Disaster Report 4: Summer Memories

Game: Disaster Report 4: Summer Memories
Peripherals: –
Time to 100%: 12-16h.
Difficulty: 2/10
Missable trophies: Curse of the Fifth Floor, Kiss of Gratitude, Love from the Jewelry Lady, Passionate Revival, Starving Cat-astrophe, Scoop on a Rival, Romance? Or Friendship?, City Scoundrel, Reconstruction, A Simple Bath, Effective Solicitor, The Musician’s Request, Title of Authority, Costume Collector, Asset Collector.
Trophies: 1 7 6 29
Author: Sean.

Welcome to the trophy guide for Disaster Report 4: Summer Memories. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. A roadmap is provided in the stages below.

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Stage 1 – Play until the end of Day 5


Disaster Report 4: Summer Memories is not a hard platinum but there are quite a few missables due to choices that affect the gameplay, missed actions result in missed trophies as well. Below I have listed all the checkpoints in the game that have affects on the trophies. Some checkpoints won’t be listed as they have no importance. This playthrough was done with a Female so be advised that some clothing names may be different / not there, and some characters might be of opposite gender when you meet them.
DAY 1

SUIREN PARK

~Beside the save point click the Park Crowd to initiate a conversation.
>>>”I scare people into buying bandages at a high price.”
>>>”I increase the price. Someone will buy them for more.”
>>>”I increase the price more.”
>>>”(300,000 yen, huh…) I sell it at that price.” +30 Immoral Points.
~At the cross walk you’ll meet a teacher.
>>>”Before I inform you, will you give me money?” +8 Immoral Points.
~Pick up the emergency bag inside the apparel store. Being the first bag you will earn Bag of Holding
~You’ll find compass #2 in this store as well.
~Attempt to open the doors on the 2nd and 3rd floor of the apparel store.
~On the 3rd floor talk to the Brooding customer.
>>>”I act compassionate by saying she looks like she’s having a hard time.”
>>>”I help them feel positive for a change.”
>>>”Come on, You didn’t do anything wrong.”
>>>”Is the key to the shop’s third floor here?”
~With the newly obtained key open the 3rd floor door to rescue Akemi. (This is needed for Kiss of Gratitude)
>>>”I say that I understand and offer to help.”
~Across the street in Glitnir Inc. Meet the Mother-loving student on the bench.
~Speak to the female receptionist of Glitnir Inc.
>>>”I ask about today’s transportation expenses.”
>>>”I take a risk and write down 99,000 yen.” +9 Immoral Points.
~Go around behind the wall that’s behind the receptionist to find a very well hidden Compass #3
~When you meet Hiroko on the street.
>>>”I offer to go in their place and pass through first.” +8 Moral Points.
OBAKO MAIN STREET

~Inside the truck beside the save point find Compass #4
~You’ll push a truck at the end of this section for First Companion.
ASAGAO CROSSING

~Go to the end of the road, past the overpass, to find Compass #5 in the bushes.
~Steal the money from the cash register each time.
~Keep the first First-Aid kit you get from the Convenience Store Owner.
~Purchase 3x Plum Onigiri, and 3 Bottle of Orange Juice from the convenience store.
~When asked about the money from the Store owner.
>>”I pretend that I don’t know anything about it.” +20 Immoral Points.
~Consume the Plum Onigiri for The Hunger, the Hunger!
~Consume the Bottle of Orange Juice for Absolutely Parched.
~Use the bathroom for Taking Care of Business ♪
~When rescuing the Woman left behind, before you use the window at the end to escape, turn around and crawl under the wall to find Blouse & jeans.
AJISAI CROSSING NORTH SIDE

~Head into the car dealership to meet Mr. Kirishima.
~The Man concerned about restaurant interior sells clothing (Outside the Italian Restaurant).
~In the backroom of the Italian Restaurant open the locker with no name to get Chef whites.
~Outside the bathrooms in the Italian Restaurant you’ll find Chef hat.
~Inside the Jewelry building you’ll find Compass #6 inside a break room.
~Inside the office you’ll trigger an event.
>>”I calmly observe.”
~When you talk to the suspicious woman.
>>”I say I have no intention of stealing the jewelry.”
>>”I give her medicine for treatment.” +3 Moral Points. (This is why you kept the first-aid kit).
KAKITSUBATA MAIN STREET

~You’ll find Female street musician playing on the streets.
>>”Don’t distract her! I can’t hear her!”
~After crawling under the office shudders, you’ll find Compass #7 on your right at the end.
~After the eavesdropping conversation in the office building.
>>”I’m from your rival company!”
>>”I say that our cooperation with Nakanishi is private.”
~When you leave the office building and are approached.
>>”Exactly. Let’s talk business.”
>>”All right, I’ll buy your stock.”
~Inside the burger restaurants kitchen you’ll find Fast food worker uniform and Fast food worker hat.
~On the second floor of the burger restaurant speak with Vestola employee Taguchi. Purchase the Transfer contract – 20,000 shares. (if you have enough).
AKEBONOUTSUGI STATION, WEST TICKETING GATE

~Examine the Lockers.
>>”An injured boy at the convenience store handed me a key.”
AKEBONOUTSUGI STATION PLATFORM

~When talking to the girl buried in rubble.
>>”I agree to help and rescue her.” +10 Moral Points.
>>”I say that I’ll move the rubble and tell her to wait.” +10 Moral Points.
>>”I give her banadages and ask how her leg is.” +5 Moral Points. (If you have bandages)
~As you’re being interrogated by thugs.
>>”I… feel… faint… I’m going to collapse… +5 Moral Points.
AKEBONOUTSUGI STATION, EAST TICKETING GATE

~Make sure to cut Tanae’s ropes for +5 Moral Points.
AKEBONOUTSUGI STATIO, NEAR EXIT

~Inside the office building talk to the Panicking man.
>>”Yes, I am. How did you know?
>>”How dare you! I’m telling my father!”
~After the conversation with the panicking man the floor will collapse, jump down into the new room to find Compass #8.
~Inside the convenience stores back room you’ll find Compass #9.
~Make sure to buy Canned cat food from Kumazawa.
~After climbing out the bathroom window, you’ll find a cardboard box on the walkway. Inspect that cardboard box.
>>”Look into the hole.”
>>”Give canned food to the cat.” You will earn Starving Cat-astrophe.
NADESHIKO CANAL

Speak to the Woman at her wit’s end.
>>”I kindly ask her what’s wrong.”
>>”Is this the president’s daughter I impersonated…?”
>>”I should hand over the envelope I received!”
HAMAYU PIER FERRY TERMINAL, 1ST FLOOR

~After the employee meeting pick up the Low-profile cap off the table.
~On the roof of the terminal, pick up Compass #10 from the left beam.
BUILDING A ROOM 204 PATIO

~In Building A Room 405 you’ll find a Baseball cap.
~On the veranda/Patio of Building A Room 404 you’ll find Compass #11
~After conversing with Tanae you’ll go to sleep earning you First Day: Despair

