Time to Platinum: 25+ hours
Missable trophies: None
Trophies: 1, 4 , 10 , 26
Welcome to the trophy guide for Green Hell
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Suggested order for completing the Stages:
- Play the tutorial of the game to earn 4 trophies.
- Play the Story on “Welcome to the Jungle” difficulty. Most of the trophies can be earned here by doing specific things. Make a Save at the Research Lab Camp in the Swamp. Give the cure and have the Gold Sack in your backpack for the good ending and Greedy trophy.
- Reload the save from Stage 2 and do not give the cure for the bad ending trophy.
- Play Survival mode for 3 trophies.
- Play the Challenge mode (all 7 Challenges) for 1 trophy.
- Play the Story on “Green Hell” difficulty for this trophy and the platinum trophy.
During the Story, Survival, or Challenge modes, it is recommended to do the following as soon as you spawn into the game:
- Collect resources like sticks, rope, stones, coconuts, mushrooms, nuts, fruits, tinder, leaves from Molineria, Tobacco, and Plantain Lily for bandages, and maggots.
- Craft some tools like a blade, axe, and spear; and make bandages.
- Harvest meat from dead animals for proteins including fish (fish will also give fish bones).
- Check your watch for Macronutrient levels, compass, and time. The higher your Macronutrient levels, the better your Health.
-There are two seasons: wet and dry season, and each lasts about 20 days in game.
-Check your notebook as you discover and interact with new items as your notebook will auto update and may provide you will more details and important information. However, not all details will be given on an item. For example, you may not know the uses for a particular item or how it affects you. There are lots of online resources for the specific details for each if you are really wanting to know before discovering them for yourself in game. This trophy guide will not go through all of them as there are thousands of pages online dedicated to every single aspect of the game, like the Wiki for Green Hell, with 3000+ pages.
Some locations and the items found on them:
Abandoned Tribal Settlement – drying rack, Ayahuasca recipe, map, Brew 1 location 46W 26S
Jeep – Fuel Can 44W 17S
Gold Mine – Grappling Hook, Gold Sack 41W 18S
Anaconda island – Fishing Rod, Tortoise, Prawn Trap, Metal Cans 35W 26S
Fishing Beach Shack 51W 19S
Drug Lab Factory – Metal Cans, Water Purifier, Map, 50W 27S
Airport – Climbing Equipment, map 29W 22S
Diving Equipment 27W 24S
Research Lab Camp – make cure here 25W 33S
Brew 2 – 42W 26S
Brew 3 – 25W 31S – after get Grappling Gun in Cave
Large Native Settlement – Brew 4 32W 35S
Native Settlement with Tribal Fire Starter 47W 17S
Native Camp 52W 17S and nearby Cave 53W 16S
Make the jungle your home.
Congratulations on surviving the jungle and earning this new platinum trophy.
Finish the game on Green Hell difficulty level.
Select from the Main Menu > Story >Green Hell difficulty. This is a permadeath mode, so there is no saving the game. If you die, you will have to restart this playthrough from the Main Menu to start a new game. This playthrough will be going from one location to the next and only collecting/doing what the basic requirements are for the story. In simple terms, you will be brewing the 4 Ayahuasca drinks and going through the hallucinations. Once you have woken up from a hallucination, your health and energy will be back at full, so these can be “soft” checkpoints to keep in mind.
As direct as possible, do the following:
-Skip the tutorial.
-Go to the Abandoned Tribal Settlement at 46W 26S and make Brew 1.
-Take new pathway to find a road that leads to a Jeep at 44W 17S, collect the Gas Can.
-Go to the Elevator that is through a Cave at 41W 18S, use the Gas Can, take it down to the Gold Mine to collect the Grappling Hook and Bag of Gold.
-Follow your pathway back to the area that had previous opened up from using Brew 1 at 46W 24S.
-Go to around to around 43W 25S to use the Grappling Hook to go up to Brew 2 location at 42W 26S.
-Enter the new pathway and go to Anaconda Island at 35W 26S, continue East and use the Grappling Hook to go up to 31W 25S.
-Go to the Airport at 29W 22S, fix the Radio cable (yellow on east side of this building), use the Radio, collect the Key to open the other locked building, collect the Climbing Equipment.
