Game: New Super Lucky Peripherals: – Time to 100%: 10-15hrs Difficulty: 4/10 Missable trophies: None. Trophies: 1 , 1 , 7 , 46 Author: Pete & Sean
Welcome to the trophy guide for New Super Lucky’s Tale. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. A roadmap is provided in the stages below.
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Stage 1 – Complete the game while collecting everything
New Super Lucky’s Tale is a rather quaint and easy adventure game. The levels are short and sweet in which they all share the same 4 collectible pages per level. Nothing is missable as you can revisit levels anytime, but following the level guide below it’ll have detailed all the levels with their collectibles and where to unlock every trophy in a sort of chronological order.
Sky Castle has a total of 22 pages, 16 of which come from the following levels: A New Talewill pop after the prologue.
Heavy Heads Note: During this level you will earn What’s down here?, and You got LUCKY. L-U-C-K-Y; ~L: Beginning of level, hidden in a cage you need to burrow under. ~U: Beginning of the level, need to use wooden gong to unlock. ~C: Above the first foxhole, bounce your way up. ~K: Hidden in the tower above robot number 2. ~Y: Top of the cliff, hit the shiny wooden door by robot number 3. Hidden Page; You’ll find an orb on the main path, back track with it to a statue to unlock a hidden foxhole. 300 Coins; There are 600+ coins this level, not a challenge. Complete; Standard level completion.
Aqueducts Note: During this level you will earn Beetrayal, and Don’t Need A Third Dimension. L-U-C-K-Y ~L: Beginning of the level, head left to find a switch puzzle. ~U: After the skull platforms, take the lower path to go behind a hidden wall. ~C: After your first checkpoint, a bird’ll be carrying this. ~K: After the 2nd checkpoint, chase Master Mittens around. ~Y: After the 3rd checkpoint you’ll come to skull platforms. Backtrack to the foxhole you see below. Note: Use the Buzzkills from the Foxhole containing the letter Y for Beetrayal. Hidden Page: You’ll come across 2 pounding pegs on the main path, these’ll unlock a foxhole. Complete the timer. 300 Coins: There are 550+ coins this level, lots of wiggle room. Complete: Standard level completion.
Go Fetch Note: As long as you’ve been picking up as much coins as yo ucan, you’ll achieve Fistful of Dollarsthis level. L-U-C-K-Y ~L: Beginning of the level, head left to find a switch puzzle. ~U: During the 2nd floor, while carrying the object it’ll be in plain sight on a platform. ~C: While still carrying the object around, still during the fireball avoiding segment there’ll be an area you can walk-off. Quite noticeable. ~K: While avoiding the fireball minion, this letter will be on the right hand side just behind a wall segment. ~Y: Once outside you’ll need to climb a tower to progress. Instead of climbing it, drop to the platform below to find this. Hidden Page: After the Fireball minion, you’ll be back outside. Go to the right-hand side and climb to find a Foxtunnel with this page. 300 Coins: There are 500+ coins this level, lots of wiggle room. Complete: Standard level completion.
Dungeon Run Note: These levels are slightly trickier as you’ll only be able to control your jumps, the fox is constantly running forward.Being your first Burrow Run level you’ll also earn Gotta Run!Upon completion. L-U-C-K-Y ~L: Beginning of the level, jump over the first bouncy pad and use the 2nd. ~U: Plain sight, after your first big ramp. Utilizie the bounce pads and double jumps to reach. ~C: Shortly after U is a split path, choose the top platform with the birds to find this letter. ~K: Immediately after the Hidden Page, once you drop back down it’s between 2 birds. ~Y: Immediately after Letter K, drop down the pit to reach a lower level with this letter. Note: Use the Buzzkills from the Foxhole containing the letter Y for Beetrayal. Hidden Page: Shortly after the letter C, you’ll come to another split path. You’ll have to manage bouncing across the birds to reach a top-most platform with this page. 300 Coins: There are 400+ coins this level, giving you some room for error. Complete: Standard level completion.
With the levels done, there’s a few miscellaneous things to do. Visit the Costume Shop and buy a mismatching top and bottom, then equip them for: New Fitand Is My Shirt On Backwards? Lastly, visit the 6 Foxholes laying around: Completing any of the ones below will net you Slide To The Left. ~2 Above the Costume Shop. ~Follow the platforming outside of Go Fetch to find one. ~One outside of Dungeon Run ~Take the left before the ramp up to the boss, to find one on a balcony. ~The final one is on a pathway opposite of the bosses door. Upon finishing the last Foxhole you’ll be rewarded with Sky-High Now Defeat the boss to complete Sky Castle for Black Belt.
Veggie Village has a total of 22 pages, 20 of which come from the following levels:
Egg Roll L-U-C-K-Y ~L: On the island you gather the chickens, there’ll be a gong you can hit inside of a structure to raise a door. ~U: Alongside ‘L’, if you manage to gather all 8 chickens you’ll earn this letter and Gather ‘Round, Chicken ~C: After you save the Giant Chicken, take the left path from the eggs coming at you. Hatch the 3 eggs you come across for this. ~K: After C, take the opposite path but don’t pick up the clock yet. touch all the baby chickens so they follow you. Lead the into the nearby den to their mama. ~Y: After saving the 2nd Giant Chicken, you’ll see this plainly between the rolling eggs in a structure. Hidden Page: At the end of the level after the last Giant Chicken, don’t jump down. Take the new balloons across to the roof. Complete the Foxhole for this. 300 Coins: There are 450+ coins this level, giving you some room for error. Complete: Standard level completion.