DAY 2

BUILDING D ROOM 208 STAIRCASE

~Inside Building D 208 You’ll find Baseball gloves
~After you go into Building D 106 and find the Torn Sheet upon leaving you’ll achieve the Underwater Odyssey Trophy
~Inside Building C Room 208 pick up the sailor uniform
~Inside Building D Room 505 pick up the Baseball uniform.
~You’ll get An Item Assembled! as part of a story trophy.
Once you leave Building D 501 do not go up the ladder yet!
~Head down the stairs and examine the Graffiti (Part 1 of 5 for the Curse trophy.)
~Now you can go up the ladder.
ENISHIDA APARTMENT SIDEWALK

~Pick up Compass #12 far right side in the grass.
ENSHIDA STATION PLATFORM

~Use the phone on the platform.
>>>”Make a call to ask for rescue.” +10 Moral Points
~Speak to Grumpy-looking office woman in a stair-well.
>>>”Take.” to obtain a Crowbar.
~In the other stairwell speak to Anguished male employee.
>>”Take.” to obtain Tengu mask.
~In both sets of stairs make sure to speak with Man unable to return home and Woman unable to return home too.
~After speaking with Crying girl’s father, Get in the boat and ride it to the house where they stood in front of to find the Teddy bear. You will achieve Where’s Ku-chan?.
~Talk to Kumazawa once you get off the boat.
>>”You’re the convenience store manager! You’re safe!” You will achieve City Scoundrel.
~Talk to Kumazawa again.
>>”Hand over the crowbar.” +1 Moral Point.
~After completing this area you’ll achieve Second Day: Sorrow

DAY 3

YAGURUMA SHOPPING STREET ARCH

~Inside the tofu store you’ll find Boys’ school uniform – Summer clothes and Boys’ school hat.
~After the first request with Mr. Nabe is done he’ll have a 2nd request, this unlocks the back alley where you’ll find Compass #13.
YURIGASAKA STATION

~Inside the bus you’ll find Heart-shaped glasses (for women).
~Inside the Matsuno Residence you can find the Sushi chef clothes + Sushi chef hat.
KAKITSUBATA MAIN STREET, WEST SIDE OVERPASS

~Inside the Convenience Store you’ll find Compass #14.
~Inside the company building on a table you’ll find Compass #15.
~After eaves dropping on the conversation in the office building you’ll obtain Scoop on a Rival.
~Go into the office after the trophy and talk to Kerberos President and Managing director Nakanishi.
KAKITSUBATA MAIN STREET, NEXT TO VESTOLA CO.

~Head into the office building and visit the president’s office to see a scene.
~Talk to Mr. Kirishima to strike a conversation.
AJISAI CROSSING SOUTH SIDE, 2ND VISIT

~When speaking to the Woman looking for jewelry.
>>”I ask about the injury on her hand.”
>>”I say the jewelry is hers to make her calm down.”
~Inside the restaurant.
Open Izumi’s locker for Her Majesty’s mask.
Open Kouda’s locker for Sunglasses.
Open Saito’s locker for Clothespins.
Open Yoshimi’s locker for Elf ears.
~Talk to the Chef at the desk.
>>”Let’s talk business.”
~Speak with Young apprentice chef.
>>”Ask about the restaurant’s situation.”
>>”Ask about the attractive chef Izumi.”
>>”Ask about the unmotivated sous chef, Kouda.”
>>”Ask about the pretty but cold waitress, Ms. Yoshimi.”
>>”Ask about the wealthy old man, Mr. Yoshimi.”
>>”Ask about the woman under pressure from Mr. Yoshimi.”
>>”Ask about the knowledgeable apprentice.”
~Pick up Compass #16 in the burnt down hotel.
~While in the burnt down hotel examine the stairs. (2/5 Curse of the fifth floor)
~Approach the Female street musician outside.
>>”Of course! I don’t mind doing favors for you.”
~Talk with the Female street musician again.
>>”A pair of thugs… I should be careful.” You will now earn The Musician’s Request.
~Head into the Geirrod car dealership and speak with Car dealership manager.
>> Ask him everything.
ASAGAO CROSSING, 2ND VISIT

~Pick up Compass #17 on the broken overpass.
SUIREN PARK, 2ND VISIT

~Head into the apparl store and talk to Designer Akemi.
>>”It really depends on you and what you do from this point on.” You’ll now be able to purchase from Akemi. (This choice is extremely important)
~Talk to the Brooding customer on the 3rd floor.
>>”I’ve been here ever since, too.”
>>”I gently encourage her to keep talking.”
>>”I say if she gives me money, I’ll raise the amount.”
~When you meet Tomoya in the park.
>>”We were heading to the ferry terminal after I saved her.”
>>”I say I have the jewelry box and secretly give it.”
>>”I poke fun at them and say they’re the best couple.” You will earn Lovers’ Reunion.
~After sleeping on the bench you will earn Third Day: Reunion.

DAY 4

AZAMI STATION SQUARE + UNDERGROUND PASSAGE ENTRANCE

~When speaking to White Shirts.
>>”Seeing all these unhappy people makes me depressed.”
>>”You two seem to have something truly wonderful going on here. I’d like to help, too.”
~When in the basement.
>>”(Eager to invite those suffering outside)”
>>”(He looks like a man of virtue.)” +15 Moral Points.
~Pick up Compass #18 on the table.
~Speak with both Recruiter’s outside, and now to start a side-quest:
Street in front of The Passage:
~Worker with built-up exhaustion.
>>”I listen to their woes and bring them to the White Coats.”
~Lead him back to Recruiter Koyama. +7 Moral Points. you will also receive White T-shirt & jeans.
~Tuckered-out worker.
>>”I listen to their woes and bring them to the White Coats.”
~Lead him back to Recruiter Koyama. +7 Moral Points.
MAKE A MANUAL SAVE HERE (Just in-case an accidental choice happens)
~Woman on a business trip caught in the disaster.
>>”I listen to their woes and bring them to the White Coats.”
~Lead her back to Recruiter Koyama.
~When speaking to Leader Hakuyo.
>>”(I’ll listen quietly and see what he does first.)
>>”No thanks. That sounds like too much work.” (You refuse so you can keep recruiting, if recruiting doesn’t work reload the Manul save and follow this path again..)
~Hungry man
>>”I listen to their woes and bring them to the White Coats.”
~Lead him back to Recruiter Koyama. +7 Moral Points.
~Sentimental Man
>>”I listen to their woes and bring them to the White Coats.”
~Lead him back to Recruiter Koyama. +7 Moral Points. This will earn you the Effective Solicitor.
~Return to Leader Hakuyo.
>>”I’d also like to continue our chat.”
>>”I understand, and accept.” +100 Moral Points.
~Examine the Magnificent safe.
>>”Open it.”
>>”I take 30 million yen for myself.” +150 Immoral Points.
>>”I take the sapphire ring for myself.” +100 Immoral Points.
~Sit in the Leader’s chair.
>>”Pray for the happiness of everyone in the world.” +100 Moral Points.
>>”Only pray for those who worship me.” +15 Moral Points.
Go visit the Dazed Executive in the park by the statue to buy Transfer Contract – 100,000 shares.
Talk to the Gluttonous man beside the statue too.
>>”I listen to their woes and bring them to the White Coats.”
~Lead him back to Recruiter Koyama.
HIDERIKO BOOKSTORE

