Game: YU-NO: A Girl Who Chants Love at the Bound of this World
Time to 100%: 30-40h+ (Dependant on reading speed and observation)
Missable trophies: None as you can replay routes and use Jewels.
Welcome to the trophy guide for YU-NO: A Girl Who Chants Love at the Bound of this World. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. A roadmap is provided in the stages below.
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Stage 1 – Clear the Prologue.
Yu-No is a rather straight-forward platinum. Most locations and routes are given to you on the side of the screen to tell you how to advance! When at scenes, the game will tell you which items to use. So you almost always know when to use Jewel Saves and Loads and get around, but there are some routes that are hidden and some prerequisites to unlocking some paths. That’s what this guide is here for.
Note: The number of the jewel isn’t important, just that you use the jewel. If there’s a situation where my guide overlaps and you can’t use the numbered jewel, use any jewel, just remember which number you used.
The Prologue of Yu-No has no effect on anything, it is just an introduction to the story. Play through this and you will earn Obtainer of the Reflector Device and Beginner of Time.
Stage 2 – Completing Mitsuki’s Route.
Mitsuki’s route is done first because the items required for her endings are acquired during her route, making it the easiest. After the prologue, you will always start back at the Shrine. Mitsuki’s route is the red/orange path.
Stage 3 – Ayumi’s Route
Ayumi’s Route is 2nd in line becuase Mio’s Route is branched from her route, and Kaori/Kanna’s route are together on their own branch and require some items. Ayumi’s route is the Pink route.
Stage 4 – Mio’s Route
Mio’s Route is chosen due to the fact it branches off Ayumi’s route and you have a Jewel Save conveninetly placed to start her route already. Mio’s route is the Orange Path.
Stage 5 – Kaori’s Route
Kaori’s Route is the next route. You’ll have 2 routes left, but Kanna’s route branches from Kaori’s route. So Kaori will be done first. Kaori’s route is the blue path.
Stage 6 – Kanna’s Route
Kanna’s Route is the last route of the characters. You have a conveniently placed jewel due to Kanna branching from Kaori. Kanna is also the character that will give us the item to open the Other World Chapter. Kanna’s route is green.
Stage 7 – The Otherworld Chapter
The Otherworld Chapter requires 2 things: All 10 Jewels and The Key to the Study. This is why this is the last chapter. There’s minimal steps to access this, and when you do it requires no walkthrough. There’s nothing to miss and nothing branches. It is VERY long, so strap yourself in. The route towards the Otherworld Chapter is purple.
Stage 8 – Clean Up
The final stage is the clean-up, not much left to do now. Maybe 1-2h of work if that! By this point you’ll have earned Controller of Time, so the only remaining trophies are:
Journey with Ayumi
Journey with Mio
Journey with Kanna
Listener of the Sound
So click above or refer to the trophies manually to see how to obtain those last 4. After these, you’ll have your nice Listener of the Chant!
Listener of the Chant
Obtain all trophies.
Journey with Ayumi
Clear the Ayumi Ending.
All Character Endings are obtained in Yu-No’s ‘NG+’ titled “Start with Best Equipment“. Since you’re replaying all her route except the ending, hold the skip button and this will take you 15 minutes. On the map, you will notice a sparkle on one of her route ends. This sparkle tells you of the Special Ending. Watch the location markers on the side and rush those locations and dialogues to get to her endings. Before the ending is enacted a Pop-Up will ask you which ending you want, choose ‘Go to Ayumi’s END.’ The ending with this option is the one where you will give Toyotomi the Secret Meeting Photo.
Journey with Mio
Clear the Mio Ending.
All Character Endings are obtained in Yu-No’s ‘NG+’ titled “Start with Best Equipment“. Since you’re replaying all her route except the ending, hold the skip button and this will take you 15 minutes. On the map, you will notice a sparkle on one of her route ends.This sparkle tells you of the Special Ending. Watch the location markers on the side and rush those locations and dialogues to get to her endings. Before the ending is enacted a Pop-Up will ask you which ending you want, choose ‘Go to Mio’s END.’ The ending with this option is the one where you will use the Stone Disc on the gate before inserting the Black + White Medals into the floor.
Note: Remember Mios’ route starts from an off-shoot of Ayumi’s route.
Journey with Kanna
Clear the Kanna Ending.
