Röki Trophy Guide for PlayStation 5 and Xbox series S|X

Game: Röki (Roki)
Peripherals: –
Time to Platinum: 10-12 hours
Difficulty: 2/10
Missable trophies: A lot, refer to the chapters below.
Trophies: 1, 5 , 14 , 12
Author: Knoef_NL


Welcome to the trophy guide for Röki
(Roki). This can also be considered a walkthrough and may be used for PlayStation 4, 5, Xbox One, Series X and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4/5 Trophies. A roadmap is provided in the stages below.

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Introduction & Chapter 1


All Gold & Bronze trophies are story-related – Only pay attention to the Silver trophies!

It is highly recommended that you don’t use any walkthrough guides for this game. The game has a great story and using a text/video walkthrough may ruin this unique experience. If you are unable to continue, you could find a great walkthrough over here. It’s a walkthrough for each chapter from the great guys over at https://www.ind13.com.

Chapter 1 has no missable trophies, only 3 trophies related to the story.
You can, however, make a start with the “Eye for detail” Trophy. This has you examine 50 unique items in your backpack. In chapter 1, you’ll find around 15 unique items!

Chapter 2


Chapter 2 is by far the biggest chapter in the game. It has a lot of missable trophies, so take note of them below.

As soon as you infuse your blade with poison and slay the shrooms to free Jötunhjort (Stag) you will reach a point of no return. Make sure you have obtained the following trophies:

1. Eye for detail – Examine 50 unique backpack items
2. Connected – Open all of the Rootways
3. Grave Thoughts – Read every gravestone
4. Testrollsterstone – Find all of the petrified Trollbrothers
5. Tomte Talk – Get to know the mill Tomte
6. Growing Pains – Insult Shroomi
7. Scenic Route – Explore off the beaten track
8. Top Spinner – Spin the top 5 times
9. Honour Bound – Return Trollhilde’s gold


Chapter 3


In chapter 3 are a four missable trophies, as listed below:

1. Textile Detective – Find all the Guardian banners in the castle
2. Forlorn Hope – Find all the explorer notes in the castle
3. Good Listener – Get to know the castle’s inhabitants
4. Building Bridges – Say everything that needs to be said

Take extra care with the “Building Bridges” trophy, as you only have 1 shot at earning this during chapter 3.

Badge Master
Acquire all other badges


Redemption
Complete the game

Story Related – Chapter 3

As you complete chapter 3, the castle part you’ll end up in the epilogue. The trophy will trigger there.


Other Sider
Complete Chapter 2

Story Related – Chapter 2

As you complete chapter 2, by far the biggest chapter, you’ll gain access to Chapter 3 – Castle. Please do note that you can’t travel back to chapter 2 once you are in chapter 3.


Bear Rouser
Awaken Jötunbjørn

Story Related – Chapter 2

As you progress through the game, you will enter a giant cave with a sleeping bear (Jötunbjørn). A giant spider will try and eat you… Escape from its web and make your escape! This trophy will pop soon after.


Wolf Waker
Awaken Jötunúlfur

Story Related – Chapter 2

This trophy will pop when you awaken the second guardian, the wolf. After this one, you still need to wake the Stag guardian, which has no trophy attached to it.


Follow the Flow
Receive a helping hand

Story Related – Chapter 2

For this trophy, you must walk all the way towards the left. You’ll need to cut some tentacles so you’ll need to do this after you sharpen your blade.

Continue along the snow path (picture 1) until you reach the Wolf puzzle (picture 2). Solve it as shown in the picture. The hint here is that when you stand on the eye, you can’ see the silver outline of the wolves. That’s the correct way to solve the puzzle.

The second puzzle (picture 3) has to do with the stars. The solution is shown in the picture below. As you solve both puzzles, you should be able to continue to what looks like frozen hands. Interact with them and this trophy will pop.


Eye for detail
Examine 50 unique backpack items

Missable – Chapter 1 – 3

For this trophy, you’ll need to open your backpack, and select 50 unique items! (selecting them with X). In chapter 1 alone, you’ll find around 16 items to examine. You’ll find a lot of items throughout the game so don’t get too worried if you miss a couple of items.


Connected
Open all of the Rootways

Chapter 2 – Missable

There are a total of 6 Rootways that can be opened up. They function as a portal to the Tree of Doors. In order to open them, you’ll need to sharpen your blade, which is part of the story.

As seen from inside the Tree of Doors, we will go from Left to Right.