~Upon immediately entering the bookstore you’ll find a Hoodie outfit.
~As you’re descending the bookstore stairs examine the Stairs. (3/5 Curse of the fifth floor.)
~Examine the Bookstore Cabinet.
>>”Take the 100,000 Ten.” +20 Immoral Points.
~Amidst the mess of books pick up Compass #19.
STEVIA SHOPPING STREET

~Go inside the restaurant and talk to the Western restaurant owner.
~Speak to the Drugstore Girl beside the save point.
~Inside the bar you will find Hyottoko mask.
~After you meet the gransdon you’ll find a Construction site helmet on a construction vehicle.
~At the Hospital parking lot you will find thick-rimmed glasses.
KUCHINASHI ELEMENTARY

~After visiting the doctor and you can freely roam, visit the chicken coop beside the school building to find Compass #20.
~Shortly after the Foreign child event, go to the middle of the parking lot to meet Man I previously gave water to.
>>”I say I don’t mind and share the water.” (You will need to fill the bottle periodically)
>>”I share it and ask for a lot of money in return.” +30 Immoral Points.
>>”The man who asked first.”
>>”I ask for the rights to real estate.” +150 Immoral Points.
~Speak with the mayor.
~On the way to the gym speak to Man waiting for a savior.
>>”I ask for a lot of money.” +30 Immoral Points.
GO MAKE A MANUAL SAVE.
On the Gym Stage.
>>”I ask him to change the game’s title in return.”
>>”Disaster Report 4: Miracle Water.” You will earn Title of Authority. and The Miraculous Miracle Water.
LOAD THE PREVIOUS MANUAL SAVE.
~Before entering the the gym head to the right and follow the path to the pool. Beside the pool building on the blue ramp is Compass #21.
~Enter the gym but immediately go up a few stairs and then investigate the stairs. (4/5 Curse of the fifth floor)
~Now go to the gym stage.
>>”I ask for real estate rights in return.” +150 Immoral Points. You will also earn Asset Collector and possibly depending on your game choices Life-Changing Words.
~When confronted after everyone learns the truth.
>>”It’s Danny’s fault! He was threatening me!” +300 Immoral Points.
~If you decide to beat Danny up with rocks and use the “This is the end for you! I’m throwing this rock! option as well you’ll net a bunch of Immoral Points too.
~After fleeing the school you’ll earn Fourth Day: Escape.

DAY 5

HOUSENKA SHOPPING STREET, WEST

~You should be able to open your People menu and look through all 90 to obtain Wide-Eyed Youth. if not, it’ll come shortly.
~During the opening scene.
>>”Damn. I could’ve seen the hellfire if I’d just come a bit earlier.”
>>”I want to see all of this. To burn it all into my mind.” +60 Immoral Points.
~Diagonally from the locked fence you examine is a set of stairs. Examine them for the last curse piece earning you Curse of the fifth floor.
~In the burnt down bathroom you’ll find Compass #22.
HOUSENKA SHOPPING STREET, EAST

~Inside the burnt burger restaurant you’ll find Compass #23.
~On the firetruck you will find Firefighter uniform, Firefighter gloves, and Firefighter helmet.
SUIREN PARK, 3RD VISIT

~Head into Glitnir Inc and speak to the Male receptionist and Female receptionist to earn Reconstruction.
~Head into the apparel store and speak to Fashion designer Akemi.
>>”I risk getting the kiss I was promised.”
>>”I say thank you to Ms. Akemi and her staff.” you will now earn Kiss of Gratitude.
~Go to the third floor and speak with the Hard-pressed woman.
>>”Here’s ten times the original amount, 1,800,000 yen.” +80 Moral Points.
~At the event with Kanae in the park.
>>”I offer to help if it’ll help other people.” +15 Moral Points.
ASAGAO CROSSING, 3RD VISIT

~After saving Hiroko examine Ms. Higa and after your choice of speech you’ll receive Emotional Awareness.
~head into the backroom of the convenience store for Hisui Gakuin High School uniform.
AJISAI CROSSING NORTH SIDE, 3RD VISIT

Head into the car dealership.
>>”Yes, I wanted to see her, so I came here.”
AJISAI CROSSING SOUTH SIDE, 3RD VISIT

~Inside the Italian restaurant speak to the female Chef.
>>”I offer my restaurants rights to her for free.” +80 Moral Points. you will also earn Passionate Revival.
~Inside the jewelry store with Yayoi Kasahara.
>>”I leave. She’ll feel worse the longer I stay.” (Very important to leave her alone)
~Go past the Italian Restaurant through the new road and you’ll have an event with High school student looking for his sister.
~After this event Kakitsubata Main Street reopens. Backtrack and now go past the jewelry store.
KAKITSUBATA MAIN STREET, NEXT TO VESTOLA CO.

~Head into the office building and speak with Kirishima.
>>”Why don’t we have a drink without a confrontation?” you will earn Romance? Or Friendship?
~Now head back to where the High school student looking for his sister was and continue on.
AJISAI CROSSING, EAST SIDE

~As you approach the save point a suspicious lady will stalk you. Talk to her to receive Love from the Jewelry Lady.
*****BEFORE YOU PROGRESS TOWARDS THE MOTORCYCLE MAKE A MANUAL SAVE**** ((ENDING BRANCH SAVE))
>>”Head to Garbera Bridge Rest Area.” FOR ENDING 1 (Stage 2)
or
>>”Head to Chitosekazura Subcenter.” FOR ENDING 2 (Stage 3)
~Either choice will earn you Fifth Day: Recovery.

Stage 2 – ENDING 1


DAY 6

GARBERA BRIDGE REST AREA

~Go behind the building to find Compass #24
SUSPICIOUS-LOOKING SHIP STERN

~After obtaining the Detonation circuit keep walking along the metal flooring to the end to find Compass #25.
~After you examine the dynamite a 2nd time.
>>”Set the detonator.” +300 Immoral Points.
~ Shortly after the ship detonates you’ll earn Sixth Day.
~After the conflict is over you’ll earn Decision Time! Escape to the Airport!

Stage 3 – ENDING 2


DAY 6

CHITOSEKAZURA SUBCENTER

~Before entering the evacuation site, you’ll see a long truck with an open back. Inside this truck is Compass #26.
~You can find Wellington glasses on a table.
~Make sure to talk to Temporary bath reception.
>>”I may as well take a bath while I’m here.” After the bath is done you’ll earn A Simple Bath.
~Do not approach the crowd by the stairs yet. Hug the wall and go down the stairs. You’ll find Compass #27 in a tent.
CITY HALL, 5TH FLOOR

~Take a left out of the first room to find Compass #28.
CITY HALL, OBSERVATION DECK

~Don’t follow the crowd, you’ll find an open shutter if you look around. Crawl under and in this office find Compass #29.
~When confronting the mayor.
If you choose >>”I demand 500 million yen and an escape helicopter.” you’ll get +500 Immoral Points.
~After the resolution to the conflict and story you’ll get Decision Time! Escape to City Hall! and Memories of Summer.