Harvest Festival L-U-C-K-Y ~L: When you reach the stage, head left towards the anchor. To the left of this anchor is a ring of in-ground carrots, dig them up for this letter. ~U: When you first have to dig under a fence, head left under another fence. Keep going to find this letter in a shed. ~C: After the tractors and you can safely walk up a ramp, don’t. To the left of the ramp behind some barrels, this letter is in that small shed. ~K: As you traverse the level looking for fireflies, you’ll come across a section with lots of Buzzkills. After the last Buzzkill it’s slightly hidden behind the building wall. ~Y: In the final area, when you raise the platform to elevate the key, the ‘Y’ is inside the platform, walk around to the back of it. Hidden Page: At the start of the level, use a tomato bouncer to reach the wooden platforms above. Complete the clock to achieve this. 300 Coins: There are 500+ coins this level, giving you some room for error. Complete: Standard level completion.
Ripe Rollers L-U-C-K-Y ~L: At the very start ride the waterwheel to the left. ~U: In plain sight. When your on a platform with a bouncy pad stuck to it’s bottom, slam the platform to loosen the bouncy bad. Then bounce to your U. ~C: Immediately after your first checkpoint, you’ll see it below the structure. Jump up to the plank the tiny owl is resting on, and slam it. ~K: Immediately after C, the next section start with a clock event. Complete this. ~Y: After the giant spike roller, you’ll see a switch below the platforms. Drop down to the right and backtrack to hit this. Hidden Page: The a foxhole just to the lower left of the 2nd Checkpoint. Complete the clock event to achieve this. 300 Coins: There are 500+ coins this level, giving you some room for error. Complete: Standard level completion.
Piggy Peril L-U-C-K-Y ~L: This will be in plain sight underneath a conveyor belt. Dig under the ground from the right. ~U: Another obvious one, use the tires to bounce up to top platform when you see it. ~C: When you meet your first caterpillar, use the tire to bounce up and spin attack the windmill. Complete the time attack in the new area for this letter. ~K: After the next checkpoint, in the midst of all the rotating claw machines you must avoid, the letter K is hidden on the 2nd machine in one of the rotations. ~Y: This’ll be pretty obvious in the background. Use the tunnel you come across and work your way through to the letter Y. Hidden Page: Go left from the first checkpoint and hit the switch. 300 Coins: One of your more tight levels for coins but manageable with 350+ coins.
Pungent Paths L-U-C-K-Y ~L: From the first checkpoint hit the switch to the right, then the that’ll follow. Burrow under the gate for this. ~U: Going North from the last letter you’ll hit a 2nd checkpoint. Above ths checkpoint is a bouncy pad, that’ll spawn new pads. Hit all the pads to unlock this. ~C: In continuing the same path as above, once you pass a path-way with a bunch of fireballs you need to jump over you’ll find a timed event, in conjunction with the 3rd checkpoint. Complete this for the letter. ~K: You’ll have to collect all the coins at the 2nd wooden spike roller for this to appear. ~Y: When you come across the 2nd set of wooden spiked spinners, use the bouncy platform at the bottom to jump over the wall for this. Hidden Page: From the letter U, there’ll be a switch around the wall. Hitting this will turn to wall allowing you access to a fox hole. Complete the timed event for this page. 300 Coins: Another tight level with about 350+ coins to find, make sure to scrap around all the fireballs and traps.
Lastly, visit the 2 Foxholes laying around: ~Behind the Costume Shop (This being your first Marble level will earn you Marble Madness) ~On a Hay Bale outside of Piggy Peril. Upon finishing the last Foxhole you’ll be rewarded with A Real Veggie Villager. Now Defeat the boss to complete Veggie Village for Brawn Over Brains.
Wrestful Retreat has a total of 26 pages, 20 of which come from the following levels: Note: A Few Dollars More should pop up near the beginning of this world, unless you replayed or hunted down every coin in the last 2 worlds.
Ladder Match of the Mind L-U-C-K-Y L – At the beginning of the level above the red bird. U – After your first elevator, and a hop over an electrical trap, you’ll find this in a crate past the bouncy star. C – When you ascend through a bunch of platforms after the third checkpoint, this’ll be on your left with a horizontal going platform. K – At the fourth checkpoint, collect all the big coins on the roatating wheels to make this appear. Y – After the fifth checkpoint, on the left side going up, it’s hidden in the platforms. Manipulate the switches to make appear. Hidden Page: In a Fox Hole near the third checkpoint. It’ll be hidden behind some crates. Complete the timer event for the page. 300 Coins: As long as you collect all the coins with the bouncy stars and collect the diamonds that appear, clearing this level with 400+ Coins is feasible.
8-Fold Path L-U-C-K-Y L – From where you kill the 3 bugs, take the right path to the top and collect the ‘big coin’. A trail of coins will now follow a path, collect those coins to earn this letter. U – On the collapsing pathways, kill the yellow bird 5 times. C – From the Letter ‘U’ take the left path and at the top, collect all the buried coins. K – From the ‘Hidden Page Foxhole’ you’ll see folding platforms head towards this letter. Y – On the folding platforms with spikes and bouncers, you’ll have to collect all the coins above the bouncers. Hidden Page: After the moving blocks at the next checkpoint go to the right. There’ll be 3 purple flowers at the top of the cliff you need to destroy to make the foxhole appear. 300 Coins: Since a lot of the letters and platforming sections relate to coins and diamonds, it’s easy acquiring 350+ coins in this level.
Melon Madness L-U-C-K-Y L – Go left at the start of the level, inside a wooden structure U -Interact with the 3 switches until you can walk left to it below. C – Shortly after the Hidden Page, you’ll cross 3 watermelons and find a clock event. Complete the clock for this. K – This on the the main path, between a moving set of spike traps. Y – A the end of the watermelon you’ll roll on a watermlon. When it reach the platform it’ll be in the bottom left. Sacrifice yourself and jump down to grab it. Hidden Page: In plain sight after a checkpoint. Go between the crates to a foxhole, collect all the coins in this maze for the page. 300 Coins: With 3 easily collectibles diamonds in this level, 400+ coins is relatively simple.
