Deliver Us The Moon Trophy Guide

Game: Deliver Us The Moon
Peripherals: –
Time to 100%: 3 – 5 hours
Difficulty: 2/10
Missable trophies: None
Trophies: 1 , 5 , 12 , 15
Author: Pete

Welcome to the trophy guide for Deliver Us The Moon. This can also be considered a walkthrough and may be used for PlayStation 4, Xbox One and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. A roadmap is provided in the stages below.

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Stage 1 – Play through the game collecting all collectibles.


Play the game while collecting everything (scannable items, holograms, audiologs, and comic books) along the way. Refer to Environmental Analysis Part IV for all collectible related trophies.

Note:
~After collecting items (scannable items, holograms, audiologs), it is important to check them out as the game prompts you to look at more details.
~The comic books that you collect are not shown in your inventory as compared to the other collectibles mentioned above.

Stage 2 – Chapter Select to earn any unearned trophies.


If you happen to miss any trophies then after completing the game for the first time, you will be able to play using Level Select. If it is a collectible related trophy then you only need to play until having interacted with the missed item(s). Otherwise see the trophy descriptions below for your missing trophy(ies).

Trophies


 Mankind’s Brightest
Collect all of Deliver Us The Moon’s trophies

Unlock all other trophies. Congratulations on your shiny new Platinum trophy!


 Once Upon A Time In The Void
Check all links in the MPT network and start the journey to Tombaugh

During the chapter, Reinhold Crater you will tasked with realigning the MPT Towers to successfully power up the Reinhold Moonbase. Once you complete this chapter you will earn this trophy.


 Delivered Us The Moon
Stir a sleeping giant, save the world and reunite with an old friend

You will earn this trophy when you have successfully completed all the chapters in the game during your playthrough.


 Goodbye, Old Friend
Bring a companion cell on a rocky road trip

During the chapter, Reinhold Crater, there will be 2 BATTERY CELLS in a room before entering the air lock area. One battery (blue light marking) that is charged and it will be used to power the air lock. The other battery (orange light marking) that is not charged (dead). You will need to take this dead BATTERY CELL throughout this area. Every time you need to interact with something, you will need to drop the BATTERY CELL and remember to pick it back up. When you eventually get to the Vehicle Bay area, drop the BATTERY CELL so that it falls out of the building and down to the surface of the moon. Enter your moon buggy and you will then be lifted down to the moon surface. As soon as you can exit your moon buggy, pick up the BATTERY CELL and run it over to the MPT Tower that has a red target on it. It is the MPT Tower to the right and it looks crooked. Drop it beside the vehicle entrance pad. Go back to your moon buggy and go realign the other MPT Tower. Then drive to the other MPT Tower that has the dead BATTERY CELL beside it. Park your moon buggy to open the air lock entrance to open the doors to the building. Pick up the dead BATTERY CELL and place it behind your moon buggy. Continue by realigning the MPT Towers. Upon successfully realignment of the MPT Towers, there will be a cut scene where you will earn this trophy.


 The Aquanaut
They all float down there

During the chapter, Tombaugh Facility, when you are searching for the Helium Canister, there are 2 collectible YELLOW RUBBER DUCKIES that you must find and collect.

One is in the hallway in the Auditorium inside a section of pipe on the floor. Activate your ASE Unit and control it to go inside the pipe to push the YELLOW RUBBER DUCKY out of the pipe. Then collect it.

The second is accessible after you have turned on the control panel computer and interacted with it. This will open a door that was inaccessible in the previous area. Go back to where the door was locked and walk down the flooded hallway into the next room. To the right you will interact with the other that is attached to a red balloon.


 Environmental Analysis Part IV
Complete ten astrotool dossier profiles

Some collectibles are divided up into set groups of astrotool dossier profiles under specific topics. As soon as you find any collectibles, the game automatically prompts you to look at your collection to see any related information (text, pictures, and/or audio) associated with them.

Below are all the collectibles by chapter.

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[su_spoiler title=”Chapter 5″]

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 Environmental Analysis Part III
Complete seven astrotool dossier profiles

See ‘Environmental Analysis Part IV’ trophy description. As soon as you obtain all the collectibles for any seven of the astrotool dossier profiles, you will earn this trophy.