1. Located inside the Tree of Many
2. Located near the Forgotten Church. Go inside the graveyard, it is on your left.
3. Located in the Deep Forest. Walk all the way towards the left, behind the Sunken Cabin. Cut the tentacles keep walking left. You need to solve 2 puzzles, which are explained in the “Follow the Flow” Trophy.
4. In front of the Broken Mill
5. In the Poisoned Forest, the second area all the way to the left.
6. In front of the Siren Pool. It’s located all the way to the right. You’ll be able to reach it as part of the story.


Grave Thoughts
Read every gravestone

Chapter 2 – Missable

The gravestones are located in the Forgotten Church.

Outside the gate:
–Unnamed–

In the graveyard:
Nik Bengston
Malin Hansen
-Faded-
Johannes Moller
Olaf Kållstrom
Family Graves: Markessons
Stig Moller
Ragnvald Pedersen
“Anders…. Belly”

Barn:
Anker Blomquist (interact with all 4 tombs)

Inside the Church:
Karl Karlsson
Oleg Pederson
Karl Bauer
William Olfsson



Testrollsterstone
Find all of the petrified Trollbrothers

Chapter 2 – Missable

1) Behind the forgotten church on the right.
2) Behind the Broken Mill (Poisoned Forest) that has the Tomte (Gnome) in it, cut the tentacles. It’s on the left when you enter the area.
3) At the far left, behind the Sunken Cabin. You’ll need to cut some tentacles to access it. It’s the road (left) the leads to the wolf puzzle (Wolf Ruins).
4) As you pass the Wolf Ruins, you will make it to the Mountain Plateau. You need the second wolf-stick here to progress. Once you are able to progress, there is another troll on the left behind the bridge. You only have ONE OPPORTUNITY to get this! The bridge will close as soon as you complete the area!


Tomte Talk
Get to know the mill Tomte

Chapter 2 – Missable

After you sharpen your blade, you’ll be able to talk to the Tomte (Gnome) inside the Broken Mill. Keep talking to it until this trophy pops.


Honour Bound
Return Trollhilde’s gold

Chapter 2 – Highly missable

For this trophy, you’ll need to find the Trowel (Poisoned Forest) and dig up the treasure spot that’s just one area before the poisoned forest. As you dig it up, bring the coins to Trollhilde underneath Trollhilde’s Bridge. She will have you keep the coins, as they are required to progress in the story.

DO NOT THROW THE COINS IN THE POOL AS YOU WILL LOSE ACCESS TO THEM – INSTEAD GIVE THEM TO TROLLHILDE FIRST


Top Spinner
Spin the top 5 times

Chapter 2 – Missable

The Spinner can be found in the cabin that’s covered with snow (Sunken Cabin). It is located all the way to the left in the main area of chapter 2. Enter it and take the stairs down. The spinner is to the right of the frog.


Growing Pains
Insult Shroomi

Chapter 2 – Missable

As you get the magic wand in order to “embiggen” and “shrimp” stuff, you can also use this staff on Shroomi! He is the magical creature that lives in the alchemist’s house (Cave of Potions).


Forlorn Hope
Find all the explorer notes in the castle

Chapter 3 – Missable

In chapter 3 you’ll find crates that have items & notes along with them. Some of these crates need to be opened with the spear. Almost all crates contain a story item that’s required, so you won’t miss many of them.

Note 6 is hidden pretty well. It’s the first gate on the left. Make sure you pay it a visit, as the story doesn’t go there.


Building Bridges
Say everything that needs to be said

Chapter 3 – Missable

For this trophy, you need to talk to Henrik (and vice versa) during chapter 3. It is unclear at which points you need to talk to each other, so a lot of moments have been included below that make the trophy earnable!

The trophy will trigger once you open the gate and speak to each other in front of the gate. If you fail to obtain it, press start and select “Restart Chapter”, which takes about 1 hour to complete.

It’s best if you talk too much to each other than too little!

Moment #1: As you reach the castle
Moment #2: As you open the gate
Moment #3: As you make your way into the castle
Moment #4: As you’ve opened the gate
Moment #5: When you capture the Raven monster
Moment #6: After making the bridge with the wood
Moment #7: As you’ve captured all 3 of the raven monsters
Moment #8: As you solve the puzzle with the cart that needs the 2 stones
Moment #9: After being reunited after solving the puzzle involving the fallen key
Moment #10: After fixing the sundial puzzle
Moment #11: After opening the main gate


Good Listener
Get to know the castle’s inhabitants

Chapter 3 – Highly Missable

for this trophy, you need to talk to all the ravens that are captured in the cages. There are 21 ravens that you need to talk to, and they are all listed below. It is recommended that you walk into range so that they start talking, and interact with them once by pressing X.