-Go East past the Radio building to find a pathway and follow it to 27W 25S to go down to collect the Diving Equipment, swim in the water following the cable, continue following this descending pathway until you enter the Swamps.
-Then swim to 25W 31S to Brew 3, wake up and collect the Grappling Gun, swim West to go 27W 31S, go up and follow the pathway to the left to go to the Large Native Settlement at 32W 35S, make Brew 4 to finish the game.
Note: Always collect what is needed for the next Brews (you can rearrange your backpack to fit multiple items in it). Have weapons on hand to use them in case you need to kill anything along the way. Always have many bandages of the 3 types prepared so that you can quickly use them if you have any health problems/injuries. You will die and have to restart the run if you are not prepared for the worst. Listen to the sounds around you so that you can avoid enemies and/or quickly deal with them. You can also eat along the way, make sure that you are clean and carry mushrooms/some foods with you just in case.
Just, wait for me…
Finish the Story – Good Ending.
In the Story Mode, you will be making the Ayahuasca brew four times to see hallucinations. During the last time, while in the hallucination, you will be prompted to answer Mia. Mia asks: “Was it worth it? Did you get what you wanted?”, and Jake needs to respond with the choice: “Yes, I have the cure.” (if you do not have the cure then this choice will be locked). This will lead to the good ending of the story mode.
Note: You can Save in the tents at the Research Lab Camp so that you have a Save before having or taking the Cure with you before the final Brew/hallucination at the Large Native Settlement. Use the reloaded save for the Bad Ending.
It’s all over, again
Finish the Story – Bad Ending.
In the Story Mode, you will be making the Ayahuasca brew four times to see hallucinations. During the last time, while in the hallucination, you will be prompted to answer Mia. Mia asks: “Was it worth it? Did you get what you wanted?”, and Jake needs to respond with the choice, “I…I’m sorry.” and this will lead to the bad ending of the story.
Note: You can Save in the tents at the Research Lab Camp so that you have a Save before having or taking the Cure with you before the final Brew/hallucination at the Large Native Settlement. Use the reloaded save for the Good Ending.
I’m not afraid of any work
Complete 7 Challenges.
There are 7 Challenges that you can select from the Main Menu > Challenges. These can be time consuming and difficult to accomplish. Each are described belong in details for success. See the pictures below.
For this challenge you will be building and lighting a large campfire over the course of a few days. Go to the marked location using your Compass to find it. There is a Native tribe settlement North of this point, so be careful of them coming to investigate and move through this area. You can cut down trees for logs and bring up to 3 at a time to this area. It is recommended to drop the resources beside where it will be built and not assembly it until you have almost all the items nearby. You can sleep in the Cave near the Plane Crash. This cave will have a bed, 3 coconuts, and obsidian stones inside it. Avoid the Tribesmen as much as possible. You can sleep if you hear them as they will have left by the time you go back to the campfire. However, you will want to make sure that you do have at least a weapon and some bandages available just in case. If they follow you back to the Cave, you can use the Cave to funnel them into a line to headshot them while dodging behind the Cave walls. Once you are ready, proceed to assembly the campfire and light it.
For this challenge, you will need to collect many pieces of wood, ropes, and coconuts. When you spawn into the map, you will want to immediately start looking for coconuts. If you find a coconut on the ground, there will be a coconut tree nearby with 2 more coconuts up in its top that you can knock down with a spear. Make sure that you aim for the coconut and wait until the crosshairs are narrowed in on their focus. As you are following the Compass to locate the raft area along the beach, eat and gather resources along the way. Scan the middle tree line for any coconuts that could fall off a tree along the way, then get the others up in the tree too. There is the bed and a few resources at the Beach Fishing Shack down the beach from where the raft will be constructed. Coconuts will only be in the beach area to the West and South of the raft making area. Walking this loop helps to get coconuts to generate over the course of the few days. Drop all coconuts on the beach near where you are making the raft. Look for coconuts during the daytime light hours and do the wood building part during the darker hours. Make sure to keep your Macronutrient levels as high as you can and sleep at the Beach Fishing Shack when needed. The Tribesmen will be in groups of 3 – 4 while walking through this area of coconut trees along the beach quite a bit, the hardest part will be finding the coconuts before the time runs out. Make sure continuously follow the loop of the map along the coconut trees as you search for more and more of them. If you are within the last 5 coconuts of finishing the challenge, then follow this tip: There will be 5 guaranteed coconuts across the river; 3 at the Native Camp 52W 17S, and nearby Cave 53W 16S near the bed. Cross the river down near the large rocks and logs, as there are piranhas in the water at the Beach Fishing Shack.
