SKER RITUAL Trophy Guide

Game: SKER RITUAL
Peripherals: –
Time to Platinum: 20-30 hours
Difficulty: 6/10 (Will be updated)
Missable trophies: None
Trophies: 1 , 1 , 17 , 28
Author: knoef_NL & Siralja

Welcome to the trophy guide for SKER RITUAL. This can also be considered a walkthrough and may be used for PlayStation 4, 5, Xbox One, Series X and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4/5 Trophies. A roadmap is provided in the stages below.

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Stage 1 – Welcome to SKER!


Welcome to the trophy guide for Sker Ritual. A horde survival game where you need to complete objectives in order to beat the 4 levels.

The God Gun is unlocked after completing the secret objective on each map. Each map will reward you with a key, which unlocks one lock on the God Gun. Once you collected all 4 keys, the God Gun will be available. The gun is available to purchase inside the boss room. This enabled you to complete the hidden objectives on Nightmare with the God Gun by your side.

The roadmap towards the platinum trophy is as follows:

Roadmap with trophies
  1. Complete Cursed Lands of Lavernock
    • Find all dolls (“Maids of Lavernock“)
    • Find all notes (“Ramblings of a Madman“)
    • Visit all locations (“Lavernock Rambler“)
    • Complete the Time Trial (“Lamb-baah-ghini“)
    • Complete the Hidden Objective (“Silence of the Lamb“)
    • Complete the hidden objective on Nightmare difficulty ( “Nightmare in the Lands of Lavernock“)
    • Complete the speed run objective (“Run Forest! Run!”) – 30 minutes
  2. Complete The Ashes of Sker Hotel
    • Find all dolls (“Maids of Sker“)
    • Find all notes (“Guest Book“)
    • Visit all locations (“Room Service“)
    • Complete the no-damage challenge (“Dark Side“)
    • Complete the Time Trial (“The Lambyrinth“)
    • Complete the Hidden Objective (“Ashes to Ashes“)
    • Complete the hidden objective on Nightmare difficulty ( “Nightmare of Sker Hotel“)
    • Complete the speed run objective (“Inn and Out”) – 25 minutes
  3. Complete Sewers of the Dead
    • Find all dolls (“Maids of the Dead“)
    • Find all notes (“Book of the Dead“)
    • Visit all locations (“Sewer Rat“)
    • Complete the no-damage challenge (“Radio Silence“)
    • Complete the Time Trial (“Fast Food“)
    • Complete the Hidden Objective (“What’s Dead Should Stay Dead“)
    • Complete the hidden objective on Nightmare difficulty ( “Sewers of Nightmare“)
    • Complete the speed run objective (“Rat Race”) – 35 minutes
  4. Complete Deadly Lover’s Fortress
    • Find all dolls (“Maids of the Fortress“)
    • Find all notes (“Love Letters“)
    • Visit all locations (“Dungeon Crawler“)
    • Complete the no-damage challenge (“Live, Laugh, Love“)
    • Complete the Time Trial (“Speed Dating“)
    • Complete the Hidden Objective (“Secret Lover“)
    • Complete the hidden objective on Nightmare difficulty ( “Deadly Lover’s Nightmare“)
    • Complete the speed run objective (“One Night Stand”) – 35 minutes

Platinum Trophy
Acquire all trophies


Ritual of the Nightmare
Complete all levels including the Hidden objectives on Nightmare

Firstly, complete all maps on ‘Beginner’ and the hidden objectives. This will earn you the God Gun.

Now for the Nightmare difficulty, do the following:
1. Start the game on beginner difficulty, but don’t progress any further than;
1. A) Wave 9
1. B) The boss room

Now go back to the spawning point and increase the difficulty to nightmare. Beat the boss and buy the God Gun. Interact once more with it to start the hidden objective. Complete the hidden objectives and beat the final boss once more. Some general tips:

  • Get HP Upgrade
  • Get defensive miracles
    • Elixer: Ice Elixer which gives you a shield with reduced damage
    • Pistol: Fire Strike / Solid Shot / Critical Fire
    • Ultimate: Invincible
    • Grenade: Bomb Boost
    • Melee: Fire Stab / Poison stab

Secret Lover
Complete the hidden objective in Deadly Lover’s Fortress

The secret objective is findable once you defeat the boss on this map.
Upon killing it you can exit the map, but you can also interact with the “God gun” machine on the right of it. The machine has a purple flame. The colour of the flame indicates you’ll be looking for clues which have the color purple.

#1 – Searching for 4 statues
As you will notice, a creepy statue has just spawned with purple eyes. You’ll need to find 4 of these (this one included). That means that 3 are still out on the map somewhere. Spawn locations are different for each run. Below are a few of the locations to give you a hint of where they might be. As soon as you find them, shoot them. When you destroy 4, an ominous tune will play. The statues make a unique noise. If you hear something like it, you are close to one.

#2 – Demonic Lamb
Now make your way back to the Dungeon Hallway and interact with the cage. This will spawn a demonic lamb. Escort it and 2 bosses will spawn. Kill those.