 Moonbear
If only Kathy could see this

During the chapter, Pearson Spacestation you will enter Rolf’s sleeping quarters where there is a telescope setup pointed at the moon. You will need to LOOK with the telescope and then wait until a teddy bear passes by in front of the moon.


 Clearing The Way
Ensure safe passage to the source of the MPT

During the chapter, Copernicus Outpost, you will be tasked with moving things out of the way of the track for the monorail to pass through. You will earn this trophy when you successfully leave on the monorail and are on your way to Reinhold Crater.


 Have A Seat
Take a seat outside to admire the view

During the chapter, Pearson Space station, there is an office chair that is not strapped down and it is floating around in the Control Room. You will need to push this chair all the way to the air lock marked ‘Orion’ above. Next open the air lock to release the chair into space. See the pictures below.


 Among The Stars
One small step for man, one giant leap for mankind

During your first use of the moon buggy, you will need to drive around to locate a crater where a fake 1969 setup of the moon landing is displayed. Interact with the director’s chair to earn this trophy.


 Cosmic Marveller
Read all entries of the Moonman comic series

See ‘Environmental Analysis Part IV’ trophy description. As soon as you obtain all 6 of the Moonman comic series, you will earn this trophy.


 Stargazer
Survive outside for 30 minutes

While on the moon, be outside of buildings and vehicles, for at least 30 minutes cumulatively. Attempt this trophy when you first gain access to the moon buggy and there are no time based decisions that you need to make. After you exit the moon buggy, you will have 3 minutes to walk, jump, spin around, etc., but remember to go back into the moon buggy before the time expires. Then go back out of the vehicle and you will now have another 3 minutes to move around. Repeat this process until you earn this trophy.


 Not A Scratch
Remain unharmed during an electrifying standoff

During the chapter, Copernicus Moonhub, you will need to recover a BATTERY CELL that is inside a room with another Red Eye ASE Unit that is trying to shock and defeat you. You will need to run very fast from pillar to pillar. There are 3 sections of running where you need to avoid getting hit by a shock. To run very fast you will need to press L1 and push down and forward L3. If you get hit, let your character die and try again otherwise you will have to replay the entire chapter. Remove the BATTERY CELL to shutdown the power to the Red Eye ASE Unit. See the pictures below.


 What We Do In Life, Echoes In Eternity
Witness all holograms

See ‘Environmental Analysis Part IV’ trophy description. As soon as you activate all the holograms, you will earn this trophy. The holograms explain a great deal of the back story as to what exactly happened in the past.


 The Observer And The Observed
Collect all scannable information

See ‘Environmental Analysis Part IV’ trophy description. As soon as you scanned all the scannable information, you will earn this trophy. There will be two visual prompts to scan an item. One is the R2 button on screen and the other is that an ‘eye’ that appears as the scannable item turns a shade of blue.


 Lent Them Your Ears
Collect all audiologs

See ‘Environmental Analysis Part IV’ trophy description. You will recognize the audio logs as orange sound wave shapes in doorways as they are the only direction to move through the level. As you walk through these doorways and you will automatically collect them.


 Remember Me
Make your way through Copernicus Moonhub’s lingering echoes

During the chapter, Copernicus Moonhub, after collecting all the audio logs within this chapter, you will earn this trophy.


 Environmental Analysis Part II
Complete three astrotool dossier profiles

See ‘Environmental Analysis Part IV’ trophy description. As soon as you obtain all the collectibles for any three of the astrotool dossier profiles, you will earn this trophy.


 A Light In The Dark
Restore local MPT power to a base long abandoned

During the chapter, Reinhold Crater, you will be tasked to restore the local MPT power to the moon base called Reinhold Moonbase. You will need to ‘Goodbye, Old Friend’ at this chapter. You will earn this trophy once you have realigned the MPT Towers so that the MPT power will be back on in the Reindold Moonbase.


 Environmental Analysis Part I
Complete an astrotool dossier profile

See ‘Environmental Analysis Part IV’ trophy description. As soon as you obtain all the collectibles for any one of the astrotool dossier profiles, you will earn this trophy.