Peaceful Place L-U-C-K-Y L – Near the start of the level will be a clock event. Complete the event for this letter. U – Right after the letter L there’ll be a bridge going towards the background, ignore it and continue right. Climb up to the top of the wall to find this letter. C – After the 2nd bridge with a spiky roller, continue right up the baloons to find this letter. K – After the rotating tunnel, head right once you reach the checkpoint for a clock event. Complete the event for this letter. Y – After the rotating tunnel, head left once you reach the checkpoint for and go past the gong to find this on top of some pillars. Hidden Page: After the spiky log on the bridge (Past Letter U), follow the left path to find a foxhole for this. 300 Coins: The size of this level, events, and diamonds make collecting 500+ coins a breeze.
Crawl, Walk, Run L-U-C-K-Y L – Beginning of the level, jump off the second conveyor belt. U – Keep an eye out after Letter L, you’ll need to hit 2 kitty gongs to manipulate some conveyor belts. Now jump off the 2nd conveyor belt. C – This one is on the main path between some rotating spike traps. K – A little while after C, but shortly after the Hidden Page you’ll need to hit a gong to raise some traps to jump to this letter. Y – Very quickly after K, will be another kitty gong to hit to raise traps. The Y is hidden among the trap nest. You can take a hit and use the invincibility frames to jump and grab it too. Hidden Page: Shortly after letter C, hit the kitty gong to raise a platform revealing this page. 300 Coins: This is another running level limiting you in the freedom to collect. As long as you’re not falling off platforms and your digging at all the right spots + grabbing diamonds – it will be tight, but you shouldn’t have too much hassle obtaining 330+ coins.
Lastly, visit the 6 Foxholes laying around: ~Beside 8-Fold Path ~Follow the skeleton to the right of 8-Fold Path ~In-front of the costume shop, look over the sandfall for a platform. ~To the upper-right of the costume shop. ~On the sand bridge near Melon Madness ~Take the ladder outside of Melon Madness to find this above.
Upon finishing the last Foxhole you’ll be rewarded with R&R Now go fight the boss, make sure the fat cat squishes you for Pancaked and jump into the tar for Sitcky Situation.Defeat the boss to complete Wrestful Retreat for Cannon Fodder.
Note: Upon spawning destroy the sandcastle on the beach for …monster Note 2: Attack the Cash Register at the spawn, and 1 outside of Trapped In Paradise for Cashing Out Note 3: Depending on replays, and how often you burrow – you can expect anytime this world or next for 10,000 Leagues Under The Ground
Gilly Island has a total of 18 pages, 12 of which come from the following levels:
Securing the Talent Note: There are Extra Collectible Sets for trophies and a Miscellaneous in this level as well! Speakers: Note: These are Story Related but will be included for it’s ease. ~At the start of the level to the right. ~Above Letter C you’ll spot these, take the platforms around behind the cliff. ~After completing the Yeti Foxhole, there’s a speaker near your spawn. ~After Letter U continue climbing up. You’ll have to defeat some enemies to unlock a bouncy clam, to get above and break more speakers you’ll see. ~Finishing the Octopus’ mission will unlock a path to a small isle with a speaker to break. ~Go left from the level start, ignore the floaters and climb the cliff. Instead of going right across the bridge, use the umbrella to bounce up. You’ll find a speaker in the cage that you have to release (With a cooler you find nearby). Breaking all these speakers will earn you Wormstock Diamonds: ~Beside Letter U, there’s a drop-off onto a ledge with this diamond. ~On your way to Letter Y, this is on your path above a clam. ~Above the shell in the Yeti Foxhole. ~After completing the Yeti Foxhole, you’ll see it on a red crab floater below. ~An incredibly difficult one, but after breaking speakers past Letter U, from the roof you’ll need to jump to the small cliff isle to find an invisible diamond. The picture is below.
Nabbing these will secure you Treasure Hunter L-U-C-K-Y ~L: To the right of where you start, you’ll see this on-top of some scaffolding. Jump on it then off to make it sink so you can nab it. ~U: At the start of the level go left. Ignore the floaters and climb up the cliff to find a clock event. Complete the clock event for this letter. ~C: Hop across the platform past Letter L, and you’ll need to hit a shiny anchor for this to appear. ~K: There’ll be an octopus you need to help, in which he will create floaters to a small isle with a speaker. Behind this isle is a red crab floater with the letter. ~Y: From Letter C, if you continue following the floating rafts you’ll climb up some ledges. Past the bees is your letter. Note: After collecting the letter Y, go past the little hut stand to the end to find a fox hole. Complete it for Jump, Man! Hidden Page: At the start of the level, to the right of the bar/band set-up you’ll see a hidden waterfall where the rafts pass by. Here you’ll find a fox hole. 300 Coins: This is a huge level with vast amounts of coins to collect, easily 700-800+. Complete: Standard level completion.