#3 – The spawning point Nuke
Make your way back to the spawning point. You’ll see a nuke here, interact with it. Equip the upgraded sword and hit the 5 hanging skeletons with it. They are found as followed:

1. As you exit the spawn point, on your left.
2. Follow the left path, one is next to the weapon stand.
3. Head right between the castle and the starting area. (where the gate is). You’ll see the third one there.
4. Go right towards the perk point on the wall. It is next to it.
5) The final one is in the same area, just left of it next to the cat symbol.

Interact once more with the nuclear pod and 2 bosses will spawn. Kill them.

#4 – The symbols
Make your way back to the dungeon (through the portal) and you’ll see a purple lantern hanging on the wall.
Grab it and make your way towards the dungeon cells. There will be 4 symbols inside the cells. Left of the cell will be a number [I, II, III, IV].
These numbers indicate the position of that symbol. Once you found at least 3, make your way to the Dungeon Lab. Enter the symbols on their positions and grab the key.

Now make your way back to the portal and go to the boss room. Insert the key and defeat the boss.


Silence of the Lamb
Complete the hidden objective in Cursed Lands of Lavernock

The secret objective is findable once you defeat the boss on this map, Abraham.
Upon killing it you can exit the map, but you can also interact with the “God gun” machine on the right of it. The machine has a purple flame. The color of the flame indicates you’ll be looking for clues which have the color purple.

#1 – Searching for 4 statues
As you will notice, a creepy statue has just spawned with purple eyes. You’ll need to find 4 of these (this one included). That means that 3 are still out on the map somewhere. Spawn locations are different for each run. Below are a few of the locations to give you a hint of where they might be. As soon as you find them, shoot them. When you destroy 4, an ominous tune will play. The statues make a unique noise. If you hear something like it, you are close to one.

#2 The Switch + Signs
After killing 4 statues, head for the Old Library. There will be a bust with a purple sign behind it. Active it, interacting with the square button.

Activating it will spawn 4 signs randomly over the map. These signs are also purple and have two things that are important for you
A) The sign itself; Cat, Old man, Old Woman, Drake
B) Position; The sign has 1-4 purple dots next to it. These determine the position of the sign.

Behind the Old Chapel are the Chapel Catacombs. These hold 3 statues with symbols and positions for you to interact with. Input them, and you’ll be off to the next phase. You only need to find 3 symbols, you can guess the 4th one!

#3 Electric Machines
Now you’ll see an electric machine in front of you, you can activate it with the electric gun found on this level (Farmlands). Shoot it and it will start spinning. You’ll need to activate 5, as indicated by the switches in front of you. These are a time limit, so it’s important you activate them quickly in succession. The locations are as follows:

Electric machine #1 – In front of the switch (Chapel Catacombs)
Electric machine #2 – Facility Entrance
Electric machine #3 – Laboratory
Electric machine #4 – Cavern
Electric machine #5 – Lavernock Point (Upside inside a building)

#4 The secret room (with a collectible!)
Upon activating all 5 machines/switches the lamb will be freed. Escort it towards the secret door (The lamb will lead the way). Upon entering you’ll see a giant dragon and a puzzle piece in front of it. Pick up the piece. Keep in mind that there is also a collectable between the dragon and the puzzle piece, make sure to pick it up!

Now go back to the God Killer gun (where you killed Abraham) and put the piece inside the machine.

#5 Final Boss Fight
Putting the puzzle inside the machine will once more spawn Abraham. Abominations and a lot of creeps. Kill Abraham and you will unlock the trophy. Do note: You can’t exit the boss room upon activating it. Make sure you upgraded your weapons and have a respawn token available!


Ashes to Ashes
Complete the hidden objective in The Ashes of Sker Hotel

The secret objective is findable once you defeat the boss on this map.
Upon killing it you have the ability to exit the map, but you can also interact with the “God gun” machine on the left of it. The machine has a purple flame. The color of the flame indicates you’ll be looking for clues which have the color purple.

#1 – Searching for 4 statues
As you will notice, a creepy statue has just spawned with purple eyes. You’ll need to find 4 of these (this one included). That means that 3 are still out on the map somewhere. Spawn locations are different for each run. Below are a few of the locations to give you a hint of where they might be. As soon as you find them, shoot them. When you destroy 4, an ominous tune will play. The statues make a unique noise. If you hear something like it, you are close to one.

#2 Interact with the fence

Make your way to the Basement Cells and interact with the electric fence. 2 purple clues will spawn.
The first clue is just next to the fence is a dark sideway alley. Interact with it and a demonic lamb will spawn. Follow it until it reaches its destination. It will explode and a bunch of enemies will spawn. Take them out.

Now make your way to The Void. Here you’ll see another demonic lamb including a red switch. Press the switch. Some enemies including a berserker will spawn. You’ll need to find and press 4 red switches inside the void room. Each time spawning some enemies.
Keep repeating until the Rat King spawns and make sure to kill it.