This challenge involves you assembling a shelter and a few other structures. Everything you will need is close by except for the bamboo logs. You will need to make the bed first so that you can rest/sleep as needed., then finish the shelter so that you can build campfires underneath and allow them to burn out so that you have a source of charcoal. Cook any meats at this time to keep up your strength. Continue building the other structures. You will need to get the 2 logs of bamboo which you can get near the Crashed Plane area. Use the nearby Cave to sleep and the coconuts for water/food/collection bowls for rain. Bring back the bamboo logs to your camp and assemble the final water purifications to complete the challenge.
For this challenge, you will need to make weapons (easiest to make are the bamboo spears) and then hunt down the indicated animals. Collect stones along rivers and large boulders to make blades for harvesting meat from the animals. Harvest their meat to count them as completed. Collect any dead animals from the ground and harvest them, as they will count towards the hunting goal. Search the area and then move to different areas where they typically spawn in the Story Mode. You will want to make sure that you are listening and watching carefully so that you can more easily identify the animals and locate them. The hardest animal to catch is the green iguana that hisses. It is best to either headshot it from a distance or chase it down hitting them in the process with a spear. Make sure to move from area to area depending on where you would typically encounter these animals like caves, beaches, bamboo areas, etc.
For this challenge you will be collecting whole fish or aquatic animals. Start by collecting the Mystery Snail and Crab from the area you spawned into. Make a spear and walk down the stream looking for the River Stingray, collect any maggots and grub larva that you find along the way as you go to Anaconda Island. Here you will need to collect the Fishing Rod from the shelters and interact with the Prawn trap. You can bait the Prawn trap with a maggot, but you can also choose not to do that, as there will eventually be a Prawn caught in it. Harvest any collected fish to make fish hooks and let some of the meat spoil as you can harvest maggots from it after it turns green. The maggots will be used for catching the Angelfish and Discus fish. On the North and South edges of Anaconda Island you should make 3 or 4 Fishing Traps, these will catch the large to medium sized fish from these areas. You do not need to bait these, the traps will catch fish over time. Dive into the water to see where certain fish are located and only fish for those types in that area. In general the Angelfish are to the South of Anaconda Island along the other shore and the Discus fish are near the larger water falls on the shore South of Anaconda Island. Use the Fishing Rod with maggots to catch these smaller fish. If you are finding it difficult to use the Fishing Rod, then you can make a bow and use arrows to hunt them. Aim the arrow into the water and fire off about 5 – 6 at a time and then dive into the water to retrieve them. If you happen to kill any of them, you will automatically collect them when you retrieve your arrows. You will also need to check on the Fishing Traps periodically to see what you have caught. This is a good way to get lots of fish meat so that it spoils over the days so that you can harvest maggots for bait. Sleep in the shelter bed, campfire, and coconuts as needed to survive.
For this challenge, you will fight the Tribesmen at one location for the Radio and another location for its Battery. Make weapons like spears as soon as you start and then use your Compass to locate the Native Settlements. Go around behind them and into one of their shelters. The Natives cannot hit you very well inside of them and they will not enter the shelter to attack you. Headshot all 3 of the Tribesmen as quickly as possible. If the Tribesman that shoots arrows is the last one left, then collect any spears and try to quickly headshot him while dodging his attacks. You will want to be aggressively moving towards his position as he will try to move further away from you. This will allow you to snipe him. Collect the item (Radio or Battery) and then move to the next Native Settlement. Repeat this same process for the last item. Once the final item is collected you will finish this challenge.
At the start of this challenge you should collect the Iron Ore and Stones from the Cave walls that you are in. It is recommended to use the Beach Fishing Shack area as there is a bed, some supplies (including metal cans), fish trap, spear, and a water purifier located here. When you arrive at the Beach Fishing Shack you will need to interact with the river water and take the Mud. This will unlock the Mud crafting menu from your Notebook. Also, collect charcoal from the burnt out campfire and this will unlock the Mud Forge. Next make a few campfires under the shelter area. Cook any meats and set out any coconut shells. Build the Mud Mixer and gather wood for the Mud Furnace and Forge. Add Ash (harvest the charcoal) to the Mud Mixer when it is full of Mud. Let it rain on it while you do other tasks.