Stage 4 – DLC


Though not required for the Platinum these trophies and episode came with release so they’ll be covered too.

SUIREN PARK

~Inside Glitnir Inc by the elevators you’ll find Compass #30
ASAGAO CROSSING

~On the overpass is Compass #31
KAKITSUBATA MAIN STREET

~Head into Vestola Inc and to the top floor and down the hall. After Kirishima talks with you, enter the room he came out of. At the opposite end will be an event with an interviewer. Co-operate with her for Investigative Journalism.
~After the event with the Saki Honjo and Miki Kinoshita, pick up Compass #32.
SUIREN PARK

~Visit Glitnir Inc to find Compass #33 on the table.
AZAMI STATION PLAZA

~Inside the Maid Cafes main office you’ll find Compass #34.
MAIN STREET OVERPASS

~Head into Kerberos’ Office and visit the President’s Office to find Compass #35.
NADESHIKO CANAL

Make a Manual Save Here
~When you approach the two thugs on the path make sure not to lose either of the 2 rounds of the fight. If you win both you will get A Villain’s Comeuppance. If you lose, reload the manual save.
~After the story you’ll receive A Letter from Yayoi.

Trophies


 Memories of Summer
Acquired all trophies.


 Decision Time! Escape to the City Hall!
Traveled to the city hall.

Story-Related.
At the end of Day 5 you’ll get to choose where you ride the motorcycle to, both are story related but you can only choose one. So you’ll need to do playthroughs or make a manual save before the motorcycle.

To travel to city hall you will want to choose:
>>”Head to Chitosekazura Subcenter.” Now all that’s left is to complete this route.


 A Villain’s Comeuppance
Punished your opponent with a single victory.

*MISSABLE*
The DLC under Special > Epilogue is where you can access this story. At the Final Chapter of this story, Nadeshiko Canal, you will have to face off against 2 thugs. Done in the manner of an arcade fighter you will have to win both rounds without a loss for this trophy.


 Asset Collector
Exceed 100 million yen in total money and asset value of items.

*MISSABLE*
During Day 4 you’ll reach the Kuchinashi Elementary section. As the story progresses you’ll have to speak with the Mayor. He will grant any one thing you ask of him, a couple of these will be worthy of greater than 100 million yen. So when you are to choose what you want from him, respond with:
>>”I ask for real estate rights in return.”


 Compass Collector
Acquired 22 or more compasses.

Compasses in Disaster Report 4: Summer Memories are different models that show you the cardinal directions. There are more than 22 compasses in the game and luckily they carry over between playthroughs. To make things easier though you can follow along the stages above, follow the chart below, or load up a save from the area you’re missing it from.

This is not a complete list, just a thorough list with more than enough to get you the trophy. Be warned though you can’t backtrack much in this game so while compasses are missable, they carry over making the trophy not missable.

COMPASSES

Compass NameLocation
Normal CompassYou start the game with it.
Mystery CompassSuiren Park; Inside the apparl store on the 2nd floor.
Feng Shui CompassSuiren Park; Inside Glitnir Inc. you’ll find this behind the wall of the receptionist.
Lantern festival compassYaguruma Shopping Street arch:
In the back alleys.
Surfer compassAjisai Crossing south side: Inside a break room in the jewelry building.
Sushi compassObako Main Street: Beside the save point look inside the open truck.
Umbrella compassHamayu Pier Ferry Terminal, 1st floor: On the roof of the pier take the left beam to find this.
Red dragonfly compassAsagao Crossing, 2nd Visit: On the broken overpass.
Ballerina compassAkebonoutsugi Station near exit: Inside the convenience store’s backroom.
Chigogen compassGarbera Bridge Rest Area: Behind the building.
Swordfish compassKakitsubata Main Street, west side overpass: Inside the convenience store.
Takoyaki CompassChitosekazura Subcenter: Past the riot inside a tent.
Rain cloud compassBuilding D Room 208 staircase: After walking the plank between Room 405 and 404, it’ll be on the veranda you land on.
Circle compassKuchinashi Elementary: Check the school pool, by the side of the pool building.
Shortcake compassAzami Station Square: Inside the White Coat’s base on a table.
Four-leaf clover compassAsagao Crossing: Past the overpass you’ll find this on a median in some bushes.
Musical conductor compassKakitsubata Main Street: After crawling under some shudders, it’ll be at the end of the hall on your right.
Chicken compassKuchinashi Elementary: There’s a chicken coop on school ground. Inside it is the compass.
Apple pie compassCity Hall, Observation Deck: Crawl under some open shutters to find this in a room.
Honoka Futaba compassSuspicious-Looking Ship Stern: On the same floor as the Detonation Circuit.
GZ Burger compassHousenka Shopping Street, east: You’ll find this on the 2nd floor of the restaurant.
Faucet compassHousenka Shopping Street, west: You’ll find this in a burnt-down bath house.
Potage soup compassCity Hall, 5th Floor: Take a left out of the first room to find this in a hall.
Christmas tree compassEpilogue, refer to the Stage 4 above.
Hayashi rice compassChitosekazura Subcenter: Inside a truck before the Evacuation Center.
Manga Kakeru compassEnishida Apartment Sidewalk: In the grass in the far right corner.
Manga Kakuyo compassHideriko Bookstore: On the first floor of the bookstore.
Clam chowder compassEpilogue, refer to the Stage 4 above.
Power shovel compassEpilogue, refer to the Stage 4 above.
Fighter aircraft compassKakitsubata Main street, west side overpass: Inside the Kerberos building on a table.
Guitar compassEpilogue, refer to the Stage 4 above.
Omurice compassEpilogue, refer to the Stage 4 above.
Firefighter compassAjisai Crossing south side, 2nd visit: Inside the burn down hotel.
POW armor compassEpilogue, refer to the Stage 4 above.
Radio app compassAkebonoutsugi Station, east ticketing gate: Inside the office building after the floor collapses you’ll need to jump down. It’ll be on a table in the room you land in.

 Costume Collector
Acquired 15 or more costumes.

*MISSABLE*
Disaster Report 4: Summer Memories has a plethora of costumes to pick up laid about all over the different chapters of the game. As long as you are keeping your eye whilst exploring you shan’t be missing this. Be careful though, unlike compasses, costumes do not carry over from previous playthroughs.

You’re in luck though, Disaster Report 4 has plenty of Free DLC costumes to fill in some of the buffer. Which makes obtaining this that much easier. If you’re averse to DL’ing them, below I have a list of clothing that’ll suffice for popping this trophy.

This is not a complete list of clothing, but more than enough to earn you the trophy.