#3 Power up the Labyrinth

Make your way to the Labyrinth (teleporter) and find the first fuse box that has a demonic lamb next to it. Have the shock enemies shoot the fuse and have it light up. Repeat this step 2 times with the other 2 fuse boxes.

#4 The final switch

Make your way to the upper floor of the library (teleporter) and you’ll see some dead rats, numbered 1-4. It’s the combination you’ll need to enter with the special gun. A bit further are the heads on the wall. Shoot the combination in the correct order.

Now make your way to the basement cells. Grab the key and teleport to the boss room. Kill Isaac once more and put the key inside the God Gun machine. Now leave the map for some good earned experience!


What’s Dead Should Stay Dead
Complete the hidden objective in Sewers of the Dead

#1 – Searching for 4 statues
As you will notice, a creepy statue has just spawned with purple eyes. You’ll need to find 4 of these (this one included). That means that 3 are still out on the map somewhere. Spawn locations are different for each run. Below are a few of the locations to give you a hint of where they might be. As soon as you find them, shoot them. When you destroy 4, an ominous tune will play. The statues make a unique noise. If you hear something like it, you are close to one.

#2 Interact with the cage
Head towards the First Class Coach (Middle part of the train, outside). Now interact with the cage that has a cat on top of it, and the key inside it. This will spawn Balor. Defeat him. Now head to the opposite area (Bar Coach) where you will find a small statue with ‘SOUTH’, ‘WEST’, ‘NORTH’ and ‘EAST” on it. Alongside the coordinates, it will also have a symbol next to it. Make sure to write these down as you’ll need them to solve the puzzle.

The 4 statues you need to find are located:

1. Train (need name)
2. Sewer Entrance West – Sewer Stairs
3. Radio Tower Clearing
4. Sker Island Train Station

These are all around the train wreck, and you won’t need to run far to find them all 4. Now return to the initial statue and press the red button. Now kill Balon the Undying.

#3 Escort demonic lamb
Now go towards the spawning point and escort the demonic lamb. The lamb will lead the way, just follow it. The lamb will explode and spawn Balor the Undying once more. Kill it.

#4 Grab the key
Now grab the key and make your way back to the boss room. Put the key inside God Gun vault and kill the ‘final boss. ‘The Stranger’.


Stranger Thing
Defeat The Stranger

The Stranger is present in world 3 – Sewers of the Dead. Upon completing all missions you will face it as the final challenge before completing the level.


Bad Reception
Defeat Isaac

Isaac is present in world 2 – The Ashes of Sker Hotel. Upon completing all missions you will face it as the final challenge before completing the level.


Deadly Lovers
Defeat Elisabeth & Thomas

Elisabeth and Thomas are present in world 4 – Deadly Lover’s Fortress. Upon completing all missions you will face it as the final challenge before completing the level.


Last Rites
Defeat Abraham

Abraham is present in world 1 – Cursed Lands of Lavernock. Upon completing all missions you will face it as the final challenge before completing the level.


Deadly Lover’s Nightmare
Complete Deadly Lover’s Fortress on Nightmare Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Sewers of Nightmare
Complete Sewers of the Dead on Nightmare Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Nightmare of Sker Hotel
Complete The Ashes of Sker Hotel on Nightmare Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Nightmare in the Lands of Lavernock
Complete Cursed Lands of Lavernock on Nightmare Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Hard to Love
Complete Deadly Lover’s Fortress on Hard Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Hardcore Sewer Rat
Complete Sewers of the Dead on Hard Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Hotel of Hard Knocks
Complete The Ashes of Sker Hotel on Hard Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Hard Times at Lavernock
Complete Cursed Lands of Lavernock on Hard Difficulty

Refer to the trophy ‘Ritual of the Nightmare‘ for more information on this.


Round Robin
Survive Round 50

Start a game on beginner and farm your way to wave 50. Take any gun you like the most.


Maids of Lavernock
Find all the dolls in Lavernock

The location where you are is shown in the upper middle section of your screen. These locations are also used to describe where you need to be. Below is a list of the 15 dolls in Lavernock.

#1 – Church: Inside the church, just below the burning fire
#2 – Church: In front of the big door. On a pillar on your upper left.
#3 – Chapel Grounds: Just outside the church on a tombstone.
#4 – Lavernock Point: Inside a house on the right, next to the respawn chamber
#5 – Lavernock Point: Outside, opposite of #4. On top of a building.
#6 – Graveyard: On a tombstone, left of the entrance
#7 – Farmlands: Inside the building leading to the laboratory.
#8 – Morgue: Take the entry from the Graveyard. Then on top of a cabinet.
#9 – Main Chamber – On top of a pillar
#10 – Boss room – On top of a door
#11 – Woodlands – From Lavernock Point, go to the building on the right, here you can open up the door towards Woodlands. From the door, go left to find the doll.
#12 – Laboratory – From the main chamber, take the door towards the laboratory. On top of a tube.
#13 – Old Library – From the morgue, take the door towards the Old Library. On a bookshelf.
#14 – Facility entrance – Reachable from the Laboratory. On top of a machine.
#15 – Chapel Catacombs – From the Woodlands you can reach this area by opening up the hatch in the floor. Coming up the stairs, look right.


