Game: Creepy Tale
Time to Platinum: 30 Mins
Missable trophies: Chapter select
Trophies: 1 , 10 , 3 , 0
Author: Trophy Platypus
Welcome to the trophy guide for Creepy Tale. This can also be considered a walkthrough and may be used for PlayStation 4, 5, Xbox One, Series X and Steam. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4/5 Trophies. A roadmap is provided in the stages below.
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Stage 1 – Complete all Episodes
Welcome to this trophy guide for Creepy Tale, a fun little adventure game. There are a lot of missable trophies but thankfully there is an episode select and you’ll be able to clean up any trophies you do miss. If you want to unlock all trophies in one run the missable trophies are found in the following episodes.
Episode 2 – “Naivety”
Episode 3 – “Follow your Brother” 1/3 “Dominance” “Incorrigible researcher”
Episode 4 – “Follow your Brother” 2/3
Episode 5 – “Crazy chef”
Episode 6 – “Follow your Brother” 3/3 “Fake tune” “Idler”
Episode 7 – “Intuition” “True fisherman”
Episode 8 – “Sweet feeling”
Not So Creepy Anymore
Congratulations. You unlocked all the trophies.
Follow your Brother
Discover all buttons scattered in the game.
There are three buttons to collect, they are found in Episodes 3, 4, and 6.
Get caught in the chest, how naive of you, forgetting to close the lid.
In Episode 2, you will sneak into the house, and you are supposed to hide in the chest with the lid closed, don’t close the lid and the monster will catch you but you’ll get the trophy.
Save your Brother.
Story related, unlocks when you complete the game.
Look at the creature in the junkyard.
In Episode 3, after passing up the beanstalk leaves for the jumping leaves challenge, head back down and to the left to the creature hiding in the junk.
Die in the Swamp after completing the “jumping leaves” challenge.
In Episode 3, after passing up the beanstalk leaves for the jumping leaves challenge, head up and left to the swamp then walk into it to die.
Jump into the water when there is a monster present.
In Episode 3, you are supposed to make the monster fall into the water by pulling the lever you placed on the bridge. Instead of progressing forward jump into the water as well to unlock the trophy.
Combine more than 10 mushrooms in the vat.
In Episode 5 you will have to poison the witch with a mushroom combination, instead of just putting the three mushrooms you need place ten mushrooms into the cauldron.
Play a bad tune, getting dirt on your face.
In Episode 6, you’ll enter a monster’s home, follow him outside and fetch the instrument from the bottom hole of the tree. Jump up to the branch and play the instrument and it’ll throw a berry at you.
See all dreams
In Episode 6, you’ll enter a monster’s room in a tree. Inside the room are several dreamcatchers, take a nap and you get a dream. After use the lever switch the dreamcatchers. Repeat until you’ve seen all 3 different dreams Chase, Thumbs up, Monster on a hook. Then change to the blue owl dreamcatcher to get the correct tune dream, then move the switch all the way to the left and leave it so the the dreamcatchers are constantly moving and take a nap to get the mixed up dream.
Correctly walk the path through the elevators in the Chapel after the 3rd attempt.
In Episode 7 you will need to jump on a set of platforms in the correct order to make them raise in order to reach a switch. The trophy description is wrong an you have to solve this piuzzle before 3 attempts. Unfortunately this is randomised and will take a few attempts. A tip for working this out is that the next correct switch will always be one touching your switch, you’ll never have to jump over a switch to solve this puzzle. Once you’ve figured out the path, exit back out and retry this time entering the correct path first time.
Poison the witch.
Story related, in Episode 5 you have to poison the witch in order to get her key to escape. The correct mushroom order is seen in a picture above her bed. Also worth going for the trophy ‘Crazy chef’ before doing this one.
Smother a monster for more than 10 seconds.
In Episode 8, you will take control of a monster, head downstairs and pick up the other monster by pressing square. Hold the other monster up for ten seconds and afterwards press square again to slam him down and the trophy will pop.
Wait in the wrong place for more than 10 seconds trying to catch a fish.
In Episode 7, you will need to pick up a fishing rod from the first tower to progress the story. Head to one of the bridges and press triangle to fish, wait until the trophy pops.