CLOTHING
Save PointItem + Location
Asagao CrossingBlouse & Jeans: When recusing the girl trapped in the building before you leave the final window, you can crawl in the space behind you to find these.
Ajisai Crossing north sideMan concerned about restaurant interior has apparel for sale.
Ajisai Crossing north sideChef Whites: In the backroom of the Italian restaurant look in the locker with no name.
Ajisai Crossing north sideChef Hat: Outside of the bathrooms in the Italian Restaurant.
Kakitsubata main streetFast food worker uniform: In the kitchen of the burger restaurant.
Kakitsubata main streetFast food worker hat: same as the uniform.
Akebonoutsugi station near exitT-shirt & overall shorts: Inside the employee lounge of the convenience store.
Hamayu pier ferry terminal, 1st floorLow-profile cap: After the meeting among the ferry staff you’ll find this on the table.
Building A room 204 patioBaseball cap: Inside Building A Room 405 of the Enishida Complex.
Building D Room 208 staircaseBaseball gloves: Inside of Building D Room 208.
Building D Room 208 staircaseSailor uniform: Inside of Building C Room 208.
Building D Room 208 staircaseBaseball uniform: Inside Building D Room 505.
Enshida Station PlatformTengu Mask: Conversing with an Anguished Male Employee in a stairwell.
Yagurama Shopping Street ArchBoys’ school uniform – Summer clothes: Top floor of the tofu store.
Yagurama Shopping Street ArchBoys’ school hat: Top floor of the tofu store.
Yurigasaka StationHeart-shaped glasses (for women): Inside the bus.
Yurigasaka StationSushi chef clothes: Inside the Matsuno Residence.
Yurigasaka StationSushi chef hat: Inside the Matsuno Residence.
Ajisai Crossing South Side, 2nd VisitHer Majesty’s mask: Izumi’s locker in the italian restaurant.
Ajisai Crossing South Side, 2nd VisitSunglasses: Kouda’s locker in the Italian restaurant.
Ajisai Crossing South Side, 2nd VisitClothespins: Saito’s locker in the Italian restaurant.
Ajisai Crossing South Side, 2nd VisitElf ears: Yoshimiès locker in the Italian restaurant.
Suiren Park, 2nd VisitAkemi has apparel for sale.
Azami Station SquareWhite T-shirt & jeans: For recruiting your first member.
Hideriko BookstoreHoodie outfit: In the bedroom of the bookstore.
Stevia Shopping StreetHyottoko mask: Inside the bar above the save point.
Stevia Shopping StreetConstruction site helmet: On a construction vehicle after you meet the grandson.
Stevia Shopping StreetThick-rimmed glasses: At the hospital parking lot.
Housenka Shopping Street, EastFirefighter uniform: On the firetruck.
Housenka Shopping Street, EastFirefighter gloves: On the firetruck.
Housenka Shopping Street, EastFirefighter helmet: On the firetruck.
Asagao Crossing, 3rd VisitHisui Gakuin High School uniform: In the backroom of the convenience store.
Chitosekazura SubcenterWellington glasses: Found on a table at the evacuation site.

 A Letter from Yayoi
Received a letter from Yayoi at the end of your journey.

Story-Related.
The DLC under Special > Epilogue is where you can access this story. You’ll get this for completing the Epilogue. As to an idea of when it’ll finish, the final chapter of the Epilogue is Nadeshiko Canal.


 Decision Time! Escape to the Airport!
Traveled to the airport.

Story-Related.
At the end of Day 5 you’ll get to choose where you ride the motorcycle to, both are story related but you can only choose one. So you’ll need to do playthroughs or make a manual save before the motorcycle.

To travel to the airport you will want to choose:
>>”Head to Garbera Bridge Rest Area.” Now all that’s left is to complete this route.


 Sixth Day…
Made it to the sixth day after the earthquake.

Story-Related
This is the final day of Disaster Report 4. Depending on the route you chose from the motorcycle this will accompany the airport trophy or the city hall trophy.


 Life-Changing Words
Exceeded 1,000 Moral and Immoral Points total.

To clear the air about the description, you do not need both Moral and Immoral at 1,000 but have 1,000 combined between the two.

This isn’t listed as missable because you’d have to choose only neutral options the entire game and even then, I don’t think it’d be likely to miss this.

During the first half of the game your choices don’t matter much as Morality points rewarded are between 1 to 30 generally. Day 4 and onward you’ll start being rewarded 60 – 300+ Morality points fairly often which makes accumulating this trophy easy.

Refer to the stages above for an outline of choices that’ll make this easy (We went for Immoral Points).


 City Trekker
Exceeded 10,000 steps walking around the city.

Disaster Report 4’s main means of transportation is walking so you’ll achieve this with no problem. This requires no grinding at all, as you’re 10,000th step will likely come within the first half of Day 1.


 Fifth Day; Recovery
Survived the fifth day after the earthquake.

Story-Related
This trophy is story related and will come naturally. Though for purpose of giving you an idea as to where it’ll pop, when leaving Ajisai Crossing, East Side with your motorcycle this will pop.


 Fourth Day: Escape
Survived the fourth day after the earthquake.

Story-Related
This trophy is story related and will come naturally. Though for purpose of giving you an idea as to where it’ll pop, when leaving Kuchinashi Elementary you’ll end your day.


 Third Day: Reunion
Survived the third day after the earthquake.

Story-Related
This trophy is story related and will come naturally. Though for purpose of giving you an idea as to where it’ll pop, when at Suiren Park, 2nd Visit you’ll end up sleeping on a bench to end the day.


 The Miraculaous Miracle Water
Restored people’s health with the power of the miracle water.

Story-Related
During Day 4 you’ll reach the Kuchinashi Elementary section. As the story progresses you’ll have to complete the ‘Mircale Water’ event. After you have completed that story event the trophy will pop.


 Title of Authority
Exercised your right to change this game’s title.

*MISSABLE*
During Day 4 you’ll reach the Kuchinashi Elementary section. As the story progresses you’ll have to speak with the Mayor. He will grant any one thing you ask of him. So when you are to choose what you want from him, respond with:
>>”I ask him to change the game’s title in return.” then choose a title to change it to.


 Underwater Odyssey
Dove into the water for the first time.

Story Related.
At the beginning of Day 2 you’ll continue to advance into the Enishida Complex and have to assemble a rope to advance. One of the needed ingredients, Torn Sheet, is located in the submerged Building D Room 106. Upon exiting the apartment after you obtain the Torn Sheet this trophy shall pop.


 The Musician’s Request
Listened to the request from street musician Miki Kinoshita.

*MISSABLE*
You will meet Miki Kinoshita on your Day 1 at Kakitsubata Main Street for the first time,defend her from the harasser with something like “Don’t distract her! I can’t hear her!”.

A little while later into the game at Ajisai Crossing South Side, 2nd Visit on Day 3 you’ll meet her again. An event will happen where she’ll ask you a request, agree to it with something such as “Of course! I don’t mind doing favors for you.”. After the event, talk to her again for another conversation, simply reply to her with something such as “A pair of thugs… I should be careful.” and this trophy will pop.


 Effective Solicitor
Contributed to the White Coats by inviting a lot of people.

*MISSABLE*
Contrary to the description, a lot means 5.

During Day 4 at Azami Station Square you’ll meet a story event with the White Coats. During the event’s quest you will be required for story purposes to recruit three people. After the third recruit you’ll have a meeting with Leader Hakuyo who will propose you take over the White Coats. REFUSE HIS OFFER! with the following: >>”No thanks. That sounds like too much work.”