Lavernock Rambler
Visit every location in the Cursed Lands of Lavernock

You should get this trophy during the normal course of the game. Keep in mind that the hidden objective room counts towards this trophy.
All areas need to be found during a single playthrough.


Lamb-baah-ghini
Escort the lamb to slaughter in under 2 minutes

This is done on map 1 – Lands of Lavernock.
The lamb is found as part of the 4 gargoile statues. It will only move if you are closely behind it. Just keep walking behind it and the time will be plenty. The lamb itself will lead the way, so just follow it.


Ramblings of a Madman
Find all lore notes in Cursed Lands of Lavernock

  • Elisabeth Diary: “4th September 1898” found area Morgue
  • Elisabeth Diary: “12th May, 1901” found area Living Quarters
  • Elisabeth Diary: “10th September, 1904” dropped by enemies
  • Elisabeth Diary: “6th November, 1910” dropped by enemies
  • Arianwen Diary: “17th October, 1908” dropped by enemies
  • Arianwen Diary: “22nd April, 1911” dropped by enemies
  • Jebediah Diary: Note dropped by enemies
  • Photograph – Elisabeth with Arianwen found area Old Chapel
  • Sketches oof Elisabeth found area farmlands
  • Taranis – Research Notes, dropped by enemies
  • Draig – Research Notes, found area Maintence Corridor
  • Sker Island Map, found area Lavernock Point
  • Experiment Report: Blazeslinger, dropped by enemies
  • Radio Tower Failsafe, found area Broadcast Room
  • Project Miracle: Weapon Failsafe – God Killer, found inside the hidden objective room (See ‘Silence of the Lamb’ trophy for more info)

Run Forest! Run
Complete cursed Lands of Lavernock under 30 minutes

Part 1: Activating the Power

  1. Navigate from the Old Chapel to the Chapel Grounds.
  2. Cross the bridge, turn right, and enter the doors to reach Lavernock Point.
  3. Locate and melee the generators (follow ground wires for easy navigation). There are four in total.
  4. Purchase the door that is now unlocked at Lavernock Point.

Part 2: Acquiring the First Cylinder

  1. Head to the Farmlands and turn left. Continue until you reach the building with the Laughing Policeman.
  2. Go down the stairs, purchase the door, and enter the Laboratory.
  3. Cross to the opposite side of the Laboratory and enter the next set of doors.
  4. Purchase the door at the bottom of the stairs.
  5. In the Main Chamber, open the door on the same side as the altar.
  6. Follow the path to the Furnace. Interact with the Furnace to open it (stay within the circle).
  7. Kite the flame creatures in front of the Furnace to ignite it. Repeat until full.
  8. Interact with the Furnace to feed it (dropped by zombies).
  9. Exit, enter the caged room, and pick up the Hero Cylinder on the wall.

Part 3: Acquiring the Second Cylinder

  1. In the Farmlands, interact with the box in the middle, surrounded by scarecrows.
  2. Kill the five Banshees that spawn.
  3. Return to the box and pick up the Thunderbolt.
  4. Shoot the metal scarecrows dotted around the edges of the Farmlands. They should spark and levitate.
  5. Head to the Laboratory and shoot the electrified coils at the top until they are destroyed.
  6. Enter the side room and stand in the circle to power up the coils. Be cautious of zombies.
  7. Wires will ignite across the ceiling. Follow them to retrieve the Medusa Cylinder.

Part 4: Acquiring the Third Cylinder

  1. Enter the Williams Family Office and interact with the item on the desk.
  2. Head back towards Farmlands and go left into the Graveyard.
  3. Open the coffin and pick up the Skeleton’s Lantern.
  4. Inspect the picture frames in these locations, remembering their symbols and corresponding numbers:
    • Williams Family Study
    • Staircase Hallway
    • Old Library
    • Williams Family Office Hallway
  5. Input the correct symbol and number combination into the lock in the Old Library.
  6. The bookshelf will move, revealing the Siren Cylinder.

Part 5: Acquiring the Fourth Cylinder

  1. Head to Lavernock Point and enter the newly opened door to the Woodlands.
  2. Interact with the large statue with the caged lamb.
  3. Break the heads off the four smaller statues scattered around the edges of the main statue.
  4. Match the symbols on the cage to the corresponding symbols on the four smaller statues. Ensure the smaller statues are facing the correct cage symbols.
  5. Once all four cages glow, return to the lamb. The cage will be gone.
  6. Carefully escort the lamb back to the Old Chapel. Stay close to avoid the escort being interrupted.
  7. Zombies will spawn inside a circle near the altar. Kill them within the circle until full.
  8. Retrieve the Lamb Cylinder above the room.

Part 6: Extracting with the Siphoner

  1. Head to the Laboratory and up the stairs. Turn right (opposite the Laughing Policeman) and open the door.
  2. Stand in the circle surrounding the Siphoner until the escort phase is complete.
  3. Stand in the circle when prompted to extract the zombies (you can leave during this phase).
  4. Repeat the escort and extract phases until complete.