Collect metal cans here and go South to the Drug Factory for more metal cans. You will need at least 7 metal cans or iron ore pieces. Mix the mud, use the bricks to make 2 Mud Furnaces and light them. When they finish you will get lots of charcoal. Make 3 Mud Forges while the Furnaces are running, the Forges will be used to melt the metal cans or iron ore into melted metal. Continue to make Mud Bricks and even place them on the ground so that you have extra as needed to build or craft with. You will be able to harvest Molds from Mud Bricks. You will need 6 armor molds (1 stick, 1 melted metal, 1 mold) to generate the 12 metal bars needed to make the armor set. One armor is made from 2 ropes, 1 banana leaf, 3 metal bars. As soon as you make one armor you can equip it onto either an arm or leg until you have a full armor set on (both arms and legs have metal armor equipped).
You will also need to use 1 stone blade to make a metal spear mold that consists of: 1 stone blade, 1 melted metal, and mold. Next, make the metal blade spear with 1 metal blade, 1 long stick, and 1 rope.
Timing is important to making sure that the Forge does not run out of charcoal. You can add charcoal to top it up before doing other tasks or sleeping.
Complete Story mode on any difficulty with gold sack in backpack.
At the Gold Mine, during the Story Mode when you pick up the Grappling Hook, there is a Gold Sack on a nearby desk. Take this and keep it in your Backpack all the way to the ending of the story to earn this trophy.
Reach Max at any skill.
In your notebook, under Light Bulb, there are pages that show the skills you have unlocked and how many times you have achieved them in the game. You only need to max out one of these skills to earn the trophy. For any of the skills, though, you will need to perform them more and more times before they register as being done. For example, repeatedly punching can be done with hitting a tortoise. However, it will be a little bit of a grind depending how successful you are at landing the hits. As you go up every few, it will take more repetitions until your counter increases. See picture below.
Survive 10 days on King of the Jungle difficulty or higher without killing animals, humans, destroying bee nests and interacting with traps.
See the ‘Vegan!’ trophy description.
It’s all their fault
Find the mushroom that started it all
There is a secret location that can only be reached during the final part of the Story mode. Before making the final Ayahuasca (Brew 4), you can go to around 34W 34S to climb up to a cave. In this cave you will need to follow its pathway until there is a section where you can swim to your right. Swim through the water and come out at around 32W 30S. There is a hidden camp here with a rock that has Green Mushrooms on it. Collect one of these mushrooms to earn this trophy. See the picture below.
I have it!
Find the Cure.
During the Story Mode, you will need to make the cure for Mia. When you enter the Swamp area of the game, you will be able to go to the Research Lab Camp at 25W 33S. Before going there, you will need to have prepared 2 tobacco bandages because you will be touching and gathering a Poison Dart Frog. These frogs are close to the Research Lab camp and this will give you a place to sleep in the tents to take care of the Fever after getting poisoned from the frog. Enter the Research Lab, take the Infected Blood Sample from the Refrigerator and place it into the Machine nearby. You will then insert the Poison Dart Frog into the Machine too. This will make the Cure and earn you the trophy.
Mr… I don’t feel so good
At the same time get leeches, worm, rash, fever, poison, food poisoning, parasites, insomnia, dirt and any wound.
Play either Story or Survival Mode. Make a save before attempted this trophy. If you die then reload and try again. It is recommended to use the spawn area from the Story Mode at around 46W 30S as there are fish in the water to the south, many resources, and all the associated items to cause all the problems. Do not make any armor or have it equipped during this trophy attempt. Catch some fish and harvest them for the fish meat and bones. Collect fruits so that a couple will spoil over time in your backpack, have coconut shells to collect rainwater to drink, and nuts. Keep a campfire lite under a shelter with a bed and have extra wood on standby to add to the fire as needed. This is best attempted during the wet season as leeches spawn more easily when it is wet in the jungle.