Three Canon Salute L-U-C-K-Y L – Complete the clock event at the start of the level. U – After you meet Buttons, they’ll start firing cannon balls at you. Destroy the barrels on the right to reach this letter. C – Inside the big hut, you’ll notice this letter under the deck. Dig from the right to access it. K – When the 2nd wave of firing cannons start, you’ll need to destroy more red barrels to lower a ramp for this letter. Y – Very quickly after K, will be another kitty gong to hit to raise traps. The Y is hidden among the trap nest. You can take a hit and use the invincibility frames to jump and grab it too. Hidden Page: After the 2nd barrage of cannons, drop down to the right of the checkpoint to find a foxhole. Collect all the coins for the page. 300 Coins: With the amount of hidden coins and gems around obtaining 400+ coins shouldn’t be a challenge. Completing this level will also net you A Sinking Feeling Note: Defeat the Pirate Ship with Fluffy at the end without taking damage for Lucky Is My Name. It’s not too difficult, but AS SOON AS THE DIALOGUE ENDS get in the foxhole for the battle, as Lucky has a absurdly long delay before moving after a fox hole. Utilize the ladder on the boat for a good safe spot too.
Trapped In Paradise Note 1: Trapped in Paradise too has extra collectibles – this time it’s Maps. Note 2: Do not use a switch in the level to earn a trophy.Remember double jump + tail whip makes for the longest jumps to get around or walk along the bamboo walls.It is recommended to do this first, then re-run the level for collectibles. Maps: Note: To make things easier I’ll list Umbrella’s in order from 1 to 5 in order of left to right on the map. ~Right at the very start to your right. ~Above umbrella number 4. ~Left of Umbrella 5. ~Above umbrella number 2. ~Above umbrella number 1. Looking at all these maps will net you If There’s A Place You Gotta Go… L-U-C-K-Y L – Complete the clock event far north of umbrella 2. U – From the beginning of the level head right, it’ll be the furthest middle right on the map. Jump over to the green ghost to find the letter. C – South of umbrella 1 is a red bridge that wraps around. This letter will be on a pillar off of the red bridge. K – Between Umbrella 2 & 1, there’s a path that has platforms that go higher. (North of Umbrella 1). You’ll find Letter K on the wooden platforms that move. Y – Near umbrella 1 there are shower stalls. This letter is in the last shower stall. Hidden Page: From the middle (spawn point) head North over the walls and you’ll see this foxhole behind a wall. You’ll have to use a blue switch then dig under. Complete the switch puzzle for this page. 300 Coins: This is quite a large level with a good amount of coins and hidden gems, you’ll easily find 400+ coins. Completing this level will earn you Under My Umbrella When you manage to open all 5 umbrella’s without a switch, you’ll earn Who Needs Walls?
Lastly, visit the 6 Foxholes laying around: ~An island left of Securing The Talent ~Left of Trapped In Paradise ~Below the bridge that leads to the boss ~On an island right of Securing The Talent ~Right of Three Canon Salute ~Left of Three Canon Salute, past the boss bridge, and up the cliff.
Upon finishing the last Foxhole you’ll be rewarded with Gone Fishin’ Now go fight the boss, and defeat her without being hit for bothShow Stopper & Smooth Criminal
Sky Castle has a total of 18 pages, 16 of which come from the following levels:
Carnival Court L-U-C-K-Y L – At the start of the level use 1 ticket to open the right cage. U – At the start of the level buy the stuffed bear, unlocking the Ferris Wheel. Take the ferris wheel around to the right to find this letter. C – At the beginning of the level burrow into the gravestone that sparkles. K – Complete the clock event on the tracks, opposite of the ferris wheel. Y – Past the tracks for letter k, at the end of the pier is a mini-game where you raise the bell. Off to the right are bouncy balloons, take them around to the top of the mini-game and ground pound the spike to reveal this. Hidden Page: Alongside letter u, this page is at the end of the ferris wheel. Ride both wheels around and you’ll see it. 300 Coins: Due to the amount of minigames you’ll be competing in to gather all the collectibles, nabbing 800+ coins is a breeze.
Terror Train L-U-C-K-Y L – At the beginning of the level, you’ll see some coins below the horizontal fireballs. Follow them under the conveyor belt for this letter. U – After you kill your first flower enemy, follow the coins under this platform. Hit the switch to reveal this letter. C – When you reach a set of double fireballs shooting upwards into a rectangle shipping container, use the bounce pad after to jump into the container. K – You’ll come to an area where you’re attacked by pink ghosts. Stick around and defeat them all to spawn this letter. Y – In plain sight. After Letter K you’ll have to manage your way across conveyor belts with bouncing fireballs. Take the path to the bottom for this letter. Hidden Page: After your first bee, there’ll be multiple conveyor belts bringing you around collecting coins in a small area. Hit the switch here to reveal the hidden page 300 Coins: Given the abundance of coins and gems in this level, nabbing 500+ coins is not a problem.
Grave Awakening L-U-C-K-Y Note: Due to the odd nature of this levels make-up it is recommended to collect letters and page in the order of L-K-C-Hidden Page-U-Y L – At the beginning of the level there’ll be logs in the water to your left. Take them around the immediate wall and a bounce pad up to find this letter. U – After you cross your first invisible bridge, take a right after the checkpoint. This letter will be on an invisible platform circling the bee. C – Continue going pastLetter K and you’ll see this letter on an island. K – After you cross your first invisible bridge, take a left after the checkpoint. This’ll be in an alcove on your left when jumping invisible platforms. Y -After killing the 12 enemies and freeing the friend in the coffin you’ll have to cross another small bridge. Complete the clock event in front of the checkpoint for this letter. Hidden Page: From Letter C head to the land opposite (Back where you came from), you’ll see a tombstone up top. Dig into it to reveal this page. 300 Coins: Given the vast size of this level, you’ll easily come across 600+ coins in your journey. Note: You’ll obtain You’re A Fungi!as a story trophy in this level.