Part 7: Opening the Vault and Boss Fight

  1. Return to the Main Chamber and stand in the circle within the altar’s former location.
  2. Descend into the vault.
  3. Break the power coils on the machine (be cautious, as they open and close).
  4. Enter Abraham’s Chamber (through the door and down the steps).
  5. Defeat the boss, Abraham.

Inn and Out
Complete The Ashes of Sker Hotel under 25 minutes

  1. Activate the Teleporter: Grab the first canister and refill it in the Basement Furnace. Go through the door on your left, down the stairs and then left into the room with the poison. First, you have to shoot 4 ventilation shafts so that no more poison escapes from them, before you can enter this room. Place the canister in the Machine to the left and wait for it to fill up. Go back to the main hall and insert the canister into the brackets in the wall.
  2. Interact with the portal in the middle.
  3. The second is in the Chapel
  4. the third in the basement. You can only carry one canister with you at a time.
  5. Teleport to the secret chest and get the weapon. Head back to the teleporter.
  6. Headshots in the Right Order: (This needs to be done during WAVE 5, a DARK ROUND!)
    • Check the sequence displayed on the walls next to the heads.
    • Shoot the heads in the correct order.
  7. Start Main Missions:
    • Activate the teleporter by the main stairs.
  8. Mission 1: Kill 100 Enemies:
    • Teleport to the light beam.
    • Activate the light pillar and eliminate 100 enemies.
    • Grab the card on the table.
  9. Repair the Rat Figure:
    • Teleport to the red room.
    • Push the red button on the stage.
    • Find 5 replacement parts for the rat:
      1. In the main hall next to the wall mount.
      2. In the red room, down the mine shaft.
      3. In the square room in the basement.
      4. In the room with the secret chest.
      5. By the theater, next to the rat.
    • Reassemble the rat.
    • Feed the rat 10 electrodes. (This needs to be done during wave 10, a DARK ROUND!)
    • Collect the card from the rat.
  10. Clone Sheep and Lead Them to the Cloning Machine:
    • Interact with cloning machine #1
    • You now have 1 lamb
    • Exit and head left (only option here).
    • Keep walking forward untill you can only go right. Follow the path and on your right will be the second cloning machine.
    • You now have 2 lambs
    • Exit and head right, keep going forward around the corner, then again around a corner.
    • Take the first possible option to go right. (You’ll see a fuse box here on the left wall).
    • Follow the path and you’ll reach the third cloning machine.
    • You now have 4 lambs.
    • Exit and at the fuse box go right. NFollow the path till the end and go around the corner (Right).
    • Keep following the path and you will only be able to head left, towards the end of the maze.
  11. Defeat the Final Boss:
    • Time for the final battle!
    • Watch out for gas and enemies.
    • Aim for the final boss’ head.

Guest Book
Find all lore notes in The Ashes of Sker Hotel

  • Elisabeth Diary: “21st February, 1913”, dropped by enemies
  • Elisabeth Diary: “2nd July, 1914”, found area Basement Room
  • Elisabeth Diary: “18th September, 1914”, dropped by enemies
  • Elisabeth Diary: “9th December, 1908”, dropped by enemies
  • Arianwen Diary: “3rd July, 1914”, found area Basement Storage
  • Arianwen Diary: “11th May, 1914”, found area Ground Floor Theatre
  • Arianwen Diary: “22nd February, 1913”, dropped by enemies
  • Arianwen Diary: “19th September, 1908”, dropped by enemies
  • Photograph – Arianwen with Lucky, found area Basement Kitchen Storage
  • Broadcast Diagram, found area second floor great hall
  • Morrigan – Research Notes, found area Ground Floor Manager’s Office
  • Brigid – Research Notes, dropped by enemies

Maids of Sker
Find all the dolls in Sker Hotel

The location where you are at is shown in the upper middle section of your screen. These locations are also used to describe where you need to be. Below is a list of the 15 dolls in the hotel.

#1 – Ground Floor Grand Hall; Up the stairs, above the perk point
#2 – Ground Floor Reception; Near the bar stoll
#3 – Ground Floor Grand Hall (2); On top of a barrel
#4 – Weapon Upgrade Room; On a pipe near the weapon upgrade machine
#5 – Basement Room; On a cabinet
#6 – Kitchen Storage; On the shelves
#7 – Ground Floor Chapel; on the right of the trial machine
#8 – Basement East Wing; On the floor
#9 – Basement Cells; On the floor next to the lamb pod
#10 – Managers Office; On the cabinet, facing the 4 faces on the wall
#11 – Labyrinth; On a dead end near the final exit
#12 – The Void; Next to the ammo machine
#13 – Theatre; Right top side
#14 – Library; Go upstairs, sitting on the floor
#15 – Boss room; On a machine


Room Service
Visit every location in The Ashes of Sker Hotel

You should get this trophy during the normal course of the game. All areas need to be found during a single playthrough.