Do not fret, you will accept his offer after this trophy. After refusing his offer, go recruit 2 more people. The reason you refuse his offer is that it’ll lock you out of recruitment for this trophy if you don’t.

You could use the stages above for the location of the 5 used in our guide.


 A Simple Bath
Bathed in the simple bath installed in the city.

*MISSABLE*
The ending of Disaster Report 4 has 2 routes. At the end of the Day 5 you’ll want to choose:
>>”Head to Chitosekazura Subcenter.”

Now during the Day 6 you’ll eventually reach an evacuation site. As you make your way through it there are bathing tents that are set up. Make sure to talk to the Temporary bath reception and reply with:
>>”I may as well take a bath while I’m here.”

The Baths in question.

 Where’s Ku-chan?
Searched for the little girl’s teddy bear.

Story-Related.
During your playthrough of Disaster Report 4 you’ll reach a sign at the Enishida Station Platform on Day 2 that requires 4 people to move. One of the needed people is Crying girls father, who you’ll need to help his daughter to get his help. The request is for his daughter you are to find her missing teddy bear, making this a story related trophy so do not worry.


 Reconstruction
Confirmed the beginning of city reconstruction.

*MISSABLE*
Shortly into Day 5 you’ll arrive back at Suiren Park, 3rd Visit. Whilst here make a visit to Glitnir Inc. and speak with both Receptionists.


 City Scoundrel
Strengthened ties with the villainous Kumazawa. 

*MISSABLE*
Kumazawa is a recurring character throughout the game as a con artist. He’s often seen scamming the convenience stores. After a few run-ins there’ll be a place where he isn’t mandatory for gameplay, Enishida Apartment Sidewalk On Day 2. He’s located as soon as you get off the boat, but may not converse with you until after you rescue the bear. Up on Enishida Station Platform make sure to talk to Grumpy-looking office woman to obtain a crowbar. Return to Kumazawa, converse with him for this trophy and give him the crowbar.


 Romance? Or Friendship?
Spent time with the Vestola president.

*MISSABLE*
This is a highly missable! You will be meeting the Vestola president 4 times in total for this trophy.

Shortly into Day 1 you’ll run into him at the car dealership at Ajisai Crossing North Side.

Shortly after the previous run-in you’ll meet him again at Kakitsubata Main Street. You’ll follow him into the Vestola building and eavesdrop on a conversation.

On Day 3 after you ride the scooter across the highway you’ll return to Kakitsubata Main Street, Next to Vestola Co. You’ll recognize the place, crawl under the shudders and visit the president’s office again for a scene. Talk to Mr. Kirishima to strike up another conversation.

The last and final time is one of the trickiest in the game. During Day 5 at the Ajisai Crossing South Side, 3rd Visit you’ll find a barricaded off road. Speaking with the gentleman here states it’ll open at 7:30. Time in Disaster Report 4 only progresses through story events. So continue the story until after you have the event with Yayoi. You’ll then go past the Italian Restaurant to a newly opened road to have an event with High school student looking for his sister. Time has now progressed enough that the barricade will be gone, so go back past the jewelry shop and to the new area Kakitsubata Main Street, Next to Vestola Co. Return to the president’s office that you’ve visited before and when speaking with Kirishima choose:
>>”Why don’t we have a drink without a confrontation?”



 Investigative Journalism
Cooperated with a writer investigating Vestola.

*MISSABLE*
The DLC under Special > Epilogue is where you can access this story. a short ways into the Epilogue, at Kakitsubata Main Street, you will run into the Vestola President outside a room in the office building. After this event go into the room he came out of, and in the far right corner you’ll meet the writer through a triggered event.

The location of the event.

 Second Day: Sorrow
Survived the second day after the earthquake.

Story-Related
This trophy is story related and will come naturally. Though for purpose of giving you an idea as to where it’ll pop, Upon leaving Enishida Station Platform your day will end.


 Lovers’ Reunion
Reunited Kanae with her fiancé, Tomoya Kazama.

Story-Related
Near the beginning of the game, Day 1 at Asagao Crossing you’ll meet Tomoya Kazama inside the convenience store’s backroom. After giving him water he’ll ask you to find an item for his fiancé.

Later on during Day 1 at Akebonoutsygi Station, West Ticketing Gate you’ll find the locker to retrieve this item. ou’ll then rescue Kanae later on in this station.

After you leave the subway and are at Akebonoutsugi Station, Near Exit still on Day 1, you’ll have a conversation with her. From here on she’ll follow you as you’re both going to the Ferry.

Later in the game near the end of Day 3, you’ll find Tomoya Kazama at Suiren Park, 2nd Visit. After you give Tomoya the ring and their reunion you’ll earn this.




 Scoop on a Rival
Obtained information on Vestola’s rival, Kerberos.

*MISSABLE*
A little ways into Day 3 you’ll come to Kakitsubata Main Street, West Side Overpass. There’ll be a locked fence that you’ll have to visit the Rival company receptionist to obtain the key. Go past the receptionist to the end of the hall to overhear a conversation for this trophy. You could technically leave after getting the key making this missable.


 Wide-Eyed Youth
Verified that you met 90 individuals via the People menu.

Throughout the game you’ll met roughly around 100 people give or take some, so there is wiggle room. Below is a chart of many of the characters and where you’ll find them, almost all are story related with the exception of a few. Throughout the game people will update their stories and name. So yours may not match these until end-game.