Once ready do the following in order:
1. Sleep on the ground – Get 1 worm in one of your arms and eliminate all others with fish bones and bandage them.
2. While it is raining, walk through the plants to get one or more leeches on the other arm. Eliminate and try again until it is on the other arm.
3. Stay around your campfire that is lite to keep up sanity higher. Cook fish, make stews, clean water if needed and stay up so that you will get insomnia.
4. Drink stream water to get a parasite from the dirty water.
5. Run into an ant hill to get a rash on one of your legs.
6. Pick up mud a few times so that you get a level 5 stack of being dirty so that if it rains it will not all wash off you.
7. Eat a spoil item to get food poisoning.
8. Go up to a rattlesnake so that it bites your other leg, giving you a wound, poisoning, and fever.
9. If your rash is gone from your leg because the rattlesnake bite that leg, then go back to the ant hill to get a rash again.
Repeat if needed by reloading your save if you die or fail to have all the problems at one time.
Cultivate 12 different plants.
There are 15 different plants that you can cultivate in the game, but you only have to plant and grow 12 of them. These can be done at any time in either the Story or Survival Mode, however, it is easiest when you are playing on the ‘Welcome to the Jungle’ difficulty. They can be done anywhere you choose and whenever you choose.
First, you will need to collect the plant (flower, root bulb, seed, etc.) and prepare it for planting. Second, you will need to make a small or large planting box for it. Once it is planted, you will need to water (manually with your Canteen or rainwater) and fertilize (use Animal Droppings or Spoiled Fruits) it so that it completes its cultivation cycle to count as being cultivated.
1. Purple Topped Herb – Use dried flowers in a small planting box.
2. Molineria – Use dried flowers in a small planting box.
3. Plantain Lily – Use dried flowers in a small planting box.
4. Psychotria – Use dried berries in a small planting box.
5. Tobacco – Use dried flowers in a small planting box.
6. Monstera Deliciosa – Use dried flowers in a large planting box.
7. Malanga – Use dried bulb root in a small planting box.
8. Soursop – Use seeds in a large planting box.
9. Orange Fruit Plant – Use seeds in a small planting box.
10. Bamboo Stick – Use Bamboo Stick (size that makes a Bamboo spear) in a large planting box.
11. Banana – Use seeds in a large planting box.
12. Cassava – Use dried bulb root in a large planting box.
13. Brazilian Nut – Use seeds in a large planting box.
14. Unknown Nut – Use unknown nut in a large planting box.
15. Quassia Amara – Use dried flowers in a large planting box.
Note: Flowers can be kept in your Backpack and they will dry or you can use a Drying Rack like the one in the Abandoned Tribal Settlement at 46W 26S. Seeds need to be harvested from the fruits that you collect. Bulbs need to be dried on the Drying Rack. It is best to attempt this during the Rain Season as you will need to manually water the plants less.
See ‘Notebook – Plants’ above for more information.
Unlock 60 places on the map in the Story or Survival mode.
In Story or Survival mode (easier in Story mode), find 60 locations. There are more than 60 locations in the game, these are some of the examples in the below pictures. The game will automatically record a new location onto your Maps that you have found.
The 3 Maps locations are:
1. Abandoned Tribal Settlement in campfire suitcase – 46W 26S.
2. Airport in locked storage building on a shelf – 29W 22S.
3. Research Lab Camp in the sleeping tents – 25W 33S.
Read 50 collectibles in the Story mode.
Interact with any 50 papers and/or notes in the Story Mode. Most of these are found close together in groups of 3 – 5 depending on the locations. Some locations include: Drug Factory at 51W 27S, Airport at 29W 22S, and Anaconda Island at 35W 25S. Other reading materials will be in the hallucinations from drinking the Ayahuasca and these have between 5 – 10 each.
You are not prepared
Finish the tutorial.
Complete the tutorial of the game.
Note: When starting the Story Mode, you can skip the tutorial portion of the game by pausing it, selecting skip tutorial, and then start where your character’s real story begins.
Got to catch them all
Experience 12 unique diseases and wounds
There are more than 12 unique diseases and wounds in the game and they accumulate over multiple replays and playing modes. Each one has a specific icon that appears in the bottom left HUD when you are experiencing one or more. These include: fever, food poisoning, rash, poison, and magnifying glass (this means either you have leeches to remove, have a wound, and/or worms). Wounds have many different types depending on how and what you got it from. See “Notebook – Health, Diseases, and Health Problems/Treatments” above for more information.