Maids of the Fortress
Find all the dolls in Deadly Lover’s Fortress

The location where you are at is shown in the upper middle section of your screen. These locations are also used to describe where you need to be. Below is a list of the 15 dolls in Deadly Lover’s Fortress.

#1 – Outer Court: When you leave the spawn point, look towards your upper left.
#2 – Outer Court: Just in front of the gate leading towards the giant electric ball
#3 – Castle Grounds: In the same room as the upgrade machine
#4 – Banqueting Hall: Next to the respawn perk
#5 – Banqueting Hall: First floor, on a beam.
#6 – North Corridor: Next to Lucky and the door you need to insert the sword. Lookup
#7 – Cloning Factory: On top of a cloning machine in the middle
#8 – East Corridor: Upper area of the cloning area
#9 – East Corridor: Next to the weapon stand
#10 – Lover’s Chamber Corridor: On a pillar on the right
#11 – The Factory: Next to the weapon stand
#12 – The Forge: Inside the forge, on the right
#13 – Dungeon Cell: Inside the cell where you collect the blood for the third time
#14 – Dungeon Laboratory: Inside the dungeon lab.
#15 – Lover’s Chamber: Behind a pillar, very hard to see. It’s on the right side of the exit. (facing the exit, not looking at the boss)


Dungeon Crawler
Visit every location in the Deadly Lover’s Fortress

You should get this trophy during the normal course of the game. All areas need to be found during a single playthrough.


Love Letters
Find all lore notes in Deadly Lover’s Fortress

  • Elisabeth Diary: “2nd April, 1909”, found area castle wall
  • Elisabeth Diary: “20th March, 1911”, dropped by Enemies
  • Elisabeth Diary: “14th June, 1913”, found area Outer Court
  • Elisabeth Diary: “19th January, 1913”, dropped by enemies
  • Arianwen Diary: “23rd January, 1911”, dropped by enemies
  • Arianwen Diary: “8th July, 1914”, dropped by enemies
  • Arianwen Diary: “Note”, dropped by enemies
  • Arianwen Diary: “5th August, 1914”, found area Banquetting Hall
  • Photograph – Delivery, found area Dungeon Hallway
  • Cloning Research Notes, found area Dungeon Laboratory
  • Cailleach – Research Notes, found area The Cloning Laboratory
  • Cyhyraeth – Research Notes, dropped by enemies
  • Experiment Report: Banshee, dropped by enemies

One Night Stand
Complete Deadly Lover’s Fortress under 35 minutes

Step 1: First Balor Fight

  • Navigate to the circular area with the cage.
  • Defeat Balor, which triggers a boss fight.

Step 2: Destroy Generators and Blue Orb

  1. Shoot the floating blue orb in the sky until it breaks.
  2. Locate and melee the first generator.
  3. Kill the second Balor that spawns (boss fight).
  4. Break the blue orb again, if necessary.
  5. Repeat steps 2-4 for the remaining generators, breaking the blue orb each time.

Step 3: Ignite the Battering Ram

  1. Enter the Banqueting Hall and find an oil pot on the floor. Interact with it.
  2. Locate the dragon head on the battering ram and interact to fill it with oil.
  3. Scattered around the map, find more oil pots to fill the battering ram.
  4. At the marked wall, grab the torch.
  5. Return to where you killed Balor the second time, light the torch using his head.
  6. Return to the Banqueting Hall. Go upstairs and ignite the battering ram.
  7. Pull the lever beside the dragon head on the wall to light the wall on fire.

Step 4: Access Lover’s Chamber

  1. Go through the fiery doorway, down the stairs, and turn right. Interact with the door.
  2. Activate the teleporter in the Banqueting Hall.

Step 5: Complete Canister

  1. Go to the Cloning Laboratory and activate the machine.
  2. Refer to the signs nearby to determine the correct symbols for each vial:
    • Vial A:
    • Vial B:
    • Vial C:
  3. Locate the correct vial, interact with it, and wait in the circle until full.
  4. Repeat for the remaining vials. Important: Inserting the final vial triggers the ‘King of the Rats’ boss fight.
  5. After defeating the boss, return to the machine and retrieve the full canister.

Step 6: Open the Door

  1. Teleport to the holder and deposit the canister.
  2. Teleport to the room with the circle and stay within the circle, killing zombies until the bar is full.

Step 7: Quiet Ones and Blood

  1. From the opened door, proceed through the tunnel to find the Chalice.
  2. Open the door to the Quiet Ones.
  3. Pay the Quiet One to run to the nearby scales.
  4. Find and interact with the blue lever to open a cage door.
  5. Interact with the dead body inside the cage to fill the chalice with blood.
  6. Repeat the process three times.
  7. Return to the original Chalice location. Fill the tables on either side with blood.

Step 8: Defeat Balor the Undying

  • Interact with the newly opened door to initiate the boss fight against Balor the Undying.