PEOPLE
NameLocation
Mrs. MaedaOn the bus at game start.
Man who dropped lunch at pthe parkTalk to the man on the bench at Suiren Park.
Ms. HigaThe teacher in front of the apparel store.
Scary-looking man from the crossingOutside of Glitnir Inc.
Mother-loving student TanedaOn a bench inside Glitnir Inc.
Eri AkasakaA student of Ms. Higa’s
Hidemi ShimizuA student of Ms. Higa’s
Trapped womanThird floor of apparel shop on a bench.
Ms. AkemiTrapped in the locked apparel store room (3rd floor).
Hiroko YamauchiA student of Ms. Higa’s
Tomoya KazamaFound in the convenience store at Asagao Crossing.
Convenience store manager KumazawaStuck in the bathroom at Asagao Crossing.
Real convenience store managerMet at the convenience store at Asagao Crossing.
Yayoi KasaharaThe lady trapped in the building at Asagao Crossing.
KirishimaMet at the car dealership.
Man who knows KirishimaMet at the car dealership.
Manami IzumiA chef at the Italian Restaurant
Mitsuo KoudaA chef at the Italian Restaurant.
Yukari YoshimiA waitress at the Italian Restaurant.
SaitoAn apprentice at the Italian Restaurant.
Stabbed jewelry store ownerFound in the jewelry store office.
Woman looking for jewelryFound in the jewelry store office.
WakamotoYou’ll meet him while he’s talking to Kirshima.
Director SomaHe’s across the hall from Wakamoto.
TaguchiHe’ll approach you after you leave Vestola.
Miki KinoshitaYou’ll hear her play in the streets.
Kanae TomitaYou’ll help her in the subway.
Deep-pitched manA thug you’ll encounter in the subway.
High-pitched manA thug you’ll encounter in the subway.
Panicking manYou’ll find him in the office after the subway.
Woman at her wit’s endYou’ll find her panicking at Nadeshiko Canal.
Ferry Terminal managerStory related at the ferry terminal.
Ferry Terminal employeeStory related at the ferry terminal.
Ferry terminal employeeStory related at the ferry terminal.
Fuyumi MizushimaYou’ll find her in Building A, Room 206.
Son of Building A Room 206 TenantFuyumi’s son.
Daughter of Building A Room 206 tenantFuyumi’s daughter.
Building C Room 208 tenantYou’ll first meet him on his balcony.
Building D Room 208 tenant.You’ll meet him in Building D Room 208.
Building D Room 501 tenant.He’ll help you with pulling the sign.
ShopkeeperOn the sidewalk after his store collapsed.
Shopkeeper’s wifeWith the Shopkeeper.
Shopkeeper’s SonWith the Shopkeeper.
Shopkeeper’s father.Inside the collapsed shop.
Crying Girl’s fatherOn the sidewalk outside his collapsed house.
Crying girl’s motherOn the sidewalk outside her collapsed house.
Crying girlOn the sidewalk outside her collapsed house.
Owner of damaged carResting against the car you get the jack from.
Stationmaster at Enishida StationInside the Enishida office.
Station employee at Enishida StationInside the Enishida office.
Railroad employee at Enishida StationInside the Enishida office.
Man unable to return home.In the stairwell at Enishida Station
Woman unable to return homeIn the stairwell at Enishida Station.
Naoto ShimasugiYou’ll meet him during the story.
Rie MatsunoIn the locked house you’ll eventually get into.
Kuniaki ShimasugiNaoto’s father.
Masuo MatsunoThe rival of Kuniaki and Rie’s father.
Yoshimasa NogiwaThe sous chef at the chinese restaurant.
Mr. NabeYou’ll help him set up a soup kitchen.
Mama ShizukaYou’ll find her in the bar Koi.
Kerberos presidentYou’ll find him in his office.
Managing director NakanishiYou’ll meet him with the Kerberos president.
Rival company receptionistKerberos’ receptionist.
Recruiter KoyamaYou’ll approach him on the street as an event.
Recruiter OmoriSama as Koyama.
Leader HakuyoLeader of the White Coats.
Complaining doctorHe’ll be a story event with the White Coats.
Kiyo ShimizuThe injured old lady you carry.
KyokoKiyo’s daughter in-law.
SatoshiKiyo’s son.
SeiyaKiy’s grandson.
Drugstore girlYou’ll need to talk to her beside the Stevia Shopping save point.
Western restaurant ownerYou’ll need to talk to him beside the Stevia Shopping save point.
Man carrying baggageStory event, lends you a cart.
Injured exchange studentHe’s a student who helps the doctor at the elementary school.
LuangStick around Danny at the elementary school.
RowanAn evacuee at the elementary school.
Reception managerYou’ll check in with her at the elementary school.
Man sleeping in carHe’ll be part of your Mircale Water quest.
Woman sleeping in carWith the Man above.
Righteous fatherAn event where he hits Danny.
Frightened boyHe’s with the father.
Perverted manHe’s Rowan’s harrasser.
Evil-hearted manHe’s also Rowan’s harrasser.
Foreign childShe’s friends with Rowan. Hangs out at the playground.
Man who cares about the childHe’s the one who claimed you had mircale water.
MayorYou’ll meet him in the gymnasium.
Woman seeking miracle waterShe’ll swarm you after you dealt with the mayor.
Woman who wants miracle waterShe’ll swarm you after you dealt with the mayor.
Man who wants miracle waterHe’ll swarm you after you dealt with the mayor.
Okonomiyaki shop ownerStory events as you enter the burnt-down shopping area.
Bar owner on the burned shopping streetStory event as you’ll need her key.
Barber shop owner.Story event as you look for flowers.
Man caring for orphaned childrenHe’s with the kids behind the locked fence.
Woman caring for the orphaned childrenSame as the man above.
Boy at the orphanageHe’s the one who asks for flowers.
Man who stepped on flower offeringStory event of him wrecking the flowers you brought.
High school student looking for his sisterYou’ll meet him right before Day 5 ends.

 Starving Cat-astrophe
Gave canned food to the stray cat.

*MISSABLE*
This is a highly missable trophy as you get locked out of the location for it pretty easily.

A little ways into Day 1 After you leave the subway you’ll be at the AKEBONOUTSUGI STATION, NEAR EXIT save point. Inside the convenience store you’ll meet Kumazawa again. He’ll have cat food to purchase, do so. After you purchase the bathroom key and get out the window you’ll find a Deserted cardboard box on the path. Interact with this box and choose to look into the hole then to feed the cat.

The Cardboard Box in question.

 Passionate Revival
Understood the passion behind reviving the Italian restaurant.

*MISSABLE*
This is trophy spans a portion of latter game and is highly missable! It’s also a 4 part trophy so be sure to follow the pre-requisites carefully!

At the beginning of the game at Suiren Park on Day 1 you’ll have to go into the apparel store and attempt to open the locked doors on floor 2 and 3. Realizing the doors are locked you can now visit the Brooding customer on the 3rd floor bench. Make the following conversation:
>>>”I act compassionate by saying she looks like she’s having a hard time.”
>>>”I help them feel positive for a change.”
>>>”Come on, You didn’t do anything wrong.”
>>>”Is the key to the shop’s third floor here?”

Later in the game you will return to Suiren Park, 2nd Visit on Day 3. Head back into the apparel store and speak to the same lady on the bench who will remember you and initiate a new conversation. Depending on your playstyle you may have different funding, but we’ll go with this guaranteed route. Make the following conversational choices:
>>”I’ve been here ever since, too.”
>>”I gently encourage her to keep talking.”
>>”I say if she gives me money, I’ll raise the amount.”
You’ll now have to return with the required amount of money, which you will earn as a story event do not worry.

When you return to Suiren Park, 3rd Visit on Day 5 you can finally get the deed for the restaurant! Go into the apparel shop and talk to the Hard-pressed woman (the same lady as before) and make the following conversational response:
>>”Here’s ten times the original amount, 1,800,000 yen.”
With this she will give you a deed to the restaurant.

The last portion of this quest is easy enough. When you return to Ajisai Crossing South Side, 3rd Visit you will eventually be allowed into the Italian Restaurant. In the kitchen are 2 Chefs, speak to the female chef and make sure to say:
>>”I offer my restaurants rights to her for free.” to earn this trophy.


 Love from the Jewelry Lady
Received a jewel from the woman searching for them.

*MISSABLE*
This is a game-spanning trophy and is highly missable! It’s also a 3 part trophy so be sure to follow the pre-requisites carefully!

Near the beginning of the game on Day 1 you’ll enter a jewelry store at the Ajisai Crossing North Side section. You’ll find Woman looking for jewelry in an office. There is a specific choice needed to be made during the conversation alongside needing to have a First-Aid Kit:
>>”I calmly observe.”
>>”I say I have no intention of stealing the jewelry.”
>>”I give her medicine for treatment.”