Main Entrance: As you enter the castle, you’ll find 3 ravens on the left, and 3 on the right.

As you go towards the right (east), you’ll find 1 more raven captured. The other one is dead and cannot be spoken to.

On the far east side is one that you need to lure into the cage. Speak to it afterwards.

North: You’ll need to capture all 3 of them as part of the story. Talk to them afterwards.

West: 2 Ravens are found here. The second one is highly missable! You need to backtrack as Tove in order to speak with it! Solve the dining room puzzle and then head left where Henrik came from!

Gate: After you open the last gate, you’ll find 8 more Ravens captured in cages.


Scenic Route
Explore off the beaten track

Chapter 2 – Missable

Earned if you walk all the way towards the left (Sunken Cabin) in chapter 2.


Textile Detective
Find all the Guardian banners in the castle

Chapter 3 – Missable

There are a total of 4 guardian banners in the castle. You’ll find them listed below.

Raven – Found in the main entrance on the left.
Bear (Jötunbjørn) – As you capture the 3 ravens into their cage, go downstairs (Tove) and go towards the right.
Wolf (Jötunúlfur) – You’ll go here as part of the storyline.
Stag (Jötunhjort) – This part is just before you solve the dining room puzzle. You’ll enter a dark cellar as Tove, take the ladder up and you’ll find the Stag banner.

All 4 banners can be backtracked too, as long as you don’t pass the point of no return!


Team Player
Open the gate to the tower

Chapter 3 – Story related

As you make your way to the castle in chapter 3, you’ll need to open up multiple gates in order to reach Lars. As you open the final one, this trophy will pop.


Crafts Person
Successfully combine two items

Chapter 1 – Story Related

As you visit your home for the first time, you’ll need to glue the eye back onto mr. Jötun.


Fine Dining
Solve the dining hall puzzle

Chapter 3 – Story Related

For the dining hall puzzle, you must put the 4 seasons tiles in the correct order into the statues.

The order is: Spring (Flower) – Winter (Snowflake) – Autumn (Leaf) – Summer (Sun)

As you did that, you’ll need to link the correct guardians to the seasons. They match as followed:

Raven – Winter
Bear – Autumn
Stag – Summer
Wolf – Spring


Eyes Open
See beyond the veil

Story Related – Chapter 2

You’ll need to craft a mask that allows you to see invisible things!


Such a Charmer
Have Fossegrim charm an instrument

Story Related – Chapter 2

You’ll need to enchant a flute in order to control the magic of water.


Run Away!
Escape from the waterlogged caves

Story Related – Chapter 2

Escape from the Nokken. It’s located towards the far right of the map.


Bell Ringer
Create a new path in the church

Story Related – Chapter 2

Destroy the bell in the church with your sword.


Tomte Summoner
Summon a Tomte

Story Related – Chapter 2

During chapter 2 you’ll need to sharpen your blade. In the house that can be found on the right side of the area, will be a Tomte (gnome). Prepare a meal for him in the bowl, and he will come outside!


Raven Botherer
Rescue the Great Mother Tree

Story Related – Chapter 2

During chapter 2 you’ll find a giant tree with many eyes, this is called the ”Great Mother Tree”. Clear the birds from the eyes (with pebbles) and this trophy will pop.


Troll friend
Help a troll

Story Related – Chapter 2

The troll is found in front of the bridge, in chapter 2. You’ll need to find the rope (inside the church/Graveyard) and the bear trap. The bear trap is found if you cross the bridge, and go all the way left, towards a house that’s buried beneath snow.


Big Hill
Complete Chapter 1

Story Related – Chapter 1

Chapter 1 is all about visiting your home, saving your little brother and escaping something large….. MONSTER!
Once you reach the forest, this trophy will pop.


Taking Care of Business
Escort Lars to the outhouse

Story Related – Chapter 1

Earned during the first 15 minutes of gameplay. As soon as you put Lars to bed, he’ll need to wee!


Secret Sundial
Solve the sundial puzzle

Story Related – Chapter 3

Firstly you must put the 4 tiles into their slots. They need to be put in as followed:

Left – Sun coming upwards from the left
Middle up – Sun in the sky
Right – Sun coming down towards the right
Middle down – Night

As you did that, you must navigate the pointer towards the end. Use Tove and Henrik to clear the stones, one at a time.