Step 9: Abraham

  1. Return to the Outer Court (spawn area).
  2. Locate the wall with multiple heads, and interact with the small tables in the map marked with symbols. Change all head symbols to gold.
  3. Open the strange box on the wall to trigger the Abraham boss fight.

Step 10: Isaac

  1. Return to the Banqueting Hall and go up the stairs.
  2. To the right in the North Corridor, insert the sword (from earlier) into the door as a key.
  3. Locate and turn the valves across the map (marked with white diamonds).
  4. Teleport and enter explosive charges into the three machines around the map. (Stay in circle, no need to kill zombies).
  5. Defeat Isaac in the ensuing boss fight.

Step 11: Final Boss Fight

  1. Return to the starting door to place the heads of Balor, Abraham, and Isaac
  2. Face the final boss fight against Elizabeth.

Rat Race
Complete Sewers of the Dead under 35 minutes

Step 1. Opening the Train

  • Throughout the map, shoot cysts that block doorways. There are several in the initial areas and leading to the Train.
  • Purchase access to and enter the Train.

Step 2. Box Step and Plague Weapon

  • In the Train, shoot more cysts to open a box with the task of killing Demon Hags that spawn.
  • Back in the Train, collect the Plague Weapon from the opened box.

Step 3. Destroying Pods

  • Use the Plague Weapon to destroy pods scattered around the map. Locations include:
    • Forest Path
    • Sewer Chamber (ceiling)
    • Rat’s Nest in Spawn Area (ceiling)
    • Above Barcode door (break open cyst after pod destroyed)
    • First Class Coach (ceiling)
    • Beside door out of First Class Coach
    • Left of Radio Tower
    • Several in Radio Tower Control Room
  • Once all pods are destroyed, break the eight cysts surrounding the Radio Tower Control Room.

Step 4. Obtaining Chamber Keys

  • Key 1 (Radio Tower Sequence):
    • Interact with the machine near the Radio Tower.
    • Shoot the colored lights on top of the Radio Tower in the sequence shown on the machine (e.g., Green, Red, Blue).
    • Repeat for all three sides of the tower.
    • Interact with the machine again twice to retrieve the Key.
  • Key 2 (Coin Machine)
    • Interact with the coin machine near the Radio Tower Control Room.
    • Kill Speed Freaks to collect coins and insert them into the machine.
    • Stay within the glowing circle until the ticket prints.
    • Descend into the Catacombs and inspect luggage pieces labeled ‘NW’.
    • Take note of the symbols found inside.
    • On the Train, interact with the combination lock in Second Class Coach and input the symbols in the order you found them.
    • Retrieve the Key from the opened door.
  • Key 3 (Tied Up Skeevers)
    • Interact with the tied-up Skeever in the Sewer Chamber.
    • With the Plague Gun, shoot the four tied-up Skeevers across the map:
      • Sewer Chamber
      • Cove Walkway
      • Beside the Train
      • In First Class Coach, then behind the ticket booth
    • Shoot the purple pod in the Spawn Area with the Plague Gun to spawn the ‘King of the Rats’.
    • Defeat the King of the Rats boss to receive the Key.
  • Key 4 (Quiet One Escort)
    • In First Class Coach, find and pick up the helmet.
    • Descend to the Catacombs and locate the Quiet One.
    • Interact with the Quiet One to start the escort mission. (Pay him to run to save time).
    • Escort him through the Radio Tower Control Room, to the Sewage Drain scale.
    • Interact with two valves in the Sewage Drain to drain the water.
    • Collect the Key from the box that’s now accessible.

Step 5. Teleporter and Final Boss

  • Go deeper into the sewers. Break cysts on the ceiling to progress and open necessary doors.
  • Place all four Keys into the Teleporter Room door.
  • Enter the Teleporter Room and stand in the circle, killing zombies within its radius to generate essence.
  • Escort the machine through the Radio Tower area, staying in the circle and killing zombies as needed.
  • Retrieve the full canister and place it in the Teleporter Room holder.
  • Enter the teleporter to initiate the final boss fight against The Stranger.
  • Focus on shooting his glowing eyes for maximum damage.
  • Destroy the pulsating cysts along the tunnel during his disappearances to make him reappear.
  • Repeat until The Stranger is defeated.

Book of the Dead
Find all lore notes in Sewers of the Dead

You should get this trophy during the normal course of the game. All areas need to be found during a single playthrough.


Maids of the Dead
Find all the dolls in Sewers of the Dead

The location where you are at is shown in the upper middle section of your screen. These locations are also used to describe where you need to be. Below is a list of the 15 dolls in Sewers of the Dead.