All Character Endings are obtained in Yu-No’s ‘NG+’ titled “Start with Best Equipment“. Since you’re replaying all her route except the ending, hold the skip button and this will take you 15 minutes. On the map, you will notice a sparkle on one of her route ends.This sparkle tells you of the Special Ending. Watch the location markers on the side and rush those locations and dialogues to get to her endings. Before the ending is enacted a Pop-Up will ask you which ending you want, choose ‘Go to Kanna’s END.’ The ending with this option is the one where you will save Kanna by giving her the Hypersense Stone.
Journey with Yu-No
Clear the Yu-No Ending.
After The Other World Chapter you will return to the chamber before you were transported. When using the reflector to escape the chamber, you’ll notice Jewel Save 5 has been used automatically. It is at the very beginning before the red path, it’s Yu-no’s yellow path. Load this Jewel Save and play out the ending.
Controller of Time
Clear 100% of the Branching Map.
Following the stages above you will get 100% map! 100% map doesn’t include doing: True Endings, Extra text choices, investigating everything, etc. 100% is for the locations you visit: How you got to the location, the branch from the location, etc. A few of the trickier locations to nab are the Warehouse paths, Cave paths, and a path on Mio’s route which is strays back to Ayumi’s route. Below is a 100% complete map from both angles.
Returner of Time
Clear the Real World Chapter.
The Real World Chapter is an ending you’ll obtain playing the main routes. This will be the first ending trophy you get if you follow the stages above.
Clear the Other World Chapter.
The Other World Chapter is the final chapter of the game. This chapter is what you’ve been working towards since the beginning of the game! Returning to the Shrine with all 10 Jewels, which you failed to do so in the beginning. Aftert Kanna’s ending you will obtain the Key to the Study. You will use this on a fresh start to access your Father’s Study, putting you onto the purple path. This pruple path will lead to a doorway on your map. That door is what leads you to the Other World Chapter. This chapter is straightforward and doesn’t require anything, play and investigate away.
Listener of the Sound
Find the Music Room.
After you obtain 100% of the map unlocked, you will be able to visit an ‘alternate path’ after choosing a new game. When you start on at the Shrine you’ll have to visit the Main Hall as your first place to visit. It won’t let you visit the school before you obtain 100%. While at the Main Hall there’ll be a new place to choose from on the right hand side. That new location is the music room.
Revealer of the Name
Answer the King’s Name.
The King’s Name is the answer to a puzzle that is required to send you to The Other World Chapter. Refer to the guide for the answer.
Beginner of Time
Clear the Prologue.
Story Progression. After you learn of the your father and obtain what he left you, the game will start after a visit to the Shrine.
Obtainer of the 20th Document Page
Obtain the 20th Document Page.
The 20th Document Page is part of a document set that Ayumi drops. After helping Ayumi pick up the documents she dropped, you’ll obtain the 20th Document Page by investigating the Shrubs.
Obtainer of the Disc
Obtain the Disc.
At the end of Mio’s route, you’ll be blocked by a locked gate that needs the Silver Medal. This gate has a removable Disc. This is that disc.
Obtainer of the Iron Sword
Obtain the Iron Sword.
During Mio’s route you’ll come to a chamber with 2 buttons. The Iron Sword is in this room on the wall.
Obtainer of the Wooden Sword
Obtain the Wooden Sword.
The wooden sword is likely your first found item as it’s discovered before any branching paths. It’s found in Ayumi’s room by investigating the phone.
Obtainer of the Rope
Obtain the Rope.
The rope is a peculiar item as it’s not always in the Storehouse. You’ll can obtain this in a few routes, but in the guide it’ll be during Mitsuki’s after re-visiting the Warehouse.
Obtainer of the Blue Card
Obtain the Blue Card.
Ayumi will give you the Blue Card at the end of her good route.
Obtainer of the Secret Documents
Obtain the Secret Documents.
Nearing the end of Ayumi’s route you’ll be trespassing in her office. Through storyline investigation you’ll find the Secret Documents tucked away inside a magazine.
Obtainer of the Secret Meeting Photo
Obtain the Secret Meeting Photo.
The Secret Meeting Photo is the photograph of Toyotomi that Kaori took in the Park. You will have to visit Kaori at her hotel at the end of Ayumi’s route to obtain this.
Obtainer of the White Medal
Obtain the White Medal.
The White Medal is an easier item to find as it’s during path progression on Mio’s Route. You’ll find them in a hole beside a gateway in the cave.