Dungeon Crawl L-U-C-K-Y L – At the beginning of the level you’ll get this by bouncing off the bees. U – After the hidden page, there’ll be a group of 4 bees you need to bounce off to reach this letter. C – After all the spiky log traps, you’ll need to jump off bees to cross a spike pit. You’ll find the letter here. K – Shortly after Letter C you’ll find another gong at the top of a ramp. This’ll lower you down to find the letter. Y -Immediately after Letter K be prepared to hit another gong to raise a ramp to reach this letter. Hidden Page: After Letter L you’ll jump across 2 fire cauldrons. Tail Spin at the shiny gong after the ramp to drop down and find the page. 300 Coins: This may be your first level you fail this. You’ll have to make sure to do all the proper digging, jumps, and gong hits to maximize the potential of gems to earn enough coins. As long as you’re not missing too much, you’ll be able to score 375+ coins.
Lastly, visit the 2 Foxholes laying around: ~On the first pier, at the bottom of the steps towards the train station. ~Across from Grave Awakening Upon finishing the last Foxhole you’ll be rewarded with Not Spooped Now go fight the boss and defeat him for The End Of A Tale During the credits A Real Hero will also pop.
Stage 2 – Post-Game
After the credits you’ll unlock Foxington, a hub with a few different themed challenge levels. There Isn’t necessarily a playing order, but it is recommended to do Ch1p’sbeforePW as you’ll need the Mullet head piece. Also, unless you’ve done a lot of replaying you should unlock The Good, The Bad, And The Wealthy sometime during Foxington.
Anna Lyd Levels
Note: Take a gander at Fashion Iconso you can nab that right now.
Anna Lyd is the bookworm you’ll come across. Tjere are 6 Anna Lyd Levels: ~You Roll Me Right Round ~Roller Of A Lonely Heart ~Head Over Heels ~Revenge Of The Nerd ~I Love Fox And Roll ~Roll With It Completing all the above levels will earn you Brainworm. Note: Anna Lyd does not have a level specific trophy.
Ch1p is the athletic robot you will find.
There are 7 Ch1p levels; ~Might As Well Jump ~Under Pressure Note: Complete Under Pressure without getting caught; Meaning do not come above ground once or get caught, to earn Grey Fox. ~Top That! Note: Defeat all in enemies in Top That! to earn On Top Of Things. ~Can You Dig It? ~Step By Step Note: You must collect all the coins and diamonds (And food bucket) in this level for Everything Is Mine ~I Ain’t Afraid ~A Road To Nowhere Note: Make sure to find all 4 diamonds in this level for A “Diamond” Dozen Completing all the above levels will earn you Robot Rock
PW Levels is for the Penultimate Warrior, He’s the Yeti. Go all the way to the end and tail-whip the showers outside of The Fluffle Shuffle for Soap, Please!
There are only 3 PW Levels; ~Gotta Get Back In Time ~The Fluffle Shuffle Note: Because you completed Ch1p’s levels, Maxi-mullet will now be unlocked. Go purchase it and equip it. ~Wrigglemania Note: Completing it with Maxi-mullet will unlock 80s Ready, and without any damage will earn you The New Champ. Complete all the levels above for Savage and True Guardian
Now to wrap up the last few details. Interact with the 5 Radios; ~At the spawn, outside of a door. ~In Anna Lyd’s area outside of Head Over Heels ~In PW area outside of Gotta Get Back In Time ~In Ch1ps area near A Road To Nowhere ~In the treehouse at the end of Ch1p’s area. Doing so will earn you Get Set Radio
Lastly, jump into the water. Any of the ocean of Foxington for That Went Swimmingly then you’ve earned your platinum That’s A Wrap.
That’s a Wrap Collect all trophies in New Super Lucky’s Tale
Not Spooped Collect all Pages in Hauntingham.
Hauntingham is the final world in the Main Story of the game. Hauntingham has a total of 18 Pages, 16 of which come from levels and 2 from the foxholes at the hub.
Refer to Stage 1 – Hauntingham for the details on how to obtain every page.
A Real Veggie Villager Collect all Pages in Veggie Village.
Veggie Village is the 2nd World in the Main Story of the game. Veggie Village has a total of 22 Pages, 20 of which come from the levels and 2 of them from the foxholes at the hub.
Refer to Stage 1 – Veggie Village for the details on how to obtain every page.
R&R Collect all Pages in Wrestful Retreat.
Wrestful Retreat is the 3rd World in the Main Story of the game. Wrestful Retreat has a total of 26 Pages, 20 of which come from the levels and 6 of them from the foxholes at the hub.
Refer to Stage 1 – Wrestful Retreat for the details on how to obtain every page.
The End Of A Tale Defeat Jinx once and for all!
Story Related Jinx is the final boss of the game and is located at the end of Hauntingham. Jynx is no pushover, he is quite troubling because of his platform manipulation.
Jynx has a total of three stages, and no checkpoints. Though after each stage you can restore a heart, so be cautious. Jynx has the same attacks across all 3 stages, but he changes the speed/quantity/variation of them.
His attacks are as follows; ~Ground explosions which cause shockwaves. ~Tracking lasers that’ll follow you around. ~Ghost Summoning. ~Platform Shifting + Raising platforms. ~Shrinks into a ghost himself.
The way these variate is that he increases the amount of explosions, the speeds they happen, the amount of ghosts, his ghosts will set off shockwaves too and duplicate, etc. Just always expect increase in quantity and quality of his attacks.
Cannon Fodder Defeat General Buttons and Lt. Fluffinstuff.
Story Related This is for defeating them as the final boss of Wrestful Retreat. This boss will come as a Duo, but the attacks are always done in a singular manner so you’ll never be tag teamed.
You’ll go through different phrases; ~The giant cat will but slam multiple times, run back and forth to dodge this. ~Fire ball cannons will shoot out waves. You can stand still and slightly jump over most, while occasionally double jumping to move if there’s a dangerous wave. ~Enemies that throw bombs that you’ll whack back. ~The ship will fire bombs that you’ll need to whack back.