#1 – Rats Nest: First area you spawn, on the ground
#2 – Sewer Entrance West: Between the stairs and the cat statue
#3 – Second Class Coach: On the floor
#4 – First Class Coach: On the roof of the train
#5 – Sker Island Train Station: Inside a little house, near the ticketing machine
#6 – Radio Tower Clearing: On the tower itself, the first beam.
#7 – Radio Tower Control Room: Inside, on a beam
#8 – Radio Tower Control Room: All the way down on a machine between the vines
#9 – Sewer Tunnels West: Left bottom just behind the gate
#10 – Catacombs: Left top of the upgrade machine
#11 – Cove Walkway: Near the dead zombie, between some wood
#12 – Sewer Entrance South: After you get the quiet one to the sewer area, the left valve has the doll
#13 – Radio Tower Control Room: After opening the teleport room with 4 keys, check the floor
#14 – The Stranger’s Land: Inside the cave, near a wall
#15 – The Stranger’s Land: Floating in the sky on a table


Sewer Rat
Visit every location in the Sewers of the Dead

You should get this trophy during the normal course of the game. All areas need to be found during a single playthrough.


Speed Dating
Complete the “Weird Science” objective in under 4 minutes

This is done on the 4th map called ‘Deadly Lover’s Fortress’.

During the objective “Weird Science” you need to fill 3 vials with blood. You’ll see multiple subjects with a code (4 symbols). The symbols you’ll need to match are ‘hidden’ in the area too.

Clue A is found above the door (leading to clue B). Scrambled symbols can be ignored. Some symbols have their position changed, keep this in mind.
Clue C is also found downstairs. From the ‘Clue A’ picture, check your left side, near a spawn area of enemies.
Clue B is found upstairs. From the ‘Clue A’ picture, take the door leading upstairs. In front of you will be a giant board with the clue on it.

Usually, the first 3 symbols are enough to help you solve the puzzle.


Radio Silence
Complete the radio tower objective without receiving damage

This trophy is earned in the 3rd map, Sewers of the Dead. One of the keys is located inside the Radio Tower. You’ll need to shoot 3 colors in sequence, 3 times. It’s advised to attempt this on beginner difficulty. This gives you 50 seconds between each wave. Start the objective as soon as you are in between waves, giving you a 50-second window to do this damage-free.


Fast Food
Escort the Quiet One in under 2 minutes

This trophy is earned on the map called ‘Sewers of the Dead’. During the objective “Leading the fallen” (Part of 1/4 keys) you will lead a “quiet one” to a flooded sewer passage”. This whole gimmick here is that you can boost it for 500 points. You’ll need to do this quite a few times. Make sure you have around 6000 points to boost it (square) and you should get this trophy without any problems.


That’s Rank
Rank a gun to max level

The max rank of a gun is level 5 and is upgraded at the upgrade station. To save on costs, upgrade your weapon when you have to 50% off boost.


Perkalicious
Have all the perks activated at once

There are 5 perk stations on each map, they boost Movement speed, Health, Reload Speed, Fire Rate and an Area of damage on reload. The base price is 2500 for each perk. They can be upgraded at the main menu from orbs you get from playing the game.


Miracle Man
Get a Miracle to Legendary

Each 2 waves you get access to a new miracle. If you have a miracle active, it’s possible (RnG) that you can pick an upgrade for a current miracle. As seen below, the available upgrades are to a “Legendary”, “Epic”, and “Rare” one. You can refresh the available miracles for 2000 points. May luck be on your side.


The Lambyrinth
Escort all Lambs in under 5 minutes

This trophy is earned on the second map, called “The Ashes of Sker Hotel”. As part of the objectives, you’ll need to escort and clone the lambs inside the maze. The hardest part is not getting lost in the maze. Walk the following route:

Interact with cloning machine #1
You now have 1 lamb

Exit and head left (only option here).
Keep walking forward until you can only go right. Follow the path and on your right will be the second cloning machine.

You now have 2 lambs

Exit and head right, keep going forward around the corner, then again around a corner.
Take the first possible option to go right. (You’ll see a fuse box here on the left wall).
Follow the path and you’ll reach the third cloning machine.

You now have 4 lambs.

Exit and at the fuse box go right. NFollow the path till the end and go around the corner (Right).
Keep following the path and you will only be able to head left, towards the end of the maze.


Dark Side
Survive a Dark Round without receiving damage

Start a round in “Sker Hotel”. Wait until the fifth round for the Dark Round to begin. In the “Ground Floor Grand Hall” (the starting point), run up the stairs to the organ and run into the left corner. From here, kill all enemies from above, don’t let the enemies go all the way to the top of stairs, otherwise, you will definitely take damage. There aren’t many enemies in this round, but make sure you have enough ammo.

Upstairs

Live, Laugh, Love
Complete “Gates of the Damned Part I” without receiving damage

This trophy is earned on the 4th level called ‘Deadly Lover’s Fortress’. It takes place after you’ve completed the objective called ‘Quiet Ones Tell No Tales’ where you need to drain blood into a chalice from the three skeletons inside a cell.

As soon as you do this, the objective “Gates of the Damned” will start. Kill Balon the Undying without taking damage and this trophy is yours. It’s highly recommended to keep a single enemy alive so that a whole wave doesn’t bother you.


Short Round
Survive Round 20

It is advised to attempt this on beginner difficulty.


Rounded Experience
Survive Round 35

Start the game on beginner and equip any gun you like the most. Now grind your way to wave 35.


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