Obtainer of the Black Medal
Obtain the Black Medal.
The Black Medal is an easier item to find as it’s during path progression on Mio’s Route. You’ll find them in a hole beside a gateway in the cave.
Obtainer of the PDA
Obtain the PDA.
The PDA is located on a deceased professor in the burial chamber during Mio’s route. It is used to decipher a puzzle in that same burial chamber.
Obtainer of the Golden Key
Obtain the Golden Key.
The Golden Key is used to unlock the padlock at the Storehouse. While visiting the Mansion and investigating the Storehouse exterior, Ryuuzouji’s mother will give you a key. Refuse to give Ryuuzouji the key to obtain the Golden Key.
Obtainer of the Hypsersense Stone
Obtain the Hypersense Stone.
At the end of Kaori’s route, you’ll be inside the Companies Laboratory. This Laboratory houses the Hypersense Stone, as you’ll be needing it for Kaori’s and Kanna’s endings.
Obtainer of the Mio’s Notebook
Obtain Mio’s Notebook.
Mio’s Notebook is an item used to start Mio’s route. She clumsily left it behind at the Shrine while investigating. Mio will forget this as as she was distracted with your conversation at the Shrine during Ayumi’s route.
Obtainer of Jewel 7
Obtain Jewel 7.
At the end of Kaori’s route, you’ll be inside the Company’s Laboratory. Investigating the projector and items around, you’ll find Jewel 7.
Obtainer of the Student Notebook
Obtain the Student Notebook.
The Student Notebook is Kanna’s School ID that she clumsily drops early on in Kaori’s route. You’ll need to talk to her, she’ll leave, and forget it behind.
Obtainer of the Silver Medal
Obtain the Silver Medal.
The Silver Medal is an item needed to open a certain gate. It can be earned during Mitsuki’s or Mio’s route. You will first need the Rope, then use it on the Well at the Mansion.
Obtainer of the Magnetic Card
Obtain the Magnetic Card.
The Magnetic Card is an item needed to enter Ayumi’s Office. You will find it during Ayumi’s Route at the Park, while talking to Kaori.
Obtainer of Father’s Letter
Obtain Father’s Letter.
You will get Father’s Letter at the beginning of the game but that isn’t when the trophy pops. The trophy is for when you re-obtain your Father’s Letter later on in Kaori’s route.
Obtainer of Jewel 10
Obtain Jewel 10.
Jewel 10 is hidden away in the Storehouse. You’ll find it by investigating the locked door during Mitsuki’s route.
Obtainer of Jewel 6
Obtain Jewel 6.
Jewel 6 is an easier jewel to obtain as it’s not hidden. During Mio’s Route you will obtain this in the cave along the Black, and White Medals needed for her ending.
Obtainer of Jewel 5
Obtain Jewel 5.
Jewel 5 is found at the Shrine. It’ll be laying around during an investigation on Ayumi’s route.
Obtainer of Jewel 4
Obtain Jewel 4.
You will find Jewel 4 during the prologue by not reading the documents.
Obtainer of Jewel 3
Obtain Jewel 3.
Jewel 3 will be the last jewel you earn. It is hidden away inside the clock inside your Father’s Study. The locked Father’s Study from the beginning, only attainable with the Key to the Study.
Obtainer of the Reflector Device
Obtain the Reflector Device.
The Reflector Device is what houses the Jewels you’ll be utilizing in Yu-No. You will obtain this at the start of the game.
Traveler of Time
Select “Keep Map and Items.”
Yu-No has a few different ways to interact with starting a game. “Keep Map and Items” is one of the different ways to start a game.
Leaper of Time
Conduct a Jewel Load.
Jewel Saves are Yu-No’s version of ‘quick loads’. You will utilizing a lot of these on the way to it’s platinum!
Stopper of Time
Conduct a Jewel Save.
Jewel Saves are Yu-No’s version of ‘quick saves’. You will utilizing a lot of these on the way to it’s platinum!
Listener of the Voice
This is a Story Progessive trophy that will come naturally. After all the Main routes, you’ll come to a route with 10 Jewel Stones needed. This route will have Celes in it.
Obtainer of the Key to the Study
Obtain the Key to the Study.
During Kanna’s Route You will come to one of her endings where you will need to use the Hypersense Stone. This ending, will earn you the Key to the Study.