This trophy level is great to get Pancaked and Sticky Situation on as well.
Brawn Over Brains Defeat Tess.
Story Related This is for defeating the final boss of Veggie Village. She will utilize a giant machine and different technologies to try and defeat you. Though her attack pattern is pretty regular:
~She will row down the middle with the saw’s in her chest. ~She’ll either attack the left or right with a claw arm. ~The surrounding area will have switches summoned you must tail whip, all the while dodging lasers. ~She’ll summon BuzzKills that you must jump on as well.
As the round progresses, she may increase the lasers and directions but nothing too dangerous.
Sky-High Collect all Pages in Sky Castle.
Sky Castle is the First World in the Main Story of this game. Sky Castle has a total of 22 Pages, 16 of which come from the levels and 6 of them from the foxholes at the hub.
Refer to Stage 1 – Sky Castle for the details on how to obtain every page.
Black Belt Defeat Master Mittens.
Story Related This is for defeating the final boss of Sky Castle. Being the first boss of the game, he has a very introductory attack routine for you to be introduced to:
~Defeat the summoned enemies. ~Burrow underground to avoid the fireballs. ~Hit the new summons to hurt Master Mittens.
Like all bosses, after the third wave he’ll be defeated.
Savage Complete all PW levels.
Story Related The PW Levels are the ‘challenge levels’ that are boss-oriented. You’ll find them with the ‘Wrestler Yeti’. There are only 3 levels to the PW challenges to complete.
Note: The PW Section has Soap, Please!, 80s Ready, and The New Champ trophies.
Robot Rock Complete all Ch1p levels.
Story Related The Ch1p levels are the ‘challenge levels’ that are platforming and mechanic oriented. You’ll find them with the exercising robot. There are 7 Ch1p levels to complete.
Note: The Ch1p Section has Grey Fox, On Top of Things, Everything Is Mine, and A “Diamond” Dozentrophies.
A True Guardian Complete all of the levels in Foxington.
Story Related Foxington has a total of 3 sets of challenge sections. To earn this trophy you’ll need to earn Robot Rock, Savage, and Brainworm trophies.
Get Set Radio Interact with all 5 radios in Foxington.
After completing the Credits for the game, you will unlock Foxington. In Foxington, there are 5 radios that you need to tailspin into and they are shown in the pictures below.
A Real Hero Watch the Credits.
After earning ‘The End Of A Tale’ trophy, you will see and watch the credits for the game. Do NOT press anything and you will eventually earn this trophy.
The Good, The Bad, And The Wealthy Collect 12,000 Coins.
Throughout the game you will be collecting coins by defeating enemies, gathering coins, and diamonds. You will need to have earned at least 12,000 coins and it is cumulative, so no need to save. Feel free to spend coins on costumes as they become available in the game.
Unless you replay a lot of levels, or scour for every single coin and diamond this likely won’t come until Foxington.
A Few Dollars More Collect 5,000 Coins.
Refer to ‘The Good, The Bad, And The Wealthy’ trophy description.
Fistful Of Dollars Collect 1,500 Coins.
Refer to ‘The Good, The Bad, And The Wealthy’ trophy description.
Brainworm Complete all Anna Lyd levels.
Story Related Anna Lyd is the Bookworm in Foxington. Her levels consist of the ‘Marble Maze’ variant you’ve witnessed in previous foxholes. Anna Lyd has 6 levels to complete, and unlike the other 2 regions her levels have no related trophies.
On Top Of Things Defeat all of the enemies in Top That!
Top That! is a level in Foxington. It’s part of the Ch1p Levels. It’s a rather linear level with only a few branching paths, but nothing that strays too far. Kill every enemy for this to pop. It’ll pop during the level after the last enemy, so if you reach the scroll and it hasn’t popped, press Square to restart the level.
Do note that on death the enemies will not respawn, so you can rest assured at the timed platforms and events you won’t have to much stress.
Grey Fox Never get caught in a single run through of Under Pressure.
In Foxington, there’s a Foxhole called Under Pressure on the far right. In this level, you will need to stay burrowed throughout the entire run of the level. While burrowed you will need to time your movements to avoid obstacles that will hurt you and reveal your location. Also, you will need to go quickly in areas where the platforms will dissolve as you are moving through them. If you do get caught, exit the level and re-enter it from Foxington to try again.
Note: This trophy is a bit glitchy. As there have been reportings of earning this despite hitting the mines.
Lucky Is My Name Take no damage at the end of Three Cannon Salute.
Found on the world Gilly Island, during Three Cannon Salute near the end of the level there will be a dock you will approach and a cut scene with General Buttons and Lt. Fluffinstuff. Immediately after the cutscene, destroy the boxes and enter the foxhole then move to avoid the cannon ball. Head to the right and up the ladder. You will position yourself so that when the cannon is fired you are close to the barrel of explosives and then move away from them to avoid damage. Drop down to the deck of the ship and have the cannon target the final barrels of explosives. The ship will start to take on water and you will earn this trophy.
Soap, Please! Take a shower in Foxington.
In Foxington, go up and to the far left to the PW Levels and there’ll be a workout area with an outdoor shower. Tailspin the pipes to get the water to flow and stand in the water that squirts out.
Beetrayal Have a Buzzkill kill a fellow Buzzkill.
Where there are many Buzzkills (bees) close together, there is a chance that they will fire a red stinger at you and it will hit and kill another bee. Move close to a Buzzkill and avoid it killing you while the other bees are shooting at you and therefore they kill the Buzzkill you are near.
The New Champ Take no damage in WriggleMania.
