Road 96: Mile 0 Trophy Guide

Game: Road 96: Mile 0
Peripherals: –
Time to 100%: 4 hours
Difficulty: 4/10
Missable trophies: Song Harvester
Trophies: 0 , 1 , 1 , 13
Author: Trophy Platypus, edited by BloodDragooner

Welcome to the trophy guide for Road 96: Mile 0. This can also be considered a walkthrough and may be used for PlayStation 4, 5, Xbox One, Series X and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4/5 Trophies. A roadmap is provided in the stages below.

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Stage 1 – Complete all acts and get S+ grades on the rides while picking up the 14 tapes.


Welcome to the trophy guide for Road 96: Mile 0, an adventure game with musical components created by DigixArt. The main focus is the missable trophy “Song Harvester” for making sure to pick up all 14 tapes, which are the games collectibles. They are listed below in the trophy section.

Additionally, there are 10 trophies for getting an A or higher in each of the ride sections, however you will need to get an S+ score in each of the “Rides” segments for the trophy “Try Harder”. With the rides you will be able to replay them from the pause menu if you are struggling with a particular ride and want to move forward. A video in the trophy section below shows all rides with S+ results. The final three trophies are story related and will unlock as you complete the Acts.


BBFF (Best Brigade Friend Forever)
Discover Kaito’s secret.

Story related. Unlocks at the end of Act 1.


Conspiracy Theorist
Steal Tyrak’s file.

Story related. Unlocks at the end of Act 2.


On the Road
Start Zoe’s journey.

Story related. Unlocks at the end of Act 3.


Souvenirs
Get an A or better in Losing Aya.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


This is Not Heavy Metal!
Get an A or better in Tai Chi Cult.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Welcome to the Garage
Get an A or better in The Bodyguard.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Truthseeker
Get an A or better in Split Worlds.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


86’s Nightmare
Get an A or better in The Attack in ’86.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Attack on Tyran
Get an A or better in Ten More Years.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Freedom
Get an A or better in What a Wonderful World.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Friendzone
Get an A or better in One Way Love.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Partners in Crime
Get an A or better in Heist at the Palace.

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


The Eye of the Storm
Get an A or better in A Taste of Freedom

Getting an A is fairly straightforward. You will need to complete the segment with few deaths and a high combo meter. You will however need an S+ for the Trophy “Try Harder”.


Try Harder
Get an S+ on all rides.

To get an S+ avoid any deaths and collect the majority of the points and make sure to get as many “Perfect” during the Quick-time Event parts.


Song Harvester
Find all tapes.

Missable. In total there are 14 tapes. As there is no chapter select, if you miss one you will have to do another playthrough, Thankfully tapes carry over across playthroughs, so you will only have to play up to a tape you missed.

Act 1

Tape 1 – Will be left for you on the arcade machine.
Tape 2 – Found in a red bin. The exact bin is random. It is recommended to go to the Oasis Villas and search for it there first. Once you have it, do not search any more bins as you will need to the bins to be searchable for tape number 4 later.
Tape 3 – After completing the 3 rides in Act 1 you will be back at the hideout, Kaito will want to play truth or dare, make sure to choose Dare on the third time and to choose “Sandwhiches Smandwhiches K” as you need to jump into the skip and pick up the tape from there.
Tape 4 – Before heading to XX make sure to go to Tyrak Square and search the red bins, if you can’t find it there check the bins in the other two areas.
Tape 5 – You will need to meet Kaito on the rooftops of the apartments, at the top you will find a tape player on your left. It might not be there until after you speak with Kaito.


Acts 2 and 3

Tapes 6, 7, 8 – When walking around with the walkie-talkies trying to find signal in the Oasis Villas area, search the red topped bins for three tapes.
Tape 9 – After leaving Zoe’s room head to the hut to the left of Tyrak’s house and use the code 8696 to enter, the tape is straight ahead.
Tape 10 – After completing the “ten more years” ride head back to the Presidential Park and search in the case of the cameraman.
Tape 11 – After blacking out you will find yourself back at Kaito’s apartment, search for the tape on the floor by the bed.
Tape 12 – When trying to break into Tyrek’s house you will gain access to the security hut, the tape is on a shelf on the right
Tape 13 – When Zoe is packing her bag to run-away make sure to pick up the tape by the record player
Tape 14 – Is automatically given after completing the game.


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