Game: Cosmic Top Secret
Peripherals: –
Time to platinum: 2 hours
Difficulty: 2/10
Missable trophies: None
Trophies: 1 , 11
, 1
, 0
Author: The Trophy Platypus
Welcome to the trophy guide for Cosmic Top Secret
Follow us on twitter for the latest news and giveaways.
Stage 1 – Complete all 6 levels and pick up all collectibles.
The trophies in Cosmic Top Secret are very straightforward: 6 trophies are tied to completing levels, 4 trophies for completing story related tasks in the levels, 1 miscellaneous trophy for hitting the prison in Poland with a smoke grenade, and finally, a trophy for picking up all 394 collectibles. It is worth noting that once you have completed the game you can go back to previous levels and pick up any collectibles you missed the first time.
Before we start, it is recommended to pick up any collectibles in your way, but after completing the orienteering section, day turns into night and the bits collectibles become much easier to spot as they glow and the owls become easier as they become noisier. Some of the other collectibles will also not be available until after finishing the orienteering.
Pick up the intel next to your dad. Talk to dad, then grab the bit in the hedge to the right and follow him by jumping over the fence. Talk to him again and jump across the small gap. Pick up the trumpet to open the door and go forward. You will talk to a group of people, they will explain the orienteering, then there will be a grenade tutorial. Follow the orienteering path on your map and head to each of the 12 stops. The stops are numbered and look like in the picture. They are very easily spotted. But if you get lost, use R2 to throw a grenade and then look at your map to see where you are in relation to the next checkpoint.


After finishing the orienteering, head to the finish line, and talk to the man you will unlock the trophy Army Sports Expert. Now talk to both of your parents. You will be tasked with retrieving your dad’s leg from the buzzard. Head to square C2 and you will find the spy. Use a grenade on the target to gain access and begin your climb upwards. You have to move slowly or the buzzard will attack you. About halfway up, you will spot the buzzard’s egg. Pick it up. Once you have picked up the egg the buzzard will no longer attack, continue upwards until you reach the top and place the egg to unlock The Egg. You will also get your dad’s leg back. It is worth mentioning there is an owl in this area. (C2)
Use this point to go through the map picking up any collectibles that you missed while doing the orienteering section. Please refer to the images below if you are missing a particular collectible. Once you have picked up all the collectibles head to the gate in A4 – code is 134113437.
Rubik’s Cube
D4. E4. D3. D1. B3. E3. B2. C1. A1.
7 Dossier
E3. C2. C3. C3. A3. B1. C1.
46 Bits
E4. E3. E4. E3. E3. D3. D2. C2. C1. C3. C3. B3. C3. B3. A3. B3. B3. B3. A2. B2. B2. B2. B2. B1. C1. A2. E3. C3. D3. C3. D2. C2. C2. A3.
6 Owls
D3. B1. B3. C1. C2. C3.
Pick up any collectibles you find on your way. Like with Level 1, there will be a stage where day will turn to night and collectibles will become easier to spot because they glow, so you may want to wait until then to pick them up quickly.
Talk to your dad and follow him along the path pick up the gun. Speak to your dad again. You will meet your mom, speak to your dad for a third time. Pick up picture behind the statue and take the uniform from the picture. Talk to your mom and join the women’s auxiliary air force as they march and you will get to the next stage through the barrier. They will stop for a break, so pick up all the collectibles in the area.
Join the women’s auxiliary air force as they march again through the barrier. When they stop to smoke, pick up the cartridge and then use a grenade on the target to open the entrance. Go through the entrance and talk to the spy. He will give you a piece of intel, after you will be prompted to call the Danish intelligence. Calling will unlock the trophy Hello. There is a dossier and an owl in this area so pick those up, then use a grenade on the target to leave the building.
Join the women’s auxiliary air force as they march again through the barrier. When they stop for the smoke, break through again, pick up any collectibles you can find and the ticket tape in B2. March with women’s auxiliary air force again through the barrier. When you stop for a smoke break pick up any collectibles. Talk to your mom, then you will get a text message. It will now turn to night. Use this time to go through the whole map looking for any collectibles you missed as they will now glow and be very easy to spot. Please note that some areas will still not yet accessible.
Once you have picked up most of the collectibles, head to C4 and speak to the woman, then you will pick up your dad’s shoulder. Afterwards, click on the bed and night will turn back into day. Speak with your dad and follow him, he will lead you to your mom, talk to her. After the conversation with your parents, head over to Mom’s locker and take the uniform. Go over to the spy who is in the molehill and talk to him. He will tell you to chase the mole who has some intel. Chase the mole. It will throw out 3 dossiers and eventually the spy will catch the mole and give you a piece of intel.
Head over to the women’s auxiliary air force group and now you will lead them through the barrier. Once through the barrier pick up the bit and then throw a grenade at the target on a tree to create a ramp. Go up the ramp and use a grenade on the target on the side of the building and jump across. Pick up the two bits behind you and use a grenade on the target on the tree to create another ramp go up the ramp and pick up the two bits and last piece needed for the Rubik’s cube. Behind you are five bits; jump across and get them. You should have all collectibles at this point. And if not, please refer to the collectibles guide below.
