Himno Trophy Guide

Game: Himno
Peripherals: –
Time to 100%: Less than 1 hour
Difficulty: 1/10
Missable trophies:
Author: Stephanie and edited by BloodDragooner

Welcome to the trophy guide for Himno. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. A roadmap is provided in the stages below.

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Trophies


 Platinum Himno
Get all other trophies.

I think your little guy has jumped around just enough to reach that shiny platinum!


 It’s Not Over Yet
Falls into the water for the first time.

As soon as you spawn into the first district, jump straight into the water.


 Hello Little Friend
Release your first Wisp.

Wisps are tiny little balls of energy that come in different colors and shapes. They are located in small pedestals that you can only interact with if your character’s level meets its requirement. Press to release a Wisp which will follow you for a while.

Example of what to look for in a Wisp location

 We Ascend?
Explore new terrain above 600 meters.

This will come naturally from either exploring for experience points to level up, or just reaching for new districts.


 Moving Forward
Reach district 6.

You enter a new district when you enter a door filled with light. The goal here is to reach district six in a single playthrough.


 Level Up
Reach level 10.

Your character levels up by collecting small yellow diamonds that appear when you are near them. Level 10 must be reached in one playthrough, as falling into the water resets the level.

What gives you experience.

 Exploring The Past
Visit 30 districts.

This doesn’t have to be done in one playthrough, but can be done in many, as the amount of districts you visit are added together.


 The Middle Step
Do 250 dashes.

Just like jumping, dashing is one of the two ways of traveling an is performed by pressing . You can combine this with your jumps to either reach higher areas or to make that gap across greater lengths that jumping alone can’t do. Dash 250 times to achieve the trophy.


 The Next Step
Do 500 dashes.

This will come naturally as you make your way to a total of 30 districts, but if not just dash around the floor level to build up your count. Once you reach 500 dashes the trophy will pop.


 Getting In Shape
Do 500 jumps.

Jumping is performed by pressing and is one of the two ways that your character travels through the districts.


 Still In Shape
Do 1000 jumps.

This will come naturally as you make your way to a total of 30 districts, but if not, jump around the floor level to build up your count. Once you reach 1,000 jumps the trophy will pop.


 New Hope
Light 10 torches in one playthrough.

Torches are against walls an walking or jumping where one is will automatically light them up. Just light 10 of them within a single run.