credit card – Travel to outside Grandpa Stinky’s diner use Rhinoplasty on credit card sign 7 – Toaster – Poster near the Frankie The Rat
Brain Surgeon Completed episode 3.
Story Related
Skunkape Loves You Experienced a lot of fan service
Earned in Episode 3, Very missable.
1 Stinky’s Diner – Chat up General Skun-ka’pe 3 times 2-6 Can be done anywhere after the Diner – Talk to Max choosing option – Random till it s greyed out. 7 Stinky’s Diner – Activate Psychic Ventriloquism – throw voice into juke box 8 Papierwaite’s Office in the Museum – Call for Help twice (Telephone on desk) 9 Cloning Hall – Look at Magical Tentacles 10 Bosco Tech – Open impenetrable door (twice) 11 Bosco Tech – Interrogate Doctor Momma Bosco -Choose Dialogue option “Clone Master” 12 Cloning Hall – Activate Cthonic Destroyer – Blast Bejesus out of Magickal tentacles 13 Cloning Hall – Ponder Curious Dispenser – Repeat this step many times till a Banang appears then once more and Sam tries to grab the Banang
I’m a Clone, I know It and I’m Fine Completed episode 4.
Story related.
Genius in Its Simplicity Heard all the details of Stinky’s origin.
Missable – Earned in Episode 5. Interact with the following items in the cloning laboratory. 1 Fog machine 2 Box of stuff 3 Granite slab 4 Projector 5 Camera 6 Photo 7 Inventory – Use Cake of the Damned photo with camera
Maxzilla Minus One Completed episode 5.
Story related.
Dumpster Diver Found the Nutri-Specs.
At the ned of the game Max will turn up in an lift. The number on the lift can be used in Episode 1 Chapter 3 to unlock an easter egg and this trophy. Follow the steps below:
Steal from display case Use Teleportation to travel to Stinky’s Cell Use Stinky’s cell phone Walk Left Invstgate Keypad Input number 43162 Pick up screwdriver Activate Teleportation to C.O.P.S.
Inventory – Use Screwdriver on Sewer Grate Inventory – Use Scanner with DeSoto Inventory – Use Apple with Scanner Put Apple in Scanner Put Screwdriver in Scanner Select Mysterious Alley Dive into dumpster