WriggleMani is a level in Foxington. It is part of the PW Levels. This is a 4-round event where you’ll take on varying enemies, projectiles, and lasers. It get progressively harder, but fortunately it’s a rather short level so you won’t have to repeat long stretches if you mess up.
This is probably one of the hardest trophies in the game, but there is a saving grace. When you reach Round 4 you’ll notice a checkpoint behind the round announcer. So if you do get hit, die and you’ll restart from Round 3. Finishing from this one alone, will count.
New Fit Equip your first costume.
As you progress through the game you’ll unlock various outfits for progression and page collecting. Every World Hub has a store that you can visit and purchase new costume pieces for 700 Coins each. Purchase any new costume and equip it to unlock this.
Is My Shirt On Backwards? Equip a mismatched costume.
As you progress through the game you’ll unlock various outfits for progression and page collecting. Every World Hub has a store that you can visit and purchase new costume pieces for 700 Coins each. You’ll need to purchase a Head Piece, and a Bottom Piece of different sets and then equip it to unlock this.
Fashion Icon Purchase all of the costumes from Sky Castle, Veggie Village, Wrestful Retreat, and Hauntingham.
This trophy wants you to purchase all of the costumes your main worlds have to offer. To obtain them all you’ll first need to collect every page in the game, so make sure you do that first.
After you have beat the game and collected all the pages, you will need the following costume sets; ~Alpine So Fine + Lederhosenpantz ~Law ‘N’ Order + Protect ‘n’ Serve ~Top Knotch + Canyon Spun Cummerbund ~Perennial Favorite + Bodacious Boardshorts ~Tremendous Tophat + Apparitional Apparel
If it does not pop after those, purchase – Top-Of-The-Line Tophat, Financial Finery, and The Favorite Fedora.
A “Diamond” Dozen Find all 4 diamonds in A Road to Nowhere.
A Road to Nowhere is a level in Foxington. It is part of the Ch1p level set. You’ll have to nab 4 different diamonds and they’re all easy to find and early in the level:
~At the beginning you’ll go to the 2nd pillar, climb the ladder and jump across to one. ~Above the first Plant Enemy. Take the conveyor belt across then climb your way up to this. ~From your first checkpoint, go around behind the wall and backtrack a little with the bouncepads for this. ~From the first checkpoint continue across the rotating columns. One of them will have a bouncepad. Use it to reach a platform off to the left.
That Went Swimmingly Take a dip in Foxington.
In Foxington, fall into the surrounding water in the Hub World.
Everything Is Mine Collect all of the collectibles during the cross ladder section of Step by Step.
Step By Step is a level in Foxington. It is part of the Ch1pLevels. For this trophy you’ll need to collect all the collectibles in this level. This entails the coins, diamonds, and a food bucket.
Luckily the level is a sideways linear level and there isn’t a branching path that you can miss stuff to easily. Make sure you look and scan your area carefully before moving forward. Some of the collectibles will blend in to the environment, for example a diamond on a purple wheel, so keep your eyes peeled.
Unfortunately, if you lose a life – collectibles SINCE you activated the checkpoint will respawn. So be cautious. This trophy will pop during the level, so if you have not achieved it by the time you reach the page, press square to replay the level.
Cashing Out Activate all the Cash Registers.
This is a finnicky trophy as it’s not clearly marked what is ‘all’. The Cash Registers you need to activate are the registers at the Gilly Island world hub. There are a few of them laying around, but it’s popped as early as tail-whipping just the one at the hub spawn, and the one outside of Trapped In Paradise.
If There’s A Place You Gotta Go… Look at every map in Trapped in Paradise.
Trapped In Paradise is a level in Gilly Island. There are 5 maps, one for each umbrella. Finding them is relatively easy as well since the umbrellas are mandatory to complete this level, there is a map beside every umbrella. View each map at least once for this trophy.
It has been noted that this trophy can refuse to pop and may need to be re-ran for it to pop.
Jump, Man! Defeat the Yeti in Securing the Talent.
Securing The Talent is a level in Gilly Island. The Yeti in question is in a hidden foxhole that you’ll have to maneuver over barrels and such in the fashion of Donkey Kong. Defeat him at the top for this.
Refer to Stage 1 – Gilly Island for the Yeti’s location in this level.
Gather ‘Round, Chicken Help the Wormal farmer gather his chickens.
The Wormal farmer can be found in Egg Roll, a level in Veggie Village. This quest to gather the chickens, is actually needed to secure the letter U. All the chickens are located on the same small island, so you won’t have to scour the level for them. So stay in the area with the chickens and look around for them all.
Don’t Need A Third Dimension Finish a 2D level.
Story Related 2D Levels are one of the few variants of levels that this game has to offer. You will earn this in Sky Castle during Aqueducts.
A New Tale Complete the Prologue.
Story Related. The prologue is an automatic story you’ll see upon starting the game. This will be your first trophy.
Slide To The Left Complete a Sliding Block Puzzle.
Sliding Block Puzzles are one of the variant playstyles of the hub foxholes you’ll encounter. The first Sliding Block Puzzles are in Sky Castle.
Marble Madness! Complete a Tess Marble Minigame.
The Tess Marble Minigame is one of the variant playstyles of the bun foxholes you’ll encounter. The first Tess Marble Minigame is found in Veggie Village.
What’s Down Here? Use a foxhole.
Foxholes in this game are sort of portals that lead to various different “mini-games”; puzzles, boards, platformers, mazes, etc. Inside of levels they often lead to hidden pages while at the main hub of worlds, they’ll offer the the pages outside of levels.
Sticky Situation Fall into a tar pit.
Tar pits are one of the hazards that you may run into if you fall off an edge depending on the level. One of the first places you’ll see Tar Pits is during Wrestful Retreats boss fight.