Unlock 4 fire starting tools.
There are 4 different fire starting tools that you can craft (get the blueprint) and find in the game.
The fire starters are:
1. Hand Drill – 1 stick, 1 small stick.
2. Fire Bow – 1 bow, 1 small stone, 1 small stick, 1 plank.
3. Hand Drill Plank – 1 stick, 1 plank.
4. Tribal Firestarter – collect from Native Settlement at 47W 17S – 2 sticks, 2 ropes.
Do you want to play with a snowman?
Find a snowman package in 3 different locations.
There are 3 different locations where you will to look at packages with a snowman on them.
The locations are:
1. Small Shed at Airport – 29W 23S.
2. Drug Factory on the same table as the Microwave – 50W 27S.
3. Near a sleeping bag in a Cave – 53W 30S.
King of the jungle
Hunt a Rattlesnake, Jaguar, Puma, Caiman and 3 types of arachnids
You will need to kill the following animals at least once: rattlesnake, jaguar, puma, caiman, scorpion, Brazilian wandering spider, and Goliath bird eater spider. Each of these has a distinct sound that they make when you are near them so that you can spot and kill them. The only two animals that you cannot get away from very easily are the jaguar and puma. Therefore, make sure to kill them by using headshots as they will not stop to kill you.
These animals can be found:
Rattlesnakes are found in some Caves, open areas, under trees and all over the Maps, especially during the wet season.
Jaguars are found near the Drug Lab or Large Native Settlement, but you can encounter them in other areas too.
Pumas are found in the Map area around Anaconda Island and the Airport, but you can encounter them in other areas too.
Caiman are found along the West beach coast, around Anaconda Island, and in the Swamps.
Scorpions are found in any Caves.
Brazilian wandering spiders are found under Banana trees and some pathways.
Goliath bird eater spiders are found near the Jeep and under trees drying the dry season.
Catch 9 aquatic animals.
Catch any 9 different aquatic animals by using either a weapon (like a spear or bow and arrow), fishing rod, prawn trap, large or small fish trap, and/or fishing rod trap. The fish in the game are: Angelfish, arowana, peacock bass, discus fish, river stingray, red-bellied piranha, prawn, mystery snail, and red crab. All can be found near Anaconda Island, however feel free to collect any other them that you find in other streams, ponds, and rivers.
Going back home
Make tortoise soup in it’s shell.
You will need to find and harvest a tortoise which are found along the larger bodies of water like the northern shoreline, Anaconda Island, and near the Research Lab in the Swamps. After you have harvested the tortoise, place its shell on a lit campfire and add water to it. Boil the water and then add the raw tortoise meat to it to earn this trophy.
Keeper of the flame
Keep a single fire burning for over 5 days on Welcome to the jungle difficulty or higher.
Make a campfire and add wood (sticks, small sticks, and/or planks) to keep the fire burning for 5 straight days. Play on Welcome to the Jungle difficulty. It is best to have a bed nearby so that you can sleep to pass time in the game. A small campfire will last for about 15 in game hours and a large campfire will last for about 20 in game hours before burning out. Do not over sleep and let the campfire burn out as you will have to start this all over again. Check your watch for the date and time to know when it should be time to check the fire and to approximate how much longer you need to continue this process.
I don’t need to sleep
Get 5 stacks of insomnia.
There are some foods in the game that will provide you with small bursts of Energy. These will increase your Energy levels thus preventing your character from being as tired and wanting to rest or even collapse from exhaustion. Eating cooked meat, some fruits, making instant coffee, tea, and eating blue or yellow cup mushrooms will all raise your Energy levels. If your character stays up for an extended period of time you gaining Energy, you will start to have Insomnia as indicated in the lower left of your HUD (heads up display). It will start at level 1, and the longer you prevent your character from sleeping, the higher the level will go until you reach level 5.
Drink safe water.
During the tutorial there is a stream near the camp that has safe drinking water. Interact with the water and take a drink from it.
Home Sweet Home
Build your first shelter.