 Now You Se Me
Find the rhythm to a source of overwhelming power

During the chapter, Tombaugh Facility you will eventually take the Helium Canister to the reactor. Once the reactor is switched on you will need to run to and hide behind the small wall sections to block out the reactor’s pulse of energy it emits. The pulse of energy is emitted at a constant interval so that you can time when to move to the next hiding spot. Make it all the way around without getting hit. Activate the button in the room and this will start the reactor to spin. Run within the shadow as it moves. Hide behind small wall sections and then run in the shadow to go up the stairs. In the last section the reactor is now pulsing a death ray at a constant pace. Run directly after one finishes to the small wall sections to go around the top level of the reactor. Once you clear this last section you will earn this trophy. Note: If you get hit then immediately let your character die and you will be able to replay this section. Otherwise you will have to replay the entire chapter to earn this trophy.


 A Light At The End Of The Tunnel
Check up on the MPT before escaping from a collapsing titan

At the end of the chapter, Pearson Spacestation, you will use the space elevator to go down to the Copernicus Moonhub.


 Twin Flames
Realign the MPT towers to return local power to Moonhub

During chapter, Copernicus Moonhub, you will be tasked with taking the moon buggy and driving to the various indicated areas to realign the MPT Towers. At each location you will:
~park the moon buggy so that it opens the doors to the MPT Towers.
~follow the pathway up to the top area of each MPT Tower while avoiding all obstacles.
~interact with MPT Tower chair and computer where you will then move the left MPT Tower to the right AND the right MPT Tower to the right so that their beam fires directing into the alignment position.
~After you fix each, you will automatically spawn at the bottom of the MPT Tower to exit it.
After you realign the MPT Towers, you will restore the local power to the Copernicus Moonhub and earn this trophy.


 The Mechanic
Find yourself a friend

During the chapter, Copernicus Moonhub, you will be tasked to find the parts to fix the broken ASE Unit.

The three pieces that you need to find are located:
1. To the right of the Computer terminal along the wall on a desk.
2. Through the door ahead of the Computer terminal on the far right desk.
3. To the left of the Computer terminal in the storage area on the far left table.

After you have the first set of three pieces, you will orient and place them as shown in the pictures below.

Then your next task will be use the final set of six pieces that are given. You will orient and place them as shown in the pictures below. Once complete, interact with the Computer Terminal to earn this trophy.


 Learning To Listen
Collect an audiolog

See ‘Environmental Analysis Part IV’ trophy description. You will recognize the audiologs as orange sound wave shapes in doorways. You will need to walk through these doorway and you will automatically collect them. As soon as you obtain your first audiolog, you will earn this trophy.


 In The Nick Of Time
Reach the Taurus V with only seconds to go

During the first chapter, Fesenkov Launch Site, you will eventually trigger the rocket for liftoff to the moon. There will be a countdown to board the rocket, you need to make it to the ladder to go up into the rocket before the door closes to enter the rocket with 5 seconds or less left on the timer.


 You Spin Me Right Round
Make the world go round

During the chapter, Fesenkov Launch Site, you will eventually be inside of an office where you will interact with the globe. Make sure to keep spinning it until the trophy is earned.

Interact and spin the GLOBE

 Houston, We’ve Had A Problem
Forget your training

During the first chapter, Fesenkov Launch Site, while you are inside of the rocket trying to launch, there will be a series of steps to follow that are shown on the poster to the above left. Start with the first sequence of steps and make errors on purpose. Click the wrong buttons, turn them on/off repeatedly, etc. A timer will start to indicate that you only have a few seconds before failing. Let yourself fail. Repeat this process 5 times and you will earn this trophy.


 Gasping For Air
Find oxygen when death seemed certain

Every time that your character is using the oxygen from their space suit, you will see a timer counting down on their back. This indicates how long their current oxygen will last before they die. Sometimes there are canisters of oxygen readily available, hidden in boxes, or there are oxygen refill space suit stations. To obtain this trophy, you will need to wait until you are at less than 5 seconds of oxygen left before obtaining more oxygen.


 The Witness
Witness a hologram

See ‘Environmental Analysis Part IV’ trophy description. As soon as you interact and watch your first hologram, you will earn this trophy.


 The First of Many Courses
Collect a piece of scannable information

See ‘Environmental Analysis Part IV’ trophy description. As soon as you scan the first scannable item, you will earn this trophy.


 Fly Me To The Moon
Bid farewell to our home planet

After successfully completing the two stages of the rocket takeoff from Earth and flying into orbit, you will earn this trophy. This ends the first chapter.


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