Pancaked Get crushed.
Getting crushed is a hazard you may run into through this game. One of the first and easiest ways is to get squished by the giant cat during Wrestful Retreats boss fight.
You Got LUCKY Collect all the LUCKY letters in a single level.
Every single level of the Main Story has 5 letter’s (L, U, C, K, and Y) hidden throughout them. To achieve this trophy you need to find any one level’s full set of letters. Refer to Stage 1 to find all the Letter Locations.
10,000 Leagues Under The Ground Burrow 10,000 meters.
Burrowing is one of the main features and mechanics of this game. You’ll be utilizing burrowing to go under walls, fences, lasers, enemies, traps, and so much more. 10,000 meters may seem like a lot, but as long as you’re not repeating levels a bunch this will come somewhere between worlds 3 & 4.
You’re A Fungi! Solve the mushroom puzzle in Grave Awakening.
Story Related Grave Awakening is a level in Hauntingham in which this puzzle resides. Puzzle is a loose term, as all you’ll need to do is tailwhip 5 different mushrooms to complete this. This is a story-related event as you’ll need to do this to awaken one of the members you need for the blockade.
Gone Fishin’ Collect all Pages in Gilly Island.
Gilly Island is the Fourth Island of the Main Story. There are a total of 18 Pages, 12 that come from levels and 6 of which come from the Hubs Foxholes. Refer to Stage 1 – Gilly Island for all the Page Locations.
…monster Must… destroy… sandcastles!
Sandcastles need little explanation, but to find them you must be in a sandy world in this game. Whether your in a level or on the main hub of the world, destroy any sand castle you come across as there are multiple different ones. The easiest and fastest way to achieve this though would be from the initial spawn in Gilly Island, there’ll be a sand castle on the beach to your right.
A Sinking Feeling Defeat General Buttons and Lt. Fluffinstuff in Three Cannon Salute.
Story Related Three Cannon Salute is a level located in Gilly Island. General Buttons and Lt. Fluffinstuff is a mini-boss located at the end of this level. This trophy goes hand-in-hand with Lucky Is My Name. Refer to that trophy for mini-boss details as well.
Under My Umbrella Complete Trapped in Paradise.
Story Related Trapped in Paradise is a level located in Gilly Island. This trophy only requires you to complete the level, which you’ll need to open 5 umbrellas to do so.
Wormstock Rescue the Soggy Boggy Boys’ audience.
Story Related/ Soggy Boggy Boys is a mandatory quest in the level Securing The Talent found in Gilly Island. You’ll need to destroy all the speakers to rescue them and complete the level.
Refer to Stage 1 – Gilly Islandfor all the Speaker Locations in this level.
Showstopper Defeat Lady Meowmalade in her dance club.
Lady Meowmalade is the final boss of Gilly Island. She is annoying to say the least. Her attack patterns aren’t too varied, or heavily skill reliant, but it is luck oriented to a sense:
~The floor panels will randomly change color (Red and Blue), you’ll want to manage to get onto the blue as the red will hurt you when activated. After enough times Meowmalade will descend. ~When Meowmelade descends, it’s the same as above but now with added lasers. Attack her when she exhausts. ~She’ll restart the above processes, but now with spawned enemies. Now you’ll have to worry about the dangerous floor, enemies, projectiles, and lasers!!! ~As the rounds go on, her lasers will move faster and there’ll be more of them and the floor tiles will get smaller making it a guessing game on where it will stop and if you can manage to get there without being injured.
There are no checkpoints, so you’ll have to do the level all in one go.
Treasure Hunter Collect all Diamonds in Securing the Talent.
Securing the Talent is a level in Gilly Island. The diamonds you need to collect are your regular blue diamonds and there are five of them to find. Four of these are in plain sight around the areas you need to visit, except one is ‘hidden/invisible’ and you’ll have to keep an eye out for it.
Refer to Stage 1 – Gilly Island to find the locations of the Diamonds for this level.
Gotta Run! Finish a Burrow Run level.
Story Related Burrow Run levels are levels in the game where you have no directional control, nor speed control over Lucky. Lucky, unless damaged or stuck on something, will continuously run. These levels are only a tad more tricky to collect things on as you can’t backtrack and are only able to control Lucky’s jumps and attacks.
As for your first Burrow Run level, it’ll be Dungeon Run in the Sky Castle world.
Who Needs Walls? Beat Trapped in Paradise without flipping a switch.
Trapped In Paradise is a level located in the world Gilly Island. There are 2 methods that are very applicable for doing this. You will need to open up all 5 umbrella’s without activating any switches.
Method 1; Utilize double jumps + tail spin for extended reach. This method will let you do long jumps, and jumping around walls. 4 out of the 5 umbrella’s are easily done with this method but the umbrella furthest right on the map is a bit finnicky to reach with this method.
Method 2; Walk along the bamboo walls. This method will let you easily access everywhere and get around, the difficulty is staying on the walls.
It’s best utilizing both methods whenever you can to achieve the opening of all the umbrellas. As long as you don’t hit a switch, this is just a slow and steady effort.
Smooth Criminal Defeat Lady Meowmalade without getting hit.
Probably one of the most difficult trophies. Lady Meowmalade is the final boss in Gilly Island. You’ll need to defeat her without taking a single hit, which is a mixture of skill and RNG luck.
Refer to Showstopper for more details.
80s Ready Defeat WriggleMania while wearing the Maxi-Mullet.
The Maxi-Mullet is an equippable headpiece in the game. To unlock the Maxi-Mullet you must first complete all of Ch1p’s Levels. You’ll then be able to purchase it for 700 Coins. Equip the Maxi-Mullet then complete WriggleMania, which is a PW Level.
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