You need to craft a shelter from your notebook under the shelter menu. They require that you gather the indicated materials for putting together whichever shelter you want to make.
Improvise, adapt, survive
Let maggots eat your infected wound.
After getting a wound, if it does not heal, it will become infected (turn brown or green in colour) and you may get a fever. You need to insert collected maggots onto the wound. Maggots can be found on dead animals rotting in the jungle (listen for the buzzing of flies) or by harvesting spoiled meats from your backpack.
Leeches, leeches everywhere
Remove 50 leeches from your body.
Across multiple playthroughs and game modes, you only need to have removed 50 leeches from your body. The game notifies you with a magnify glass in your lower left HUD and also states that your Sanity is decreasing on the right side of your screen from a Leech(es).
Am I losing it?
Kill a Sanity tribesman.
You will start to lose your sanity if you do not sleep, do not remove leeches, do not cure fevers, and/or eat human meat. In the bottom left of your HUD there is a head icon that is completely filled in for 100% sanity, lower percent filled in white when you have lost some sanity, to red or empty when your percent is in the dangerous zone. In the dangerous zone, your character will hear voices, question everything, see hallucinations, and face off against Sanity Tribesmen. Kill at least one of Sanity Tribesmen to earn this trophy.
Save your game in a shelter.
You will be able to craft a shelter that allows you to Save your game. Look for a shelter that says “Allows you to Save your game” underneath it. These are the only ones that you can build in the game yourself. Otherwise you can use the Save icons that are the Parrot Calendars at the Drug Factory, Gold Mine, Airport, and Research Lab tents in the Swamp.
Create and wear a full metal armor set.
This can be done in Story, Survival, or Challenge Mode (recommended to use Blacksmith Challenge). You will need to make 4 metal armor and equip them. Iron Ore is in only a few Caves sometimes and Metal Cans are at the Drug Factory, Beach Fishing Shack, Anaconda Island, and Airport. Sometimes the metal cans are on tables, the ground, and/or in backpacks.
See the “I’m not afraid of any work – Blacksmith Challenge” trophy description for more information.
Casted Far Away
Find an unexpected friend.
You will find a special friend (William – soccer/pineapple) at 55W 27S behind a large rock along the coastline.
Craft your first tool.
Play the tutorial and the first time you craft an item, you will earn this trophy.
Kill a tribesman.
There are Tribesmen that are sometimes moving through the jungle or they are at certain places like a settlement. If they detect your presence, they will attack you and try to kill you. Use any weapon to fight back, but the most effective is a headshot which kills them in one shot. If you do not perform a headshot and still hit them, they will continue to fight until they bleed out or you die. Kill at least one of them to earn this trophy.
Tastes like chicken…
Eat human meat.
After killing a Tribesman, you need to harvest their meat with a blade. You can then either eat the raw human meat, cook it or make a stew and eat it to earn this trophy. Note: This action will cause your sanity to decrease a large amount! It is recommended to make a manual save before attempting the “eating” part so that you can reload your save and not have to deal with the possible insanity problems after.
In Story Mode, there are 4 times that you will need to brew Ayahuasca at ritual locations. Go to the Abandoned Tribal Settlement at 46W 26S, interact with the suitcase in the campfire to get the recipe to make the brew for the first time. You also get the Map for this section. Each time you need to make the brew, you need to build and lite a fire below the ritual bowl, then add Psychotria (small green plant with red berries) and Banisteriopsis vine which grows on the Brazilian nut trees. See “Notebook – Plants” above.
Travel 64 km.
Across multiple replays and game modes, you will need to have accumulated at least 64 km travelled by foot in the game.
Welcome to the jungle
Survive 1 night in the jungle.
After the tutorial and you have begun the Story Mode, you will need to collect resources and craft tools to survive at least one night in the jungle. See “Basic Survival Tips” above for more information.
I made fire!
Start a fire.
Open your notebook, select Fire Making, and the type of fire. Place it on the ground and then add the needed items to make the fire setup, then use a fire starter with tinder to light the fire.
The first step to greatness
Die from any disease, ailment, or even falling to your death from a high area. There are many, many ways to die in this game if you do not prevent or take care of your injuries.
I made it
Survive 10 days on King of the Jungle difficulty or higher.
See “Vegan!” trophy description.