If you are ready to finish the level, solve the code on the gate in D2. The code is 612232323. After entering this number use the keypad again to finish the level.
Collectibles Level 2
Rubik’s Cube
C2. C2. B1. A1. B2. C4. D2. C2. D2.
15 Dossier
B1. B1. B1. A1. B2. B1. B4. D3. C1. C2. C2. C2. C1. C1. C3 When sleeping.
43 Bits
D1. C1. C2. C1. B1. C1. B1. A2. B2. B2. B2. B3. B2. C3. C3. B4. D3. C3. B2. C2. C2. D2. D2. D1. D2. D2. D2.
4 Owls
B1. B2. D2. C2.
Start of by ringing mom, and after the cut scene go forward and talk to dad. Afterwards an owl in a plane will swoop down and take the intel away. Talk with the spy. Go around the building and talk to your dad again. then use a grenade on the target to create a ramp. Go up the ramp and talk to your dad again. The door is the first dossier. Next to the door is another door with an owl behind it.
Use another grenade on the target to create another ramp and go up it. Grab the bit and the bottle of wine. After talking to the man he will give you another dossier. Use another grenade on the target and use the next ramp and to the man and your dad again. Use another grenade on the next target and use the ramp and talk again. Afterwards, pick up the dossier.
Head back to the ground and along the river to pick up a couple of bits and a dossier. Now head across the bridge over the river and talk to mom. Complete the obstacle course she talks about that is now in front of you. Pick up the bucket talk to your mom again. Follow your mom pick up the intel and take the flower from the photo.
Talk to your mom and the other woman. Pick up the two bits either side of the flowers. then talk to your mom and her friend again then pick up the intel. Pick up the two bits and owl before proceeding.
Go through the barrier and talk to you mom. Put yourself back together then follow and talk to your mom. Go up the steep road. Go towards the cold war pilot, then make a phone call.
Talk to the spy and he will tell you to jump into the wind. You will turn into a paper plane and will have to fly through the yellow cutout squares. Then pick up the sabre and fly back to where you took off from. Give the pilot the sabre and take the camera. Then the spy will emerge take a photo of him. He will tell you to fly over Poland and take photos of certain places. But before doing that, head back down and grab the collectible in C2 and go to D1 to talk to your dad.
Fly over Poland and take the 3 photos. Report back to the pilot and talk to him. Then answer the phone. You will have to go on another mission taking photos. Also, if you land you will get arrested by the police, but will get another dossier. there is also a piece of a dossier and an owl in Poland in square F2. You will likely get arrested going for these.
There are a lot of bits in the sky over Poland so pick those up. You will notice a building with a target on it in Poland, hit it with a grenade to unlock the Smoke Grenade trophy.
Fly to the top of the Palace of Science and Culture (tallest building) and meet the spy. He will give your plane jet engines which make it easier to fly. Get all collectibles and then fly to B2 and pick up the last piece needed for the Rubik’s cube. The code is 212302898. Fly to finish the level if you have all collectibles.
Rubik’s cube
A2. B1. B2. B2. C2. D1. F3. F6. D2.
Dossier 19
A1. A1. A1. A1. B2. B1. B1. C1. C1. A2. Get arrested in Poland. D3. C4. D5. C3. D5. F3. E2. A1.
Bits 59
A1. A1. A1. A1. B2. B2. B2. B1. A1. A1. A1. B1. B1. B1. B1. B1. B1. B1. B1. B2. C1. C1. C1. C1. C2. D1. B2. C2. B1. C2. B3. D3. E4. D4. D5. E3. E3. C2. C2. B2. B2.
Owls 8
A1. B2. B2. A2. C2. A1. B3. F2.
Use your phone then go speak with your dad. Afterwards, go forward. A moth will take the intel. Talk to the spy. Continue forward, then talk to the man standing by the car. Follow and talk to him again. Follow him down the stairs and talk to him for a third time. Go around the building and use the ticket tape as a ramp to get on top of the building and pick up the glasses. Put the glasses on by pressing L2 and you will drop down. Talk to the man. Roll forward and pick up the bits and dossier. Hit the switch to turn it on and get another dossier. We now have to go around the level activating all of the DASK components. You have to alternate the world from normal to inverted by putting on the glasses. If you want to move on the black punched paper put on the glasses and take them off if you want to move on the white punched paper. Follow your map and turn on the remaining components also picking up all the collectibles. They are quite easy to spot as they will glow and there will not be be much obstructing them. Once you have turned all the components on and picked up all the collectibles, head to C5 and place the punched paper into the DASK, then gather the print out of the content at the typewriter. Then exit the computer and talk to your parents. Pick up any collectibles you missed outside of the computer and then talk to the spy. He will drop a dossier. The code to exit the level is 574553654.
Rubik’s cube
C3. D3. B5.