Later in the game you’ll return to Ajisai Crossing South Side, 2nd Visit on Day 3. Here you’ll meet the Woman looking for jewelry in an alley this time. You’ll need to calm her down with the following responses:
>>”I ask about the injury on her hand.”
>>”I say the jewelry is hers to make her calm down.”

The last encounter with the Woman looking for jewelry is the toughest. When you make it back to Ajiasai Crossing North Side, 3rd Visit on Day 5 you’ll have to progress the story but in a specific way. When you enter the jewelry store to rescue Yayoi Kasahara you will have to choose:
>>”I leave. She’ll feel worse the longer I stay.”
THIS IS EXTREMELY Important. Because many of the other choices means she’ll follow you after you leave the store. The Woman looking for jewelry WILL NOT approach if you have a companion. So now that you’re alone continue the story walking past the Italian Restaurant going through the newly opened road and past the event with High School student looking for his sister. As you approach the Ajisai Crossing, East Side save point a Suspicious woman will approach you and stalk you. She is the Jewelry lady, talk to her and she will give you jewels.



 Emotional Awareness
Understood the students’ feelings toward their teacher, Ms. Higa.

Story-Related.
Through-out Disaster Report 4 you’ll have many occurences with Ms. Higa and her students, all of which don’t seem to impact this outcome. So play as you would and during Day 5 at Asasgao Crossing, 3rd Visit this will come as part of your story progression.


 Kiss of Gratitude
Received a kiss from Akemi, the fashion designer.

*MISSABLE*
This is a game-spanning trophy and is highly missable! It’s also a 3 part trophy so be sure to follow the pre-requisites carefully!

At the beginning of the game at Suiren Park on the Day 1 you’ll have to rescue Akemi. To do so you’ll have to go into the apparel store and attempt to open the locked doors on floor 2 and 3. Realizing the doors are locked you can now visit the Brooding customer on the 3rd floor bench. Make the following conversation:
>>>”I act compassionate by saying she looks like she’s having a hard time.”
>>>”I help them feel positive for a change.”
>>>”Come on, You didn’t do anything wrong.”
>>>”Is the key to the shop’s third floor here?”
With the newly obtained key open the 3rd floor door to rescue Akemi.

Later on in the game you’ll return to Suiren Park, 2nd Visit on Day 3 which is where you’ll talk to Akemi again on the 2nd floor of the apparel shop. She has multiple choices to choose from but only one will correctly progress you towards this trophy. Make sure to choose the following response:
>>”It really depends on you and what you do from this point on.”

Later on in the game you will once again return to Suiren Park, 3rd Visit on Day 5. Go speak to Akemi on the first floor of the apparel shop now and choose the following option:
>>”I risk getting the kiss I was promised.”
>>”I say thank you to Ms. Akemi and her staff.”


 First Day: Despair
Survived the first day after the earthquake

Story Related
This trophy is story related and will come naturally. Though for purpose of giving you an idea as to where it’ll pop, shortly after BUILDING A ROOM 204 PATIO save point there’s a story event where you’ll sleep for the night.


 Bag of Holding
Acquired your first backpack.

Backpacks in Disaster Report 4 are upgrades to your inventory size and aesthetics. There’s a multitude of them laid about throughout the game and it is very unlikely you’ll miss them.

That being said, the first backpack you find will be in the apparel store across the street from Suiren park.


 First Companion
Found a companion.

Story Related.
Companions are people who aid you in your journey. The earliest this will happen is right before Asagao Crossing on Day 1, you’ll need to push a truck. As you continue to push that truck more people will come to help shove too.


 Taking Care of Business ♪
Relieved yourself.

One of the few stats in Disaster Report 4 is the Need to use bathroom stat. Over time you’ll need to go to the bathroom, this has an indicated sign of your person holding their bladder and crossing their legs or a symbol below your health meter. Though there seems to be no repercussions to your character nor stress if you don’t relieve yourself.

Throughout the game you’ll find a lot of bathrooms, almost in every section. Interact with a toilet and use it to achieve this.


 An Item Assembled!
Acquired an item via assembly.

Story-Related.
In Disaster Report 4 there is a mechanic that you won’t utilize often, combining items to make new ones e.g. Rope, Construction Helmet Flashlight. There is a story related item you’ll assemble so you will not need to worry about this trophy though.


 Absolutely Parched
Drank a beverage item and quenched thirst.

One of the few stats in Disaster Report 4 is the Thirst stat. Over time you’ll ‘need’ to drink which you can tell from the symbol below your health. Though there seems to be no repercussions to your character nor stress if you don’t drink.

Throughout the game you’ll find convenience stores or people selling items. Purchase some beverages and carry it with you to drink when needed. When you get thirsty, go into your items and consume the beverage to achieve this.


 The Hunger, the Hunger!
Consumed a food item and eliminated hunger.

One of the few stats in Disaster Report 4 is the Stomach stat. Over time your person ‘needs’ to eat, this has an indicated sign of your person holding their stomach or the symbol below your health. Though there seems to be no repercussions to your character nor stress if you don’t eat.

Throughout the game you’ll find convenience stores or people selling items. Purchase some food and carry it with you to eat when needed. When you get hungry, go into your items and consume the food to achieve this.


 Holding Steady
Stood your ground three times before falling over.

Disaster Report 4’s main premise is all about a huge earthquake. Earthquakes come with aftershocks, which there are a ton in this game! Whenever an aftershock is happening use the Square Button to steady yourself. This will come after your 3rd execution, and far before day 1 ends.


 Curse of the Fifth Floor
Experienced the city legend of the fifth floor curse.

*MISSABLE*
The city legend this trophy refers to is a 5 part trophy. Throughout Disaster Report 4 there will be different points in the story with locations to examine for this trophy. The 5 locations are:

Building D Room 208 Staircase (Second Day) – When you leave Room 501 do not climb the ladder. Descend a few stairs to find a stair you can examine.

Building D Room 208 Staircase – Curse 1/5

Ajisai Crossing South Side, 2nd Visit (Third Day) – Remember the flaming hotel from the beginning? Well you can now examine the ashed remnants of that hotel. You’ll need to examine a staircase in this burnt-down building.

Ajisai Crossing South Side, 2nd Visit – Curse 2/5

Hideriko Bookstore (Fourth Day) – While carrying Kiyo you’ll cross over a gap using collapsed metal scaffolding. Before going to far there is an open window you can crawl in. The stairs in this building can be examined.

Hideriko Bookstore – Curse 3/5

Kuchinashi Elementary (Fourth Day)– Short ways into this chapter you’ll get to go talk with the mayor in the gymnasium. Before entering the gymnasium, examine the stairs leading up to the 2nd floor.

Kuchinashi Elementary – Curse 4/5

Housenka Shopping Street, West (Fifth Day)You’ll find a locked fence which will lead you on a flower fetching quest. Immediately in the vicinity, right diagonal from this fence is an incomplete set of stairs. Examine the stairs for the last curse.

Housenka Shopping Street, West – Curse 5/5

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